Player Matchup

Atlas
Atlas
 
Atlas
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
EM1D0N
Sylvanus
Level 116
God Stats
11W - 12L
1,167 SR
Queue Stats
295W - 348L
1,469 Elo+
Party 1
Charybdis
Charybdis
N4nd0z
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,530 Elo+
Solo
Raijin
Raijin
Pepeking5
Raijin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,420 Elo+
Solo
Cernunnos
Cernunnos
anadonro
Cernunnos
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 226L
1,475 Elo+
Party 1
Team Averages
Level 82
1,433 SR
1,479 Elo+

VS

Team Averages
Level 108
1,551 SR
1,477 Elo+
Tiamat
Tiamat
Acheron25
Tiamat
Level 116
God Stats
6W - 4L
1,500 SR
Queue Stats
248W - 296L
1,414 Elo+
Party 2
Zeus
Zeus
Lavvy420
Zeus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 175L
1,311 Elo+
Solo
Chang'e
Chang'e
McBadAxx
Chang'e
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 85L
1,613 Elo+
Solo
Anubis
Anubis
ShowMeUr_Tds34
Anubis
Level 80
God Stats
10W - 8L
1,753 SR
Queue Stats
561W - 655L
1,546 Elo+
Party 2
Sobek
Sobek
jcrider509
Sobek
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 53L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
4 / 5 / 12
10,128
723
15,730
22,109
37,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
EM1D0N
Sylvanus
18
4 / 5 / 8
10,178
727
8,986
19,489
21,390
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
N4nd0z
Charybdis
16
2 / 8 / 9
10,140
724
11,062
14,894
6,479
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Pepeking5
Raijin
15
4 / 10 / 7
9,566
683
12,796
19,815
7,377
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
anadonro
Cernunnos
18
4 / 7 / 8
11,614
830
15,221
18,982
9,359
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Acheron25
Tiamat
18
4 / 4 / 23
10,732
767
14,861
15,879
22,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
20
9 / 2 / 17
12,305
879
21,132
9,431
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
McBadAxx
Chang'e
17
0 / 3 / 24
10,274
734
12,061
15,322
6,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 5 / 15
13,525
966
26,197
16,017
9,214
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
18
4 / 4 / 23
11,922
852
9,920
21,674
32,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
137
18
Kills
35
35
Deaths
18
44
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
5
12
2
W
Tiamat
Acheron25
Tiamat
4
4
23
3.88
L
Sylvanus
EM1D0N
Sylvanus
4
5
8
1.6
W
Zeus
9
2
17
8.75
W
Chang'e
McBadAxx
Chang'e
0
3
24
4
L
Charybdis
N4nd0z
Charybdis
2
8
9
0.81
L
Raijin
Pepeking5
Raijin
4
10
7
0.75
W
18
5
15
5.1
L
Cernunnos
anadonro
Cernunnos
4
7
8
1.14
W
Sobek
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,795
Damage
84,171
95,289
Taken
78,323
82,082
Mitigated
74,279
31,406
Healing
38,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
15,730
6,005
990
2,464
22,109
37,477
243
17,915
3,605
29,013
0
W
Tiamat
Acheron25
Tiamat
14,861
2,203
1,135
2,391
15,879
22,088
222
7,106
8,773
19,836
0
L
Sylvanus
EM1D0N
Sylvanus
8,986
2,350
7,824
5,590
19,489
21,390
0
16,927
2,078
16,846
0
W
Zeus
21,132
2,657
1,131
1,609
9,431
3,837
2,512
6,564
2,867
39,788
0
W
Chang'e
McBadAxx
Chang'e
12,061
2,048
10,468
7,471
15,322
6,189
1,219
7,098
8,224
24,317
0
L
Charybdis
N4nd0z
Charybdis
11,062
4,744
934
2,164
14,894
6,479
214
12,725
2,071
0
25,292
L
Raijin
Pepeking5
Raijin
12,796
2,355
1,896
4,124
19,815
7,377
392
17,805
1,732
20,343
0
W
26,197
2,562
952
4,324
16,017
9,214
1,109
6,343
9,674
47,501
0
L
Cernunnos
anadonro
Cernunnos
15,221
7,307
1,476
3,944
18,982
9,359
779
16,933
1,632
0
37,531
W
Sobek
9,920
665
2,426
7,016
21,674
32,951
47
10,401
11,273
17,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,626
Gold Earned
58,758
122
Minions Killed
155
0
Camps Cleared
0
1,010,635
Distance Traveled
1,265,118
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,128
723
19
1
0
227,709
0
W
Tiamat
10,732
767
12
1
0
256,789
3
L
Sylvanus
10,178
727
17
1
0
184,034
1
W
Zeus
12,305
879
43
3
0
222,925
0
W
Chang'e
10,274
734
26
2
0
270,746
0
L
Charybdis
10,140
724
24
2
0
214,188
1
L
Raijin
9,566
683
13
1
0
193,559
0
W
Anubis
13,525
966
62
4
0
230,345
1
L
Cernunnos
11,614
830
49
4
0
191,145
1
W
Sobek
11,922
852
12
1
0
284,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role