Player Matchup

Geb
Geb
 
Geb
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ARMOR_Monkey
Sylvanus
Level 156
God Stats
41W - 56L
1,387 SR
Queue Stats
337W - 318L
1,421 Elo+
Party 1
Nemesis
Nemesis
DarthKiwi-
Nemesis
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,701 Elo+
Solo
Thoth
Thoth
joseftroche30
Thoth
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
75W - 74L
1,230 Elo+
Party 1
Skadi
Skadi
xoxo_AbigaiI
Skadi
Level 148
God Stats
86W - 61L
1,327 SR
Queue Stats
129W - 107L
1,588 Elo+
Party 1
Team Averages
Level 127
1,443 SR
1,488 Elo+

VS

Team Averages
Level 102
1,479 SR
1,516 Elo+
Artio
Artio
 
Artio
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
HpDeskjet2310
The Morrigan
Level 108
God Stats
15W - 17L
1,228 SR
Queue Stats
249W - 283L
1,429 Elo+
Solo
Chernobog
Chernobog
InpliedTie
Chernobog
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 126L
1,498 Elo+
Party 2
Arachne
Arachne
LegitJedi966
Arachne
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 99L
1,521 Elo+
Party 2
Hercules
Hercules
MangleMonkey
Hercules
Level 126
God Stats
2W - 2L
1,669 SR
Queue Stats
23W - 18L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 4 / 7
9,061
533
11,299
13,269
5,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
ARMOR_Monkey
Sylvanus
14
2 / 0 / 10
8,304
488
4,925
8,848
8,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
DarthKiwi-
Nemesis
16
8 / 1 / 1
10,156
597
6,053
10,934
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 0 / 6
9,518
560
7,248
5,068
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
10 / 0 / 4
11,176
657
15,991
8,134
2,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
4 / 1 / 1
8,415
495
5,445
15,547
11,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
HpDeskjet2310
The Morrigan
12
0 / 3 / 0
7,437
437
2,245
7,108
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
InpliedTie
Chernobog
11
0 / 8 / 1
6,661
392
4,448
12,440
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
LegitJedi966
Arachne
11
0 / 5 / 4
6,953
409
5,300
13,845
2,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
MangleMonkey
Hercules
12
1 / 5 / 0
7,367
433
4,802
13,358
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
22
Kills
5
5
Deaths
22
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
4
7
1.38
L
Artio
 
Artio
4
1
1
4.5
W
Sylvanus
ARMOR_Monkey
Sylvanus
2
0
10
7
W
Nemesis
DarthKiwi-
Nemesis
8
1
1
8.5
L
The Morrigan
HpDeskjet2310
The Morrigan
0
3
0
0
L
Chernobog
InpliedTie
Chernobog
0
8
1
0.06
L
Arachne
LegitJedi966
Arachne
0
5
4
0.4
L
Hercules
MangleMonkey
Hercules
1
5
0
0.2
W
0
0
6
3
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,516
Damage
22,240
46,253
Taken
62,298
22,576
Mitigated
26,252
11,813
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,299
2,141
369
3,009
13,269
5,308
261
4,004
8,741
48,942
0
L
Artio
 
Artio
5,445
431
274
8,022
15,547
11,565
111
7,929
6,970
46,732
0
W
Sylvanus
ARMOR_Monkey
Sylvanus
4,925
1,172
3,021
3,618
8,848
8,409
187
639
7,989
17,082
5,531
W
Nemesis
DarthKiwi-
Nemesis
6,053
2,045
0
1,363
10,934
4,426
672
650
10,142
0
74,854
L
The Morrigan
HpDeskjet2310
The Morrigan
2,245
300
0
2,329
7,108
1,617
0
4,094
2,961
41,971
378
L
Chernobog
InpliedTie
Chernobog
4,448
2,275
206
1,824
12,440
1,861
0
1,614
10,826
0
43,609
L
Arachne
LegitJedi966
Arachne
5,300
4,808
0
3,383
13,845
2,981
627
5,167
8,542
0
27,426
L
Hercules
MangleMonkey
Hercules
4,802
1,002
0
2,605
13,358
8,228
0
3,380
9,890
4,388
18,104
W
7,248
78
0
250
5,068
1,692
1,024
1,762
3,034
66,665
0
W
15,991
6,871
0
183
8,134
2,741
3,826
392
7,619
0
93,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,215
Gold Earned
36,833
535
Minions Killed
383
0
Camps Cleared
0
1,653,143
Distance Traveled
1,465,320
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,061
533
97
6
0
320,670
5
L
Artio
8,415
495
98
6
0
313,159
0
W
Sylvanus
8,304
488
24
1
0
305,173
9
W
Nemesis
10,156
597
121
7
0
376,760
3
L
The Morrigan
7,437
437
95
6
0
278,260
0
L
Chernobog
6,661
392
77
5
0
251,456
3
L
Arachne
6,953
409
58
3
0
321,301
2
L
Hercules
7,367
433
55
3
0
301,144
3
W
Thoth
9,518
560
127
7
0
335,468
2
W
Skadi
11,176
657
166
10
0
315,072
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role