Player Matchup

Ra
Ra
Bruxxi
Ra
Level 14
God Stats
4W - 1L
1,602 SR
Queue Stats
10W - 16L
1,447 Elo+
Solo
Charybdis
Charybdis
Jay bern69
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,381 Elo+
Party 1
Scylla
Scylla
Kill3rComb0
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,549 Elo+
Party 1
Ares
Ares
OGWILDKONGG
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,155 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ti Costaud
Kumbhakarna
Level 28
God Stats
1W - 0L
1,143 SR
Queue Stats
5W - 5L
1,505 Elo+
Solo
Team Averages
Level 20
1,449 SR
1,408 Elo+

VS

Team Averages
Level 54
1,415 SR
1,442 Elo+
Chang'e
Chang'e
HauntdDreamz715
Chang'e
Level 108
God Stats
4W - 2L
1,152 SR
Queue Stats
156W - 173L
1,461 Elo+
Party 3
Sol
Sol
LettuceTomato20
Sol
Level 43
God Stats
18W - 29L
1,563 SR
Queue Stats
215W - 287L
1,449 Elo+
Party 3
Kali
Kali
Marcelofj7648
Kali
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,460 Elo+
Solo
Artemis
Artemis
MeatyAlbatross
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,438 Elo+
Party 2
Hercules
Hercules
kooltay100
Hercules
Level 47
God Stats
1W - 4L
1,361 SR
Queue Stats
24W - 23L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
3 / 3 / 13
11,929
746
10,344
10,129
8,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Jay bern69
Charybdis
20
10 / 4 / 8
13,446
840
27,618
19,834
11,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
20
8 / 2 / 11
12,836
802
27,806
13,654
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
1 / 7 / 7
11,020
689
5,077
21,828
24,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Ti Costaud
Kumbhakarna
18
1 / 0 / 19
12,176
761
6,570
21,096
27,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 4
11,911
744
21,338
20,266
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
1 / 6 / 6
11,537
721
10,348
18,231
6,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 2 / 7
11,216
701
5,650
13,258
5,068
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 6 / 5
11,491
718
19,343
19,708
5,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
kooltay100
Hercules
17
2 / 4 / 3
10,685
668
6,971
26,208
24,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
23
Kills
16
16
Deaths
23
58
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ra
3
3
13
3.17
L
7
5
4
1.8
W
Charybdis
Jay bern69
Charybdis
10
4
8
3.5
W
Scylla
8
2
11
6.75
L
1
6
6
0.67
L
2
2
7
2.75
L
4
6
5
1.08
W
1
7
7
0.64
W
Kumbhakarna
Ti Costaud
Kumbhakarna
1
0
19
10.5
L
Hercules
kooltay100
Hercules
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,415
Damage
63,650
86,541
Taken
97,671
77,989
Mitigated
48,795
34,423
Healing
25,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
10,344
105
6,630
3,616
10,129
8,029
441
5,032
5,097
54,400
0
L
21,338
585
3,452
8,106
20,266
6,788
795
10,791
9,295
50,862
0
W
Charybdis
Jay bern69
Charybdis
27,618
15,301
0
7,476
19,834
11,192
3,111
10,769
9,065
0
75,420
W
Scylla
27,806
3,013
0
3,460
13,654
6,787
1,196
3,451
10,203
51,255
0
L
10,348
4,331
389
4,488
18,231
6,185
1,086
7,769
10,435
57,166
0
L
5,650
1,841
0
1,420
13,258
5,068
0
5,306
7,820
0
36,834
L
19,343
7,139
395
2,335
19,708
5,888
657
12,015
7,531
0
50,643
W
5,077
627
324
4,168
21,828
24,875
625
6,201
15,627
21,391
0
W
Kumbhakarna
Ti Costaud
Kumbhakarna
6,570
642
1,182
7,567
21,096
27,106
423
8,385
12,711
13,833
0
L
Hercules
kooltay100
Hercules
6,971
1,889
0
5,093
26,208
24,866
77
13,279
12,594
6,186
15,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,407
Gold Earned
56,840
286
Minions Killed
288
0
Camps Cleared
0
1,520,605
Distance Traveled
1,466,955
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,929
746
98
6
0
338,980
1
L
Chang'e
11,911
744
74
5
0
297,793
1
W
Charybdis
13,446
840
95
6
0
284,624
0
W
Scylla
12,836
802
61
4
0
307,883
0
L
Sol
11,537
721
74
5
0
274,029
1
L
Kali
11,216
701
57
4
0
320,321
0
L
Artemis
11,491
718
56
4
0
266,719
0
W
Ares
11,020
689
22
1
0
268,753
1
W
Kumbhakarna
12,176
761
10
1
0
320,365
1
L
Hercules
10,685
668
27
2
0
308,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role