Player Matchup

Danzaburou
Danzaburou
CubicalKhan828
Danzaburou
Level 111
God Stats
25W - 19L
1,620 SR
Queue Stats
124W - 136L
1,551 Elo+
Party 2
Hades
Hades
DadLadFrag
Hades
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,751 Elo+
Party 2
Cabrakan
Cabrakan
Frag Leader3
Cabrakan
Level 124
God Stats
79W - 70L
1,809 SR
Queue Stats
153W - 166L
1,794 Elo+
Party 2
Nike
Nike
Michambers
Nike
Level 127
God Stats
16W - 27L
1,646 SR
Queue Stats
318W - 312L
1,624 Elo+
Party 2
Osiris
Osiris
matheusrock9
Osiris
Level 65
God Stats
1W - 3L
1,754 SR
Queue Stats
93W - 103L
1,321 Elo+
Solo
Team Averages
Level 87
1,666 SR
1,608 Elo+

VS

Team Averages
Level 72
1,520 SR
1,643 Elo+
Horus
Horus
AllGingerNoSnap
Horus
Level 99
God Stats
23W - 19L
1,451 SR
Queue Stats
564W - 537L
1,527 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DIB425
Tsukuyomi
Level 68
God Stats
12W - 10L
1,500 SR
Queue Stats
179W - 160L
1,500 Elo+
Party 1
He Bo
He Bo
KingAnhurThe2nd
He Bo
Level 57
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 3L
2,023 Elo+
Party 1
Charybdis
Charybdis
TwisstedNuts
Charybdis
Level 8
God Stats
6W - 4L
1,649 SR
Queue Stats
15W - 10L
1,577 Elo+
Party 1
Ah Puch
Ah Puch
radical_nautical
Ah Puch
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 89L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CubicalKhan828
Danzaburou
9
3 / 4 / 1
5,974
597
7,913
6,725
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
10
1 / 2 / 1
5,672
567
3,583
8,195
3,181
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
Frag Leader3
Cabrakan
11
1 / 1 / 0
5,984
598
4,087
8,187
6,519
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 3 / 3
5,680
568
4,512
6,989
2,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
8
0 / 3 / 1
4,834
483
1,712
5,590
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 5
5,703
570
2,933
9,505
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
DIB425
Tsukuyomi
10
3 / 1 / 5
5,946
595
4,147
6,208
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 1
6,120
612
2,258
4,137
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TwisstedNuts
Charybdis
11
6 / 1 / 2
6,589
659
6,658
5,866
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
6,078
608
4,015
7,267
3,798
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
7
Kills
13
13
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Danzaburou
CubicalKhan828
Danzaburou
3
4
1
0.88
W
Tsukuyomi
DIB425
Tsukuyomi
3
1
5
5.5
L
Hades
1
2
1
0.75
L
Cabrakan
Frag Leader3
Cabrakan
1
1
0
1
W
1
1
1
1.5
L
2
3
3
1.17
W
Charybdis
TwisstedNuts
Charybdis
6
1
2
7
L
Osiris
0
3
1
0.17
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,807
Damage
20,011
35,686
Taken
32,983
16,977
Mitigated
12,808
12,267
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,933
1,388
913
3,696
9,505
4,710
0
1,013
8,492
0
14,929
L
Danzaburou
CubicalKhan828
Danzaburou
7,913
2,673
0
1,719
6,725
1,694
17
0
6,725
0
33,052
W
Tsukuyomi
DIB425
Tsukuyomi
4,147
594
0
2,795
6,208
1,762
0
319
5,889
0
23,796
L
Hades
3,583
366
18
3,691
8,195
3,181
0
1,647
6,400
29,288
0
L
Cabrakan
Frag Leader3
Cabrakan
4,087
481
0
3,056
8,187
6,519
0
3,913
4,274
34,899
0
W
2,258
41
0
1,000
4,137
1,251
0
1,806
2,331
37,614
0
L
4,512
653
49
2,300
6,989
2,650
0
441
6,526
0
17,211
W
Charybdis
TwisstedNuts
Charybdis
6,658
2,473
0
2,088
5,866
1,287
0
445
5,421
0
34,453
L
Osiris
1,712
500
0
1,434
5,590
2,933
0
102
5,488
0
26,076
W
4,015
574
0
4,608
7,267
3,798
0
4,087
3,180
33,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,144
Gold Earned
30,436
318
Minions Killed
308
0
Camps Cleared
0
942,226
Distance Traveled
1,009,836
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,703
570
15
2
0
181,131
2
L
Danzaburou
5,974
597
77
8
0
195,775
2
W
Tsukuyomi
5,946
595
49
5
0
243,795
2
L
Hades
5,672
567
70
7
0
174,769
2
L
Cabrakan
5,984
598
100
10
0
183,007
1
W
He Bo
6,120
612
90
9
0
210,661
5
L
Nike
5,680
568
20
2
0
206,222
1
W
Charybdis
6,589
659
77
8
0
193,044
0
L
Osiris
4,834
483
51
5
0
182,453
3
W
Ah Puch
6,078
608
77
8
0
181,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role