Player Matchup

Thoth
Thoth
BuckingBronco27
Thoth
Level 118
God Stats
6W - 8L
1,299 SR
Queue Stats
194W - 184L
1,498 Elo+
Party 1
Fenrir
Fenrir
PolishPower27
Fenrir
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,490 Elo+
Party 1
Nike
Nike
Scratious
Nike
Level 89
God Stats
7W - 6L
1,500 SR
Queue Stats
328W - 267L
1,594 Elo+
Party 1
Yemoja
Yemoja
SulkiestClient1
Yemoja
Level 158
God Stats
3W - 3L
1,273 SR
Queue Stats
331W - 295L
1,491 Elo+
Party 1
Merlin
Merlin
TerryTwoToe
Merlin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 100L
1,500 Elo+
Party 1
Team Averages
Level 104
1,414 SR
1,514 Elo+

VS

Team Averages
Level 125
1,452 SR
1,558 Elo+
Persephone
Persephone
 
Persephone
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ApexSwoledier81
Ao Kuang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,521 Elo+
Party 3
Hel
Hel
UlationZ
Hel
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,763 Elo+
Party 3
Tiamat
Tiamat
candidhawk12
Tiamat
Level 103
God Stats
1W - 3L
1,262 SR
Queue Stats
228W - 192L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 12
11,371
758
25,907
10,516
3,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 5 / 12
11,248
750
14,851
17,867
11,748
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nike
18
1 / 4 / 16
10,652
710
13,035
28,998
23,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 3 / 9
9,669
645
5,318
11,230
5,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
20
8 / 4 / 6
11,887
792
14,973
10,131
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
3 / 4 / 12
11,527
768
18,020
13,475
6,612
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
 
Nike
16
1 / 3 / 12
10,790
719
10,210
20,316
25,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
18
9 / 2 / 7
11,105
740
11,349
17,009
8,604
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 4 / 13
9,807
654
7,624
21,212
12,103
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
17
4 / 4 / 10
10,393
693
16,276
14,565
11,745
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
72
18
Kills
18
18
Deaths
17
55
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
4
12
2.25
L
Nike
 
Nike
1
3
12
2.33
L
Ao Kuang
9
2
7
6.25
W
4
2
12
5
W
4
5
12
2
W
Nike
1
4
16
2.25
W
1
3
9
1.83
W
Merlin
8
4
6
2.75
L
1
4
13
1.88
L
Tiamat
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,084
Damage
63,479
78,742
Taken
86,577
46,990
Mitigated
64,712
37,590
Healing
46,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
18,020
1,380
636
2,010
13,475
6,612
1,634
8,068
5,403
47,586
0
L
Nike
 
Nike
10,210
1,582
1,308
2,543
20,316
25,648
87
10,034
10,282
0
24,646
L
Ao Kuang
11,349
3,261
2,262
5,275
17,009
8,604
1,366
9,683
7,326
14,748
0
W
25,907
2,014
585
1,816
10,516
3,444
1,107
7,079
3,437
49,196
0
W
14,851
2,203
1,425
4,808
17,867
11,748
0
12,678
5,189
0
18,129
W
Nike
13,035
2,129
0
8,761
28,998
23,293
511
16,847
12,151
0
34,168
W
5,318
1,234
16,628
3,525
11,230
5,381
265
9,180
2,050
9,815
0
W
Merlin
14,973
1,851
0
42
10,131
3,124
1,627
7,485
2,646
32,026
0
L
7,624
963
16,684
11,201
21,212
12,103
1,109
10,260
10,952
13,824
0
L
Tiamat
16,276
1,334
1,802
3,153
14,565
11,745
597
8,149
6,416
28,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,827
Gold Earned
53,622
157
Minions Killed
149
0
Camps Cleared
0
1,386,063
Distance Traveled
1,376,761
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,527
768
77
5
0
272,348
0
L
Nike
10,790
719
31
2
0
286,112
0
L
Ao Kuang
11,105
740
8
1
0
284,759
0
W
Thoth
11,371
758
75
5
0
278,830
2
W
Fenrir
11,248
750
6
0
0
279,400
0
W
Nike
10,652
710
25
2
0
312,234
1
W
Yemoja
9,669
645
16
1
0
256,940
1
W
Merlin
11,887
792
35
2
0
258,659
0
L
Hel
9,807
654
11
1
0
247,798
0
L
Tiamat
10,393
693
22
1
0
285,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role