Player Matchup

Vulcan
Vulcan
DECRZ
Vulcan
Level 122
God Stats
3W - 1L
1,895 SR
Queue Stats
72W - 56L
1,712 Elo+
Party 1
Ravana
Ravana
Mik The Mental
Ravana
Level 145
God Stats
2W - 0L
1,261 SR
Queue Stats
18W - 16L
1,588 Elo+
Party 2
Medusa
Medusa
mrmole89
Medusa
Level 160
God Stats
4W - 1L
1,757 SR
Queue Stats
100W - 107L
1,528 Elo+
Party 2
Osiris
Osiris
sxu-p
Osiris
Level 128
God Stats
1W - 0L
1,758 SR
Queue Stats
64W - 55L
1,480 Elo+
Solo
Thor
Thor
xwvqr
Thor
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 53L
1,712 Elo+
Party 1
Team Averages
Level 132
1,634 SR
1,604 Elo+

VS

Team Averages
Level 117
1,522 SR
1,542 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DownBadMace
Chaac
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
460W - 404L
1,687 Elo+
Solo
Cthulhu
Cthulhu
Fuzzyswipesnipe
Cthulhu
Level 115
God Stats
3W - 5L
1,364 SR
Queue Stats
140W - 142L
1,451 Elo+
Solo
Merlin
Merlin
RunAwayLittleGod
Merlin
Level 104
God Stats
1W - 4L
1,377 SR
Queue Stats
42W - 38L
1,586 Elo+
Solo
Kali
Kali
mariu99s
Kali
Level 118
God Stats
17W - 12L
1,868 SR
Queue Stats
149W - 134L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DECRZ
Vulcan
11
1 / 0 / 3
6,249
568
4,345
4,763
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 4
6,129
557
3,663
5,696
1,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
mrmole89
Medusa
13
5 / 2 / 1
7,527
684
7,947
6,896
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
sxu-p
Osiris
11
1 / 1 / 1
6,534
594
6,000
8,375
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
xwvqr
Thor
11
4 / 1 / 0
6,605
600
3,650
7,195
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 3 / 0
6,688
608
5,863
7,376
1,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 0
6,546
595
5,107
9,634
10,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 1
5,155
469
1,459
9,630
4,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 0
6,335
576
2,291
2,541
884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
11
1 / 2 / 1
6,297
572
4,103
8,844
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
4
4
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
3
0
0.67
W
Vulcan
DECRZ
Vulcan
1
0
3
2.5
L
1
2
0
0.5
L
0
4
1
0.13
W
1
0
4
3
L
0
1
0
0
L
Kali
1
2
1
0.75
W
Medusa
mrmole89
Medusa
5
2
1
2.75
W
Osiris
sxu-p
Osiris
1
1
1
1.5
W
Thor
xwvqr
Thor
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,605
Damage
18,823
32,925
Taken
38,025
13,990
Mitigated
19,667
15,371
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,863
2,814
0
2,309
7,376
1,494
64
0
7,376
0
45,305
W
Vulcan
DECRZ
Vulcan
4,345
1,028
0
1,536
4,763
1,443
0
1,407
3,196
41,628
0
L
5,107
1,551
0
5,068
9,634
10,655
0
0
9,634
0
36,075
L
1,459
78
112
2,169
9,630
4,128
0
2,264
7,366
8,974
2,357
W
3,663
873
1,202
1,739
5,696
1,848
0
720
4,924
0
16,113
L
2,291
85
0
431
2,541
884
0
715
1,826
42,208
0
L
Kali
4,103
1,823
0
3,292
8,844
2,506
0
1,366
7,478
0
30,099
W
Medusa
mrmole89
Medusa
7,947
3,131
0
2,453
6,896
2,072
0
422
6,474
0
57,468
W
Osiris
sxu-p
Osiris
6,000
3,149
0
5,013
8,375
6,432
0
0
7,872
0
40,212
W
Thor
xwvqr
Thor
3,650
1,482
0
3,428
7,195
2,195
0
608
6,438
0
35,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,044
Gold Earned
31,021
369
Minions Killed
364
0
Camps Cleared
0
1,177,652
Distance Traveled
1,096,087
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,688
608
88
8
0
194,083
3
W
Vulcan
6,249
568
83
8
0
241,871
5
L
Chaac
6,546
595
85
8
0
222,121
2
L
Cthulhu
5,155
469
17
2
0
201,636
2
W
Ravana
6,129
557
26
2
0
247,762
5
L
Merlin
6,335
576
109
10
0
220,325
2
L
Kali
6,297
572
65
6
0
257,922
1
W
Medusa
7,527
684
105
10
0
211,038
3
W
Osiris
6,534
594
78
7
0
230,649
1
W
Thor
6,605
600
77
7
0
246,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role