Player Matchup

Bellona
Bellona
AGardenGnome69
Bellona
Level 95
God Stats
3W - 3L
1,718 SR
Queue Stats
64W - 53L
1,438 Elo+
Party 2
Rama
Rama
Dpi024
Rama
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,692 Elo+
Party 3
Sylvanus
Sylvanus
IronDaddy117
Sylvanus
Level 17
God Stats
52W - 40L
1,811 SR
Queue Stats
184W - 155L
1,503 Elo+
Party 2
Bastet
Bastet
JG1205
Bastet
Level 87
God Stats
7W - 3L
1,128 SR
Queue Stats
70W - 59L
1,780 Elo+
Party 3
Zeus
Zeus
LuciferxSamael
Zeus
Level 150
God Stats
20W - 9L
1,672 SR
Queue Stats
261W - 209L
1,480 Elo+
Party 2
Team Averages
Level 79
1,566 SR
1,579 Elo+

VS

Team Averages
Level 50
1,476 SR
1,560 Elo+
Baron Samedi
Baron Samedi
ChinWonder
Baron Samedi
Level 46
God Stats
14W - 10L
1,651 SR
Queue Stats
195W - 180L
1,527 Elo+
Party 4
Achilles
Achilles
Crazedude818
Achilles
Level 43
God Stats
5W - 11L
1,168 SR
Queue Stats
71W - 87L
1,545 Elo+
Solo
Mercury
Mercury
InhaleTheSmoke
Mercury
Level 41
God Stats
9W - 10L
1,563 SR
Queue Stats
149W - 150L
1,518 Elo+
Party 1
Sylvanus
Sylvanus
Rabbit6991
Sylvanus
Level 96
God Stats
3W - 2L
1,500 SR
Queue Stats
274W - 249L
1,481 Elo+
Party 4
Neith
Neith
maeldonia
Neith
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 12L
1,728 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
10,397
612
9,074
9,015
8,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Dpi024
Rama
14
1 / 2 / 1
8,976
528
5,104
7,245
2,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
IronDaddy117
Sylvanus
14
4 / 0 / 12
9,793
576
3,769
11,493
13,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
JG1205
Bastet
18
6 / 1 / 8
10,999
647
15,107
11,917
5,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
11 / 2 / 5
11,083
652
16,421
5,555
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChinWonder
Baron Samedi
11
1 / 8 / 0
6,940
408
4,323
12,407
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Crazedude818
Achilles
13
1 / 4 / 0
7,750
456
5,368
13,539
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 2
9,195
541
4,638
13,833
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Rabbit6991
Sylvanus
11
0 / 6 / 2
6,845
403
5,070
18,281
14,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
maeldonia
Neith
12
1 / 3 / 1
7,399
435
5,055
6,578
2,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
26
Kills
6
6
Deaths
26
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Baron Samedi
ChinWonder
Baron Samedi
1
8
0
0.13
L
Achilles
Crazedude818
Achilles
1
4
0
0.25
W
Rama
Dpi024
Rama
1
2
1
0.75
L
3
5
2
0.8
W
Sylvanus
IronDaddy117
Sylvanus
4
0
12
10
W
Bastet
JG1205
Bastet
6
1
8
10
W
11
2
5
6.75
L
Sylvanus
Rabbit6991
Sylvanus
0
6
2
0.17
L
Neith
maeldonia
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,475
Damage
24,454
45,225
Taken
64,638
30,951
Mitigated
34,196
16,166
Healing
10,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,074
2,804
0
1,693
9,015
8,668
695
901
7,593
0
65,044
L
Baron Samedi
ChinWonder
Baron Samedi
4,323
279
175
2,126
12,407
4,302
0
7,358
5,049
32,375
0
L
Achilles
Crazedude818
Achilles
5,368
674
0
2,256
13,539
8,370
0
519
13,020
0
46,738
W
Rama
Dpi024
Rama
5,104
4,401
247
1,238
7,245
2,187
3,101
875
6,288
0
46,182
L
4,638
1,687
0
815
13,833
4,929
107
2,992
10,841
0
72,761
W
Sylvanus
IronDaddy117
Sylvanus
3,769
1,119
2,414
5,245
11,493
13,058
680
2,960
8,283
26,257
0
W
Bastet
JG1205
Bastet
15,107
4,211
0
3,774
11,917
5,135
0
2,005
9,657
0
90,959
W
16,421
1,043
0
1,555
5,555
1,903
1,570
1,541
3,758
72,858
0
L
Sylvanus
Rabbit6991
Sylvanus
5,070
1,696
573
4,001
18,281
14,348
0
7,565
10,716
26,269
10,515
L
Neith
maeldonia
Neith
5,055
1,084
0
846
6,578
2,247
304
1,756
4,822
0
34,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,248
Gold Earned
38,129
519
Minions Killed
402
0
Camps Cleared
0
1,747,230
Distance Traveled
1,551,171
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,397
612
117
7
0
368,913
6
L
Baron Samedi
6,940
408
62
4
0
268,424
4
L
Achilles
7,750
456
79
5
0
314,300
5
W
Rama
8,976
528
96
6
0
323,001
1
L
Mercury
9,195
541
128
8
0
380,698
4
W
Sylvanus
9,793
576
41
2
0
289,939
3
W
Bastet
10,999
647
141
8
0
428,006
0
W
Zeus
11,083
652
124
7
0
337,371
10
L
Sylvanus
6,845
403
66
4
0
276,841
0
L
Neith
7,399
435
67
4
0
310,908
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role