Player Matchup

Raijin
Raijin
 
Raijin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Angelics_Wrath
Sobek
Level 129
God Stats
5W - 14L
1,590 SR
Queue Stats
269W - 503L
1,149 Elo+
Party 1
Da Ji
Da Ji
WendigoHuntsman
Da Ji
Level 45
God Stats
1W - 7L
1,218 SR
Queue Stats
40W - 76L
1,228 Elo+
Party 1
Team Averages
Level 86
1,436 SR
1,292 Elo+

VS

Team Averages
Level 60
1,492 SR
1,383 Elo+
Chang'e
Chang'e
FaZe_Kvng1
Chang'e
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 74L
1,366 Elo+
Party 2
Bellona
Bellona
Paydro Escobar
Bellona
Level 28
God Stats
4W - 6L
1,475 SR
Queue Stats
21W - 37L
1,282 Elo+
Party 2
Neith
Neith
SaluwaR
Neith
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 11 / 8
8,777
675
8,900
12,849
3,872
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 10 / 6
8,780
675
6,274
21,010
19,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
9 / 7 / 2
10,879
837
9,339
14,294
5,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FaZe_Kvng1
Chang'e
15
9 / 3 / 15
11,252
866
15,236
12,952
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
15 / 4 / 9
12,238
941
14,182
14,187
12,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
SaluwaR
Neith
14
4 / 5 / 16
10,575
813
10,079
9,385
2,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
12
Kills
28
28
Deaths
12
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
11
8
0.45
L
2
10
6
0.5
W
Chang'e
FaZe_Kvng1
Chang'e
9
3
15
5.5
W
15
4
9
4.88
W
Neith
SaluwaR
Neith
4
5
16
2.4
L
9
7
2
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
39,497
48,153
Taken
36,524
29,023
Mitigated
20,291
4,057
Healing
14,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
8,900
1,682
208
825
12,849
3,872
0
5,411
7,274
32,518
0
L
6,274
368
39
2,430
21,010
19,943
0
4,098
16,446
10,517
0
W
Chang'e
FaZe_Kvng1
Chang'e
15,236
1,515
3,766
7,526
12,952
4,632
738
3,861
8,884
38,673
0
W
14,182
5,548
0
1,401
14,187
12,680
692
6,843
7,063
0
26,376
W
Neith
SaluwaR
Neith
10,079
4,254
64
1,362
9,385
2,979
353
4,374
4,843
0
30,493
L
9,339
1,635
0
555
14,294
5,208
0
6,159
7,923
0
23,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,436
Gold Earned
34,065
90
Minions Killed
114
5
Camps Cleared
4
570,209
Distance Traveled
701,398
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,777
675
55
4
4
171,008
0
L
Sobek
8,780
675
9
1
0
190,940
0
W
Chang'e
11,252
866
47
4
3
232,464
2
W
Bellona
12,238
941
29
2
1
273,950
1
W
Neith
10,575
813
38
3
0
194,984
1
L
Da Ji
10,879
837
26
2
1
208,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role