Player Matchup

Yemoja
Yemoja
CruelkillGrunt
Yemoja
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,304 Elo+
Solo
Freya
Freya
LesGrosseman
Freya
Level 136
God Stats
2W - 4L
1,500 SR
Queue Stats
98W - 119L
1,569 Elo+
Party 2
Geb
Geb
ZeR0 Rhoads
Geb
Level 138
God Stats
0W - 1L
1,719 SR
Queue Stats
16W - 23L
1,765 Elo+
Party 2
Charybdis
Charybdis
liandro123
Charybdis
Level 104
God Stats
0W - 1L
1,495 SR
Queue Stats
23W - 17L
1,562 Elo+
Solo
Fenrir
Fenrir
mildread
Fenrir
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 110L
1,569 Elo+
Party 2
Team Averages
Level 130
1,543 SR
1,554 Elo+

VS

Team Averages
Level 116
1,576 SR
1,508 Elo+
Ah Puch
Ah Puch
Falcon Gro Kush
Ah Puch
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 95L
1,569 Elo+
Solo
Bastet
Bastet
GBURNER840
Bastet
Level 38
God Stats
7W - 1L
1,882 SR
Queue Stats
82W - 70L
1,550 Elo+
Party 3
Yemoja
Yemoja
SK EcIipse
Yemoja
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 102L
1,502 Elo+
Party 3
Heimdallr
Heimdallr
SP0RK1Y
Heimdallr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,397 Elo+
Party 1
Mulan
Mulan
TheJohnBonPony
Mulan
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 112L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 8
8,507
851
3,064
12,874
11,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
4 / 4 / 2
7,793
779
10,831
12,263
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 5 / 6
7,147
715
4,818
17,116
15,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
liandro123
Charybdis
17
4 / 4 / 5
9,151
915
13,350
12,469
9,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
mildread
Fenrir
12
3 / 8 / 5
7,623
762
8,213
16,951
13,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 10
11,098
1,110
24,115
8,871
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
GBURNER840
Bastet
15
7 / 3 / 12
8,909
891
15,931
12,750
5,176
Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
SK EcIipse
Yemoja
14
1 / 1 / 18
8,227
823
3,237
7,713
5,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
SP0RK1Y
Heimdallr
13
2 / 4 / 12
7,907
791
8,989
10,506
4,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 3 / 17
7,960
796
11,400
12,692
15,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
92
12
Kills
23
23
Deaths
12
26
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
2
8
2.5
W
12
1
10
17
W
Bastet
GBURNER840
Bastet
7
3
12
4.33
L
4
4
2
1.25
W
Yemoja
SK EcIipse
Yemoja
1
1
18
10
W
Heimdallr
SP0RK1Y
Heimdallr
2
4
12
2
W
1
3
17
3.17
L
0
5
6
0.6
L
Charybdis
liandro123
Charybdis
4
4
5
1.63
L
Fenrir
mildread
Fenrir
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,276
Damage
63,672
71,673
Taken
52,532
54,785
Mitigated
35,778
22,472
Healing
29,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,064
706
6,028
3,139
12,874
11,110
141
7,401
5,473
6,506
0
W
24,115
1,147
1,069
2,597
8,871
4,741
0
2,967
5,904
55,446
0
W
Bastet
GBURNER840
Bastet
15,931
2,617
606
2,083
12,750
5,176
40
3,454
9,296
0
21,006
L
10,831
3,214
1,665
2,785
12,263
5,625
180
5,916
6,311
15,025
1,381
W
Yemoja
SK EcIipse
Yemoja
3,237
1,074
12,679
3,070
7,713
5,939
368
2,911
4,802
5,435
0
W
Heimdallr
SP0RK1Y
Heimdallr
8,989
2,312
1,132
1,598
10,506
4,842
969
3,762
6,744
0
14,799
W
11,400
1,339
555
3,867
12,692
15,080
126
6,843
5,849
1,237
14,717
L
4,818
648
337
1,429
17,116
15,098
0
4,997
11,880
7,654
0
L
Charybdis
liandro123
Charybdis
13,350
5,267
144
2,504
12,469
9,854
1,517
4,563
7,665
0
31,343
L
Fenrir
mildread
Fenrir
8,213
829
1,534
2,907
16,951
13,098
0
5,363
11,229
5,457
11,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
44,101
111
Minions Killed
122
0
Camps Cleared
0
978,225
Distance Traveled
1,010,069
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,507
851
16
2
0
184,646
1
W
Ah Puch
11,098
1,110
77
8
0
200,723
1
W
Bastet
8,909
891
7
1
0
243,004
0
L
Freya
7,793
779
21
2
0
175,806
5
W
Yemoja
8,227
823
7
1
0
175,611
0
W
Heimdallr
7,907
791
17
2
0
187,204
1
W
Mulan
7,960
796
14
1
0
203,527
1
L
Geb
7,147
715
12
1
0
245,030
5
L
Charybdis
9,151
915
40
4
0
171,358
1
L
Fenrir
7,623
762
22
2
0
201,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role