Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Grisaga
Ne Zha
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 73L
1,555 Elo+
Party 1
Da Ji
Da Ji
Parabéns
Da Ji
Level 156
God Stats
2W - 0L
1,732 SR
Queue Stats
14W - 11L
1,621 Elo+
Party 1
Chang'e
Chang'e
SuperVilao01
Chang'e
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,316 Elo+
Party 1
Sol
Sol
zScrollBlack
Sol
Level 128
God Stats
5W - 0L
1,853 SR
Queue Stats
78W - 63L
1,609 Elo+
Party 1
Team Averages
Level 133
1,617 SR
1,520 Elo+

VS

Team Averages
Level 125
1,500 SR
1,493 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Felipetga
Guan Yu
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
669W - 718L
1,477 Elo+
Solo
Rama
Rama
Ryoras
Rama
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,497 Elo+
Solo
Osiris
Osiris
SK4RED
Osiris
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 64L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 2 / 18
8,053
805
7,646
8,926
4,233
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Grisaga
Ne Zha
14
1 / 4 / 15
8,326
833
5,881
7,670
7,465
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Parabéns
Da Ji
17
12 / 1 / 8
9,864
986
12,377
7,496
4,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
SuperVilao01
Chang'e
14
1 / 2 / 12
8,022
802
5,059
8,651
2,628
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
7 / 1 / 12
9,255
926
12,274
9,241
3,082
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 4 / 7
7,837
784
11,589
7,176
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
 
Freya
13
3 / 4 / 5
7,374
737
4,429
8,166
2,655
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Felipetga
Guan Yu
12
0 / 4 / 8
6,997
700
4,074
10,287
9,694
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
Ryoras
Rama
13
2 / 5 / 5
7,293
729
4,871
9,087
2,853
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
SK4RED
Osiris
13
2 / 4 / 3
7,100
710
9,350
13,117
10,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
37
21
Kills
9
10
Deaths
21
65
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
2
18
4.5
L
Anubis
 
Anubis
2
4
7
1.38
L
Freya
 
Freya
3
4
5
1.38
L
Guan Yu
Felipetga
Guan Yu
0
4
8
1
W
Ne Zha
Grisaga
Ne Zha
1
4
15
2.13
W
Da Ji
Parabéns
Da Ji
12
1
8
16
L
Rama
Ryoras
Rama
2
5
5
0.9
L
Osiris
SK4RED
Osiris
2
4
3
0.88
W
Chang'e
SuperVilao01
Chang'e
1
2
12
3.5
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,237
Damage
34,313
41,984
Taken
47,833
21,771
Mitigated
29,028
22,842
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
7,646
3,726
1,076
2,232
8,926
4,233
995
3,298
5,467
0
20,169
L
Anubis
 
Anubis
11,589
372
843
917
7,176
3,441
0
2,947
4,168
26,597
0
L
Freya
 
Freya
4,429
1,159
365
1,895
8,166
2,655
0
3,302
4,752
12,063
0
L
Guan Yu
Felipetga
Guan Yu
4,074
437
3,602
2,593
10,287
9,694
0
2,409
7,641
0
9,226
W
Ne Zha
Grisaga
Ne Zha
5,881
793
209
660
7,670
7,465
102
2,941
4,492
0
14,727
W
Da Ji
Parabéns
Da Ji
12,377
2,878
1,030
1,318
7,496
4,363
1,012
1,593
5,755
0
14,829
L
Rama
Ryoras
Rama
4,871
3,016
600
821
9,087
2,853
74
2,811
6,159
0
12,063
L
Osiris
SK4RED
Osiris
9,350
1,636
252
3,335
13,117
10,385
0
5,645
7,314
0
10,518
W
Chang'e
SuperVilao01
Chang'e
5,059
975
7,416
4,176
8,651
2,628
630
4,666
3,857
16,365
0
W
12,274
4,826
843
3,882
9,241
3,082
2,531
3,520
5,563
22,117
392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,520
Gold Earned
36,601
104
Minions Killed
85
0
Camps Cleared
0
921,120
Distance Traveled
855,261
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,053
805
40
4
0
178,753
2
L
Anubis
7,837
784
33
3
0
167,678
1
L
Freya
7,374
737
21
2
0
166,501
0
L
Guan Yu
6,997
700
10
1
0
186,945
0
W
Ne Zha
8,326
833
5
1
0
191,487
2
W
Da Ji
9,864
986
5
1
0
206,769
1
L
Rama
7,293
729
18
2
0
154,792
0
L
Osiris
7,100
710
3
0
0
179,345
4
W
Chang'e
8,022
802
23
2
0
174,711
1
W
Sol
9,255
926
31
3
0
169,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role