Player Matchup

Susano
Susano
Fresh_TV1
Susano
Level 28
God Stats
1W - 2L
1,524 SR
Queue Stats
18W - 21L
1,432 Elo+
Party 1
Anhur
Anhur
chante85
Anhur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,478 Elo+
Party 1
Geb
Geb
twistedtempo7xx
Geb
Level 127
God Stats
0W - 3L
1,743 SR
Queue Stats
55W - 57L
1,429 Elo+
Party 1
Team Averages
Level 93
1,589 SR
1,446 Elo+

VS

Team Averages
Level 76
1,469 SR
1,534 Elo+
Arachne
Arachne
BoomBoomPowFU911
Arachne
Level 35
God Stats
15W - 11L
1,473 SR
Queue Stats
111W - 97L
1,478 Elo+
Party 2
Thoth
Thoth
Fawesome_Jason
Thoth
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
543W - 405L
1,544 Elo+
Party 2
Atlas
Atlas
scorpionkid50
Atlas
Level 64
God Stats
29W - 27L
1,436 SR
Queue Stats
311W - 247L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fresh_TV1
Susano
11
1 / 7 / 2
8,435
603
4,468
10,618
2,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
chante85
Anhur
14
6 / 6 / 4
10,487
749
11,812
11,674
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 6 / 4
10,626
759
9,642
15,194
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 7
10,679
763
7,058
12,749
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 4 / 10
11,570
826
11,092
8,486
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 2 / 11
10,841
774
10,405
12,231
4,684
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
10
Kills
19
19
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
6
4
7
2.38
W
8
4
10
3.25
L
Susano
Fresh_TV1
Susano
1
7
2
0.29
L
Anhur
chante85
Anhur
6
6
4
1.33
W
5
2
11
5.25
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,922
Damage
28,555
37,486
Taken
33,466
16,460
Mitigated
11,007
4,870
Healing
3,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,058
5,398
0
1,206
12,749
3,966
345
4,667
8,082
0
20,765
W
11,092
446
0
502
8,486
2,357
1,451
2,004
6,482
47,867
0
L
Susano
Fresh_TV1
Susano
4,468
756
0
1,152
10,618
2,662
0
8,322
2,296
0
14,465
L
Anhur
chante85
Anhur
11,812
5,196
0
626
11,674
3,876
1,292
7,695
3,979
0
37,561
W
10,405
1,640
341
1,712
12,231
4,684
387
3,781
8,450
18,824
0
L
9,642
1,213
0
3,092
15,194
9,922
414
6,546
8,648
33,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,548
Gold Earned
33,090
115
Minions Killed
113
6
Camps Cleared
5
643,704
Distance Traveled
720,187
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,679
763
17
1
2
246,489
2
W
Thoth
11,570
826
82
6
3
246,534
3
L
Susano
8,435
603
27
2
1
214,447
3
L
Anhur
10,487
749
58
4
4
199,812
4
W
Atlas
10,841
774
14
1
0
227,164
4
L
Geb
10,626
759
30
2
1
229,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role