Player Matchup

Nemesis
Nemesis
ECKSFLAME
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
ScerBool
Danzaburou
Level 17
God Stats
5W - 4L
1,103 SR
Queue Stats
40W - 32L
1,406 Elo+
Party 2
Chronos
Chronos
WittyJoey934192
Chronos
Level 28
God Stats
5W - 2L
1,835 SR
Queue Stats
62W - 57L
1,393 Elo+
Party 2
Achilles
Achilles
alsekey
Achilles
Level 43
God Stats
18W - 21L
1,410 SR
Queue Stats
82W - 81L
1,423 Elo+
Party 2
Yemoja
Yemoja
cach12
Yemoja
Level 31
God Stats
1W - 3L
1,421 SR
Queue Stats
1W - 6L
1,376 Elo+
Party 3
Team Averages
Level 24
1,454 SR
1,419 Elo+

VS

Team Averages
Level 91
1,551 SR
1,443 Elo+
Kumbhakarna
Kumbhakarna
Browenh13
Kumbhakarna
Level 128
God Stats
4W - 8L
1,626 SR
Queue Stats
320W - 331L
1,505 Elo+
Party 1
Chiron
Chiron
DunkNDontNut247
Chiron
Level 129
God Stats
9W - 7L
1,711 SR
Queue Stats
257W - 255L
1,474 Elo+
Party 1
Fenrir
Fenrir
JustCallMeMommyy
Fenrir
Level 127
God Stats
21W - 15L
1,703 SR
Queue Stats
355W - 348L
1,476 Elo+
Party 1
Zeus
Zeus
Solublejaguar4
Zeus
Level 25
God Stats
1W - 1L
1,281 SR
Queue Stats
301W - 290L
1,398 Elo+
Party 1
Neith
Neith
kevingonzxlez666
Neith
Level 47
God Stats
57W - 60L
1,432 SR
Queue Stats
610W - 667L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ECKSFLAME
Nemesis
9
0 / 9 / 1
6,062
404
526
10,724
2,950
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
ScerBool
Danzaburou
11
1 / 7 / 2
7,408
494
5,850
13,269
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 8 / 0
7,270
485
8,507
11,334
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
alsekey
Achilles
13
1 / 7 / 1
7,437
496
6,919
14,027
12,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
cach12
Yemoja
11
2 / 2 / 1
7,581
505
2,453
10,234
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Browenh13
Kumbhakarna
13
2 / 1 / 10
8,405
560
3,942
13,924
13,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 0 / 4
9,671
645
9,383
10,450
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
10 / 4 / 4
10,028
669
11,257
13,214
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 2 / 3
9,213
614
7,081
10,843
3,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 4
7,587
506
6,845
5,664
1,531
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
7
Kills
30
33
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Browenh13
Kumbhakarna
2
1
10
7
W
8
0
4
10
L
Nemesis
ECKSFLAME
Nemesis
0
9
1
0.06
W
10
4
4
3
L
Danzaburou
ScerBool
Danzaburou
1
7
2
0.29
W
8
2
3
4.75
L
3
8
0
0.38
L
Achilles
alsekey
Achilles
1
7
1
0.21
L
Yemoja
cach12
Yemoja
2
2
1
1.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,255
Damage
38,508
59,588
Taken
54,095
32,594
Mitigated
27,412
10,564
Healing
23,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Browenh13
Kumbhakarna
3,942
360
644
4,399
13,924
13,123
797
4,682
9,242
24,803
0
W
9,383
4,988
468
5,255
10,450
3,885
3,769
1,130
9,026
0
61,276
L
Nemesis
ECKSFLAME
Nemesis
526
78
0
926
10,724
2,950
0
2,340
8,384
0
29,171
W
11,257
2,099
0
5,058
13,214
5,529
507
2,147
10,790
0
62,893
L
Danzaburou
ScerBool
Danzaburou
5,850
3,062
0
2,618
13,269
4,258
314
1,021
12,248
0
43,822
W
7,081
2,444
0
4,774
10,843
3,344
1,554
3,239
7,538
56,550
0
L
8,507
1,990
0
843
11,334
3,260
228
4,695
6,639
30,261
0
L
Achilles
alsekey
Achilles
6,919
1,405
0
1,797
14,027
12,131
440
1,905
12,122
7,850
24,718
L
Yemoja
cach12
Yemoja
2,453
662
2,166
2,214
10,234
9,995
458
1,062
9,172
19,778
0
W
6,845
548
0
2,906
5,664
1,531
825
883
4,781
0
32,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,758
Gold Earned
44,904
261
Minions Killed
395
0
Camps Cleared
0
1,312,058
Distance Traveled
1,476,529
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,405
560
34
2
0
304,195
2
W
Chiron
9,671
645
107
7
0
291,100
0
L
Nemesis
6,062
404
43
3
0
310,366
1
W
Fenrir
10,028
669
108
7
0
333,954
0
L
Danzaburou
7,408
494
79
5
0
228,318
3
W
Zeus
9,213
614
88
6
0
280,608
0
L
Chronos
7,270
485
45
3
0
271,133
1
L
Achilles
7,437
496
66
4
0
251,857
2
L
Yemoja
7,581
505
28
2
0
250,384
2
W
Neith
7,587
506
58
4
0
266,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role