Player Matchup

Scylla
Scylla
Meatymyths
Scylla
Level 49
God Stats
2W - 1L
1,696 SR
Queue Stats
45W - 21L
1,702 Elo+
Party 1
Sylvanus
Sylvanus
MrCrankyTank
Sylvanus
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
428W - 314L
1,606 Elo+
Party 2
Guan Yu
Guan Yu
MrJuneTheGoon
Guan Yu
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 40L
1,634 Elo+
Party 1
Gilgamesh
Gilgamesh
micropp
Gilgamesh
Level 89
God Stats
8W - 5L
1,482 SR
Queue Stats
169W - 138L
1,548 Elo+
Party 2
Charybdis
Charybdis
xDNx1056
Charybdis
Level 18
God Stats
30W - 23L
1,381 SR
Queue Stats
481W - 343L
1,617 Elo+
Party 2
Team Averages
Level 58
1,512 SR
1,621 Elo+

VS

Team Averages
Level 108
1,493 SR
1,560 Elo+
Hou Yi
Hou Yi
Annanymos
Hou Yi
Level 160
God Stats
7W - 5L
1,615 SR
Queue Stats
204W - 192L
1,568 Elo+
Party 3
Fafnir
Fafnir
CT9731Jormun
Fafnir
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 15L
1,342 Elo+
Solo
Atlas
Atlas
Leonidas1001
Atlas
Level 160
God Stats
7W - 16L
1,186 SR
Queue Stats
217W - 205L
1,573 Elo+
Party 3
Sol
Sol
Samuraifonz
Sol
Level 29
God Stats
10W - 8L
1,496 SR
Queue Stats
23W - 16L
1,605 Elo+
Party 3
Tsukuyomi
Tsukuyomi
codbubbacod
Tsukuyomi
Level 147
God Stats
13W - 4L
1,669 SR
Queue Stats
73W - 59L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Meatymyths
Scylla
19
10 / 2 / 6
11,597
580
19,800
10,153
3,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
MrCrankyTank
Sylvanus
16
5 / 5 / 5
10,260
513
12,680
22,703
26,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
17
3 / 1 / 5
9,827
491
5,258
13,722
11,342
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
micropp
Gilgamesh
16
7 / 4 / 7
10,498
525
12,552
16,927
7,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
xDNx1056
Charybdis
15
3 / 7 / 3
8,824
441
14,118
16,482
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Annanymos
Hou Yi
15
3 / 8 / 4
8,952
448
13,103
17,632
4,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
13
3 / 2 / 7
9,488
474
6,357
18,627
23,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 4 / 2
10,918
546
12,215
15,006
11,513
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
0 / 5 / 1
9,443
472
4,569
13,729
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
codbubbacod
Tsukuyomi
16
9 / 9 / 3
10,390
520
16,339
17,681
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
28
Kills
19
19
Deaths
28
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Annanymos
Hou Yi
3
8
4
0.63
L
Fafnir
3
2
7
3.25
L
4
4
2
1.25
W
Scylla
Meatymyths
Scylla
10
2
6
6.5
W
Sylvanus
MrCrankyTank
Sylvanus
5
5
5
1.5
W
Guan Yu
3
1
5
5.5
L
0
5
1
0.1
L
Tsukuyomi
codbubbacod
Tsukuyomi
9
9
3
1.17
W
Gilgamesh
micropp
Gilgamesh
7
4
7
2.63
W
Charybdis
xDNx1056
Charybdis
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,408
Damage
52,583
79,987
Taken
82,675
54,737
Mitigated
49,113
27,535
Healing
18,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Annanymos
Hou Yi
13,103
3,998
0
3,370
17,632
4,618
0
7,485
10,147
0
74,551
L
Fafnir
6,357
1,162
774
4,026
18,627
23,021
0
7,116
11,511
19,396
0
L
12,215
3,741
137
1,957
15,006
11,513
408
5,888
9,118
58,289
0
W
Scylla
Meatymyths
Scylla
19,800
777
0
1,530
10,153
3,448
0
3,651
6,502
84,321
0
W
Sylvanus
MrCrankyTank
Sylvanus
12,680
3,846
2,123
8,379
22,703
26,915
82
4,881
17,822
46,567
0
W
Guan Yu
5,258
967
744
6,368
13,722
11,342
633
5,659
8,063
2,902
47,682
L
4,569
681
0
4,119
13,729
4,228
630
8,211
5,518
62,112
0
L
Tsukuyomi
codbubbacod
Tsukuyomi
16,339
4,471
0
4,293
17,681
5,733
0
4,781
12,900
0
56,389
W
Gilgamesh
micropp
Gilgamesh
12,552
4,471
0
2,865
16,927
7,846
0
6,452
10,475
0
64,469
W
Charybdis
xDNx1056
Charybdis
14,118
7,042
0
5,526
16,482
5,186
120
2,675
13,807
0
63,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,006
Gold Earned
49,191
516
Minions Killed
449
0
Camps Cleared
0
1,838,802
Distance Traveled
1,811,262
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,952
448
119
6
0
318,105
2
L
Fafnir
9,488
474
25
1
0
386,719
1
L
Atlas
10,918
546
99
5
0
368,126
5
W
Scylla
11,597
580
135
7
0
380,385
9
W
Sylvanus
10,260
513
50
3
0
327,990
1
W
Guan Yu
9,827
491
110
6
0
409,844
2
L
Sol
9,443
472
134
7
0
352,575
1
L
Tsukuyomi
10,390
520
72
4
0
385,737
2
W
Gilgamesh
10,498
525
101
5
0
409,482
5
W
Charybdis
8,824
441
120
6
0
311,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role