Player Matchup

Atlas
Atlas
MARSMAN400
Atlas
Level 123
God Stats
12W - 5L
1,615 SR
Queue Stats
299W - 305L
1,572 Elo+
Party 2
Erlang Shen
Erlang Shen
Natron13
Erlang Shen
Level 101
God Stats
5W - 4L
1,500 SR
Queue Stats
323W - 332L
1,465 Elo+
Solo
Hun Batz
Hun Batz
bokaeight
Hun Batz
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 96L
1,357 Elo+
Party 3
Thor
Thor
xHeartbreak1x
Thor
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
35W - 46L
1,357 Elo+
Party 3
Amaterasu
Amaterasu
zGrimmzzz
Amaterasu
Level 64
God Stats
1W - 7L
1,500 SR
Queue Stats
266W - 239L
1,602 Elo+
Party 2
Team Averages
Level 113
1,480 SR
1,471 Elo+

VS

Team Averages
Level 121
1,584 SR
1,482 Elo+
Vamana
Vamana
Chaselolrofl
Vamana
Level 100
God Stats
7W - 2L
1,918 SR
Queue Stats
179W - 179L
1,622 Elo+
Solo
Athena
Athena
CruelkillGrunt
Athena
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 16L
1,265 Elo+
Solo
Da Ji
Da Ji
SP0RK1Y
Da Ji
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,455 Elo+
Party 1
Ares
Ares
TheJohnBonPony
Ares
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 112L
1,602 Elo+
Party 1
Anhur
Anhur
liandro123
Anhur
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
18
6 / 3 / 12
10,948
842
21,458
17,994
22,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Erlang Shen
Natron13
Erlang Shen
14
0 / 6 / 12
8,376
644
10,194
18,759
9,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hun Batz
bokaeight
Hun Batz
13
2 / 8 / 6
8,300
638
12,788
14,028
5,933
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 5 / 9
10,386
799
10,155
10,405
5,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
zGrimmzzz
Amaterasu
17
6 / 4 / 10
10,574
813
9,901
18,205
15,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
8 / 2 / 15
11,294
869
16,982
18,942
24,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 5 / 19
9,664
743
11,765
17,194
23,471
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
SP0RK1Y
Da Ji
16
2 / 5 / 19
9,792
753
8,918
14,547
8,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 4 / 19
10,165
782
14,136
19,028
25,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
17
13 / 4 / 7
11,498
884
14,684
12,263
7,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
105
20
Kills
26
26
Deaths
20
49
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Vamana
8
2
15
7.75
W
1
5
19
2.1
L
Atlas
6
3
12
4
L
Erlang Shen
Natron13
Erlang Shen
0
6
12
1
W
Da Ji
SP0RK1Y
Da Ji
2
5
19
2.3
W
2
4
19
2.88
L
Hun Batz
bokaeight
Hun Batz
2
8
6
0.63
W
Anhur
13
4
7
4.13
L
6
5
9
2.1
L
Amaterasu
zGrimmzzz
Amaterasu
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,496
Damage
66,485
79,391
Taken
81,974
58,891
Mitigated
89,093
20,987
Healing
22,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
16,982
6,758
1,707
7,289
18,942
24,252
1,586
6,106
12,582
6,508
25,380
W
11,765
2,757
1,896
1,925
17,194
23,471
410
4,854
12,240
19,675
0
L
Atlas
21,458
7,846
2,323
4,445
17,994
22,257
268
6,299
11,246
33,991
0
L
Erlang Shen
Natron13
Erlang Shen
10,194
3,089
2,892
3,938
18,759
9,387
401
7,056
11,245
0
17,947
W
Da Ji
SP0RK1Y
Da Ji
8,918
1,669
963
3,202
14,547
8,508
772
4,131
10,321
0
18,244
W
14,136
727
792
1,566
19,028
25,118
558
4,035
14,848
21,690
0
L
Hun Batz
bokaeight
Hun Batz
12,788
2,528
0
882
14,028
5,933
205
4,794
9,119
0
21,925
W
Anhur
14,684
5,432
885
2,349
12,263
7,744
1,802
2,332
9,884
0
28,863
L
10,155
2,342
345
489
10,405
5,831
1,492
3,063
7,144
0
18,125
L
Amaterasu
zGrimmzzz
Amaterasu
9,901
3,182
2,033
3,640
18,205
15,483
1,743
7,669
10,355
0
18,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,584
Gold Earned
52,413
91
Minions Killed
96
0
Camps Cleared
0
1,221,661
Distance Traveled
1,129,584
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,294
869
28
2
0
245,014
0
W
Athena
9,664
743
13
1
0
221,374
2
L
Atlas
10,948
842
27
2
0
245,520
2
L
Erlang Shen
8,376
644
11
1
0
258,405
1
W
Da Ji
9,792
753
16
1
0
227,063
1
W
Ares
10,165
782
8
1
0
231,569
2
L
Hun Batz
8,300
638
23
2
0
214,005
1
W
Anhur
11,498
884
31
2
0
204,564
2
L
Thor
10,386
799
15
1
0
252,255
1
L
Amaterasu
10,574
813
15
1
0
251,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role