Player Matchup

Poseidon
Poseidon
Platinum V
Chieflouie
Poseidon
Platinum V
Level 160
God Stats
3W - 7L
1,639 SR
Queue Stats
235W - 238L
1,781 MMR
Party 3
Fenrir
Fenrir
Gold IV
MicroGuck
Fenrir
Gold IV
Level 39
God Stats
1W - 1L
1,793 SR
Queue Stats
30W - 16L
1,775 MMR
Solo
Terra
Terra
Platinum V
WhatitDuBabyyyy
Terra
Platinum V
Level 157
God Stats
6W - 7L
1,556 SR
Queue Stats
119W - 117L
1,750 MMR
Party 3
Ullr
Ullr
Platinum V
x---XYLON---x
Ullr
Platinum V
Level 49
God Stats
2W - 3L
1,787 SR
Queue Stats
34W - 35L
1,809 MMR
Party 2
Janus
Janus
Gold II
ynghash
Janus
Gold II
Level 125
God Stats
8W - 6L
1,753 SR
Queue Stats
79W - 75L
1,748 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 106
1,706 SR
1,773 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,660 SR
1,764 MMR
Artio
Artio
Gold II
MrPandastic1
Artio
Gold II
Level 133
God Stats
24W - 16L
1,701 SR
Queue Stats
484W - 479L
1,787 MMR
Solo
Mulan
Mulan
Silver I
Pugology
Mulan
Silver I
Level 134
God Stats
6W - 4L
1,561 SR
Queue Stats
41W - 23L
1,638 MMR
Party 1
Charybdis
Charybdis
Gold I
Vamphixx
Charybdis
Gold I
Level 155
God Stats
40W - 35L
1,658 SR
Queue Stats
86W - 76L
1,798 MMR
Party 1
Agni
Agni
Platinum II
l Shut em Down
Agni
Platinum II
Level 160
God Stats
75W - 66L
1,566 SR
Queue Stats
619W - 633L
1,788 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
temp-602051
Cabrakan
Platinum IV
Level 152
God Stats
17W - 9L
1,813 SR
Queue Stats
39W - 29L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chieflouie
Poseidon
19
2 / 4 / 2
11,542
502
12,828
12,464
4,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
MicroGuck
Fenrir
17
3 / 9 / 3
11,285
491
18,052
31,582
12,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 7 / 5
10,136
441
5,105
25,402
28,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

18
1 / 1 / 4
11,272
490
12,985
15,334
5,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
ynghash
Janus
16
3 / 7 / 3
10,553
459
11,571
11,972
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AchillesKaliGeb

VS

Bans
GilgameshBastetOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 10
14,286
621
19,654
32,615
39,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Pugology
Mulan
19
5 / 2 / 10
13,073
568
8,906
22,400
31,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Vamphixx
Charybdis
20
1 / 1 / 7
14,377
625
14,215
17,451
7,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 0 / 13
13,877
603
15,553
8,329
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
temp-602051
Cabrakan
20
12 / 3 / 4
14,207
618
12,787
19,787
13,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
72
9
Kills
28
28
Deaths
9
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Chieflouie
Poseidon
2
4
2
0.75
L
Fenrir
MicroGuck
Fenrir
3
9
3
0.5
W
5
3
10
3.33
W
Mulan
Pugology
Mulan
5
2
10
5
W
Charybdis
Vamphixx
Charybdis
1
1
7
4.5
L
0
7
5
0.36
W
5
0
13
11.5
W
Cabrakan
temp-602051
Cabrakan
12
3
4
4.67
L
1
1
4
3
L
Janus
ynghash
Janus
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,541
Damage
71,115
96,754
Taken
100,582
54,284
Mitigated
94,844
21,992
Healing
54,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Chieflouie
Poseidon
12,828
1,028
0
430
12,464
4,336
1,093
5,942
6,420
106,357
0
L
Fenrir
MicroGuck
Fenrir
18,052
12,570
0
12,861
31,582
12,293
0
19,549
11,835
0
70,433
W
19,654
2,592
1,912
22,145
32,615
39,308
445
6,445
26,170
98,981
0
W
Mulan
Pugology
Mulan
8,906
701
0
9,382
22,400
31,249
597
11,248
11,152
0
38,301
W
Charybdis
Vamphixx
Charybdis
14,215
8,144
0
10,566
17,451
7,418
11,749
3,120
14,331
0
140,417
L
5,105
410
2,598
4,866
25,402
28,403
0
7,844
17,309
31,217
0
W
15,553
308
0
3,808
8,329
3,271
4,566
3,613
4,716
107,903
2,250
W
Cabrakan
temp-602051
Cabrakan
12,787
1,308
0
7,152
19,787
13,598
1,746
7,460
12,327
105,098
0
L
12,985
4,273
0
556
15,334
5,908
1,413
5,219
10,065
0
96,659
L
Janus
ynghash
Janus
11,571
662
118
563
11,972
3,344
676
8,343
3,407
73,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,788
Gold Earned
69,820
614
Minions Killed
783
0
Camps Cleared
0
2,215,174
Distance Traveled
2,294,573
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,542
502
170
7
0
514,577
5
L
Fenrir
11,285
491
102
4
0
400,668
0
W
Artio
14,286
621
172
7
0
470,396
4
W
Mulan
13,073
568
44
2
0
472,232
8
W
Charybdis
14,377
625
241
10
0
416,579
2
L
Terra
10,136
441
41
2
0
414,851
5
W
Agni
13,877
603
194
8
0
458,285
7
W
Cabrakan
14,207
618
132
6
0
477,081
7
L
Ullr
11,272
490
172
7
0
455,566
10
L
Janus
10,553
459
129
6
0
429,512
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role