Player Matchup

Bastet
Bastet
Anderson23
Bastet
Level 96
God Stats
3W - 3L
1,493 SR
Queue Stats
16W - 10L
1,549 Elo+
Solo
Medusa
Medusa
BacknextNS
Medusa
Level 83
God Stats
13W - 15L
1,695 SR
Queue Stats
105W - 106L
1,557 Elo+
Solo
Persephone
Persephone
MegaPegasu
Persephone
Level 106
God Stats
7W - 6L
1,723 SR
Queue Stats
142W - 158L
1,546 Elo+
Party 2
Ymir
Ymir
ShockmasterVEVO
Ymir
Level 80
God Stats
10W - 3L
1,743 SR
Queue Stats
83W - 98L
1,457 Elo+
Party 2
Sol
Sol
Yurisolaire
Sol
Level 125
God Stats
17W - 12L
1,598 SR
Queue Stats
53W - 47L
1,529 Elo+
Solo
Team Averages
Level 98
1,650 SR
1,528 Elo+

VS

Team Averages
Level 106
1,449 SR
1,467 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Confusedtoaster
Morgan Le Fay
Level 122
God Stats
2W - 4L
1,554 SR
Queue Stats
76W - 60L
1,423 Elo+
Solo
Serqet
Serqet
GrooveLobster
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 193L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
rebate
Zhong Kui
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,379 Elo+
Solo
Mulan
Mulan
xxXAce619Xxx
Mulan
Level 98
God Stats
8W - 11L
1,192 SR
Queue Stats
325W - 353L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Anderson23
Bastet
14
2 / 3 / 3
8,754
547
6,861
11,887
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
BacknextNS
Medusa
16
6 / 4 / 2
10,237
640
14,131
14,023
4,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
MegaPegasu
Persephone
15
3 / 2 / 4
10,166
635
9,513
8,761
3,156
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 5
9,231
577
5,052
16,395
17,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 1 / 0
10,593
662
15,439
11,313
4,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 4 / 0
7,553
472
3,822
8,679
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Confusedtoaster
Morgan Le Fay
14
4 / 4 / 4
8,883
555
8,708
11,859
3,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 7
7,880
493
4,559
14,767
3,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
rebate
Zhong Kui
14
0 / 5 / 2
8,177
511
6,704
14,081
12,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 1 / 3
9,281
580
11,438
15,023
6,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
19
Kills
14
15
Deaths
19
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
0
0.25
W
Bastet
Anderson23
Bastet
2
3
3
1.17
W
Medusa
BacknextNS
Medusa
6
4
2
1.75
L
Morgan Le Fay
Confusedtoaster
Morgan Le Fay
4
4
4
1.5
L
2
5
7
1.1
W
Persephone
MegaPegasu
Persephone
3
2
4
2.5
W
2
5
5
0.9
W
6
1
0
6
L
Zhong Kui
rebate
Zhong Kui
0
5
2
0.2
L
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,996
Damage
35,231
62,379
Taken
64,409
34,091
Mitigated
28,653
22,592
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,822
1,722
0
2,180
8,679
2,088
0
1,783
6,896
0
53,923
W
Bastet
Anderson23
Bastet
6,861
1,463
564
4,647
11,887
3,810
1,492
1,806
10,017
0
46,267
W
Medusa
BacknextNS
Medusa
14,131
7,731
171
5,648
14,023
4,968
2,721
1,503
12,222
0
75,694
L
Morgan Le Fay
Confusedtoaster
Morgan Le Fay
8,708
935
128
2,556
11,859
3,613
588
4,924
6,935
51,252
0
L
4,559
1,445
1,349
3,565
14,767
3,674
0
4,860
9,907
0
10,605
W
Persephone
MegaPegasu
Persephone
9,513
665
0
2,295
8,761
3,156
1,169
3,069
5,271
68,679
0
W
5,052
1,274
181
3,433
16,395
17,881
183
3,279
12,625
19,887
2,977
W
15,439
6,383
158
5,495
11,313
4,276
480
4,958
5,875
60,840
7,746
L
Zhong Kui
rebate
Zhong Kui
6,704
874
0
5,453
14,081
12,484
1,166
10,357
3,724
48,724
5,238
L
11,438
1,134
0
4,626
15,023
6,794
0
6,060
8,963
0
67,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,981
Gold Earned
41,774
475
Minions Killed
461
0
Camps Cleared
0
1,553,414
Distance Traveled
1,559,802
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,553
472
90
6
0
258,528
2
W
Bastet
8,754
547
84
5
0
349,582
0
W
Medusa
10,237
640
110
7
0
291,400
6
L
Morgan Le Fay
8,883
555
112
7
0
316,461
5
L
Serqet
7,880
493
23
1
0
338,502
11
W
Persephone
10,166
635
124
8
0
316,940
8
W
Ymir
9,231
577
36
2
0
303,907
3
W
Sol
10,593
662
121
8
0
291,585
3
L
Zhong Kui
8,177
511
117
7
0
292,420
0
L
Mulan
9,281
580
119
7
0
353,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role