Player Matchup

Gilgamesh
Gilgamesh
Joshurawr
Gilgamesh
Level 148
God Stats
3W - 3L
1,374 SR
Queue Stats
102W - 103L
1,592 Elo+
Solo
Atlas
Atlas
St1ffy1189
Atlas
Level 107
God Stats
7W - 10L
1,285 SR
Queue Stats
215W - 225L
1,500 Elo+
Solo
Sol
Sol
dap0p3
Sol
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,157 Elo+
Solo
Bakasura
Bakasura
judahsparlan
Bakasura
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,419 Elo+
Solo
Skadi
Skadi
vovajkeee
Skadi
Level 149
God Stats
6W - 1L
1,500 SR
Queue Stats
203W - 203L
1,459 Elo+
Solo
Team Averages
Level 105
1,432 SR
1,425 Elo+

VS

Team Averages
Level 96
1,487 SR
1,511 Elo+
Neith
Neith
 
Neith
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Erc 4nier
Sobek
Level 89
God Stats
12W - 7L
1,500 SR
Queue Stats
416W - 451L
1,498 Elo+
Solo
Chiron
Chiron
Jimmy23-janbazdh
Chiron
Level 88
God Stats
0W - 2L
1,282 SR
Queue Stats
15W - 16L
1,507 Elo+
Solo
Serqet
Serqet
Long Enchilada
Serqet
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
339W - 348L
1,533 Elo+
Solo
Bellona
Bellona
bagEMnTAGem350
Bellona
Level 127
God Stats
18W - 9L
1,653 SR
Queue Stats
377W - 360L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Joshurawr
Gilgamesh
19
10 / 2 / 9
11,932
918
18,570
23,251
12,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
18
2 / 3 / 18
11,113
855
24,612
17,988
19,321
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
dap0p3
Sol
15
1 / 7 / 5
9,109
701
9,833
11,697
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
judahsparlan
Bakasura
15
1 / 5 / 12
9,564
736
7,270
14,798
5,556
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Skadi
vovajkeee
Skadi
18
6 / 2 / 11
10,384
799
17,917
7,981
2,987
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 5 / 9
9,417
724
15,415
15,256
6,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Erc 4nier
Sobek
15
3 / 3 / 15
9,586
737
14,569
30,443
26,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 2 / 13
9,679
745
16,790
8,605
3,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 4 / 10
8,965
690
7,724
10,718
4,487
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 6 / 11
8,602
662
10,021
23,800
17,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
77
20
Kills
19
19
Deaths
20
55
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
5
9
2.1
L
Sobek
Erc 4nier
Sobek
3
3
15
3.5
L
2
2
13
4.25
W
Gilgamesh
Joshurawr
Gilgamesh
10
2
9
7.25
L
4
4
10
2.25
W
Atlas
2
3
18
3.67
L
4
6
11
1.58
W
Sol
dap0p3
Sol
1
7
5
0.5
W
Bakasura
judahsparlan
Bakasura
1
5
12
1.4
W
Skadi
vovajkeee
Skadi
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,202
Damage
64,519
75,715
Taken
88,822
43,278
Mitigated
58,355
34,152
Healing
44,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,415
6,969
1,162
5,083
15,256
6,104
517
5,901
8,865
0
27,282
L
Sobek
Erc 4nier
Sobek
14,569
1,031
1,538
12,908
30,443
26,397
46
13,318
17,070
23,004
0
L
16,790
4,241
5,664
2,646
8,605
3,506
538
3,908
4,697
0
44,128
W
Gilgamesh
Joshurawr
Gilgamesh
18,570
3,111
3,294
9,767
23,251
12,292
212
4,204
18,398
4,393
24,760
L
7,724
633
4,409
2,762
10,718
4,487
631
3,944
6,764
0
8,033
W
Atlas
24,612
6,810
2,660
5,519
17,988
19,321
530
3,376
14,264
43,168
0
L
10,021
1,916
1,975
6,026
23,800
17,861
291
9,753
13,570
0
15,435
W
Sol
dap0p3
Sol
9,833
3,373
0
1,354
11,697
3,122
1,638
1,836
9,471
23,830
0
W
Bakasura
judahsparlan
Bakasura
7,270
5,172
3,187
4,535
14,798
5,556
490
2,474
12,255
0
7,962
W
Skadi
vovajkeee
Skadi
17,917
6,222
1,494
2,342
7,981
2,987
2,700
2,679
5,164
0
34,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,102
Gold Earned
46,249
133
Minions Killed
120
0
Camps Cleared
0
1,206,284
Distance Traveled
1,192,729
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,417
724
31
2
0
225,676
1
L
Sobek
9,586
737
14
1
0
254,888
0
L
Chiron
9,679
745
65
5
0
246,733
3
W
Gilgamesh
11,932
918
15
1
0
273,584
2
L
Serqet
8,965
690
3
0
0
249,292
0
W
Atlas
11,113
855
51
4
0
233,779
0
L
Bellona
8,602
662
7
1
0
216,140
0
W
Sol
9,109
701
30
2
0
206,274
0
W
Bakasura
9,564
736
18
1
0
272,610
1
W
Skadi
10,384
799
19
1
0
220,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role