Player Matchup

Izanami
Izanami
Un gros nain
Izanami
Level 119
God Stats
3W - 2L
1,606 SR
Queue Stats
149W - 127L
1,406 Elo+
Party 2
Discordia
Discordia
Un gros triso
Discordia
Level 98
God Stats
16W - 14L
1,656 SR
Queue Stats
27W - 22L
1,528 Elo+
Party 2
Chaac
Chaac
un gros epais
Chaac
Level 73
God Stats
4W - 2L
1,500 SR
Queue Stats
53W - 53L
1,694 Elo+
Party 2
Team Averages
Level 97
1,587 SR
1,543 Elo+

VS

Team Averages
Level 79
1,529 SR
1,460 Elo+
Cthulhu
Cthulhu
DuhBanne
Cthulhu
Level 109
God Stats
1W - 2L
1,773 SR
Queue Stats
339W - 288L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
LegendaryMoney9
Ao Kuang
Level 56
God Stats
51W - 52L
1,500 SR
Queue Stats
102W - 139L
1,500 Elo+
Solo
Horus
Horus
So Fixed
Horus
Level 73
God Stats
12W - 17L
1,313 SR
Queue Stats
391W - 415L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Un gros nain
Izanami
20
9 / 5 / 8
18,060
695
31,635
19,885
7,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Discordia
Un gros triso
Discordia
20
6 / 7 / 9
17,179
661
29,241
20,014
7,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
5 / 2 / 14
17,835
686
19,217
25,355
24,236
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DuhBanne
Cthulhu
20
7 / 3 / 3
17,485
673
27,408
34,375
50,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ao Kuang
20
7 / 9 / 3
16,935
651
13,922
27,631
20,617
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Horus
So Fixed
Horus
20
0 / 8 / 9
15,067
580
14,409
37,337
35,849
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
20
Kills
14
14
Deaths
20
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DuhBanne
Cthulhu
7
3
3
2.83
L
Ao Kuang
7
9
3
0.94
L
Horus
So Fixed
Horus
0
8
9
0.56
W
Izanami
Un gros nain
Izanami
9
5
8
2.6
W
Discordia
Un gros triso
Discordia
6
7
9
1.5
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,093
Damage
55,739
65,254
Taken
99,343
38,607
Mitigated
106,527
20,070
Healing
25,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DuhBanne
Cthulhu
27,408
2,009
1,402
3,861
34,375
50,061
27
7,203
27,172
97,762
0
L
Ao Kuang
13,922
3,902
731
7,273
27,631
20,617
0
10,644
16,987
46,047
0
L
Horus
So Fixed
Horus
14,409
6,613
4,414
7,648
37,337
35,849
1,273
12,372
24,965
0
31,466
W
Izanami
Un gros nain
Izanami
31,635
21,497
0
5,776
19,885
7,271
2,793
10,848
8,672
0
112,648
W
Discordia
Un gros triso
Discordia
29,241
940
206
5,969
20,014
7,100
254
12,677
6,950
82,323
0
W
19,217
4,461
0
8,119
25,355
24,236
148
17,109
7,440
1,373
56,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,074
Gold Earned
49,487
277
Minions Killed
217
15
Camps Cleared
8
1,364,960
Distance Traveled
1,326,260
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,485
673
118
5
1
442,017
5
L
Ao Kuang
16,935
651
58
2
5
438,792
0
L
Horus
15,067
580
41
2
2
445,451
2
W
Izanami
18,060
695
126
5
4
435,680
3
W
Discordia
17,179
661
98
4
8
421,585
3
W
Chaac
17,835
686
53
2
3
507,695
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role