Player Matchup

Bastet
Bastet
AngelDiamondUwU
Bastet
Level 125
God Stats
5W - 7L
1,546 SR
Queue Stats
148W - 171L
1,468 Elo+
Party 2
Janus
Janus
LinfocitoT4295
Janus
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,536 Elo+
Party 2
Erlang Shen
Erlang Shen
MiguelXool
Erlang Shen
Level 153
God Stats
0W - 3L
1,293 SR
Queue Stats
445W - 455L
1,428 Elo+
Party 2
Artemis
Artemis
YnurretaM95
Artemis
Level 63
God Stats
1W - 2L
1,431 SR
Queue Stats
2W - 4L
1,482 Elo+
Party 2
Geb
Geb
edsoneroner
Geb
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,536 Elo+
Party 2
Team Averages
Level 127
1,454 SR
1,490 Elo+

VS

Team Averages
Level 109
1,562 SR
1,463 Elo+
Arachne
Arachne
Abstract-Anbu
Arachne
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 171L
1,525 Elo+
Party 1
Kukulkan
Kukulkan
Batterend
Kukulkan
Level 69
God Stats
1W - 1L
1,274 SR
Queue Stats
10W - 10L
1,287 Elo+
Party 1
Cthulhu
Cthulhu
GHOSTw000
Cthulhu
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 43L
1,438 Elo+
Solo
Amaterasu
Amaterasu
Rowtler
Amaterasu
Level 126
God Stats
5W - 2L
1,890 SR
Queue Stats
91W - 84L
1,514 Elo+
Party 1
Izanami
Izanami
Yuri957_
Izanami
Level 116
God Stats
6W - 2L
1,644 SR
Queue Stats
26W - 26L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
8,675
510
11,410
10,449
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 2
9,635
567
6,308
6,655
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
MiguelXool
Erlang Shen
16
1 / 2 / 1
9,237
543
10,259
12,513
13,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
YnurretaM95
Artemis
11
0 / 5 / 2
6,602
388
5,603
9,187
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 2 / 3
6,592
388
2,929
9,331
6,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
1 / 1 / 3
8,590
505
3,985
11,675
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Batterend
Kukulkan
13
1 / 3 / 1
8,058
474
3,320
8,862
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
GHOSTw000
Cthulhu
13
2 / 1 / 2
7,723
454
8,026
14,077
13,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
Rowtler
Amaterasu
16
3 / 2 / 1
9,987
587
9,216
14,970
13,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Yuri957_
Izanami
18
4 / 1 / 2
11,164
657
6,935
8,002
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
8
Kills
11
11
Deaths
8
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
1
1
3
2.5
L
4
0
2
5
W
Kukulkan
Batterend
Kukulkan
1
3
1
0.5
W
Cthulhu
GHOSTw000
Cthulhu
2
1
2
3
L
3
2
2
2
L
Erlang Shen
MiguelXool
Erlang Shen
1
2
1
0.75
W
Amaterasu
Rowtler
Amaterasu
3
2
1
1.75
L
Artemis
YnurretaM95
Artemis
0
5
2
0.2
W
Izanami
Yuri957_
Izanami
4
1
2
5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,509
Damage
31,482
48,135
Taken
57,586
28,365
Mitigated
36,095
10,566
Healing
18,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
3,985
2,554
0
751
11,675
4,161
0
1,295
10,380
0
56,437
L
11,410
2,493
0
2,284
10,449
3,690
0
2,557
7,692
0
57,872
W
Kukulkan
Batterend
Kukulkan
3,320
553
0
797
8,862
2,952
0
2,641
6,221
40,500
0
W
Cthulhu
GHOSTw000
Cthulhu
8,026
320
57
4,179
14,077
13,056
108
2,184
11,893
34,260
0
L
6,308
189
0
315
6,655
2,254
192
2,049
4,536
75,164
0
L
Erlang Shen
MiguelXool
Erlang Shen
10,259
4,111
0
5,235
12,513
13,453
0
1,511
10,891
0
65,044
W
Amaterasu
Rowtler
Amaterasu
9,216
5,624
122
7,535
14,970
13,010
0
1,090
13,880
0
61,579
L
Artemis
YnurretaM95
Artemis
5,603
2,702
0
2,117
9,187
2,815
0
2,449
6,463
0
37,793
W
Izanami
Yuri957_
Izanami
6,935
5,638
0
4,843
8,002
2,916
303
2,027
5,975
0
103,250
L
2,929
25
145
470
9,331
6,153
0
1,989
7,207
20,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,741
Gold Earned
45,522
472
Minions Killed
592
0
Camps Cleared
0
1,703,359
Distance Traveled
1,759,377
32
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,590
505
105
6
0
424,120
6
L
Bastet
8,675
510
94
6
0
440,463
9
W
Kukulkan
8,058
474
94
6
0
325,598
5
W
Cthulhu
7,723
454
44
3
0
338,505
2
L
Janus
9,635
567
143
8
0
373,169
9
L
Erlang Shen
9,237
543
130
8
0
283,765
8
W
Amaterasu
9,987
587
143
8
0
343,909
4
L
Artemis
6,602
388
83
5
0
281,248
3
W
Izanami
11,164
657
206
12
0
327,245
6
L
Geb
6,592
388
22
1
0
324,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role