Player Matchup

Apollo
Apollo
 
Apollo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
N64Spartan
Kukulkan
Level 144
God Stats
2W - 2L
1,703 SR
Queue Stats
39W - 47L
1,325 Elo+
Party 2
Ares
Ares
PoinDEXter0713
Ares
Level 99
God Stats
14W - 9L
1,458 SR
Queue Stats
75W - 92L
1,414 Elo+
Party 2
Geb
Geb
UNBANNED3332
Geb
Level 29
God Stats
35W - 37L
1,554 SR
Queue Stats
103W - 106L
1,573 Elo+
Solo
Osiris
Osiris
irritatedpanda9
Osiris
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 102L
1,449 Elo+
Party 2
Team Averages
Level 113
1,543 SR
1,452 Elo+

VS

Team Averages
Level 94
1,570 SR
1,591 Elo+
Tiamat
Tiamat
CutestEevee
Tiamat
Level 106
God Stats
8W - 0L
1,715 SR
Queue Stats
149W - 52L
1,757 Elo+
Party 1
Ullr
Ullr
Dasfter
Ullr
Level 18
God Stats
8W - 1L
1,784 SR
Queue Stats
68W - 24L
1,757 Elo+
Party 1
Hel
Hel
DismayUnbound
Hel
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,621 Elo+
Party 1
Mercury
Mercury
KevinGuaitero
Mercury
Level 29
God Stats
1W - 4L
1,353 SR
Queue Stats
1W - 5L
1,321 Elo+
Solo
Chaac
Chaac
TAINZYYY
Chaac
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 5 / 1
6,730
673
3,738
9,470
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
N64Spartan
Kukulkan
13
1 / 5 / 1
7,223
722
3,599
8,120
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 1
6,689
669
4,685
12,738
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 2 / 2
7,383
738
6,782
17,150
10,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 4 / 1
7,093
709
6,450
11,282
9,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
5 / 1 / 7
7,956
796
13,305
6,860
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Dasfter
Ullr
14
4 / 1 / 9
7,722
772
11,768
5,957
2,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 4
7,967
797
9,649
11,038
9,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
13
2 / 1 / 8
7,153
715
3,755
9,157
6,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
TAINZYYY
Chaac
17
5 / 1 / 9
8,728
873
13,959
9,165
5,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
5
Kills
20
20
Deaths
5
6
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
5
1
0.1
W
Tiamat
5
1
7
8.5
W
Ullr
Dasfter
Ullr
4
1
9
8.5
W
4
1
4
6
W
Mercury
2
1
8
6
L
Kukulkan
N64Spartan
Kukulkan
1
5
1
0.3
L
1
4
1
0.38
W
Chaac
TAINZYYY
Chaac
5
1
9
9.5
L
1
2
2
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,254
Damage
52,436
58,760
Taken
42,177
35,177
Mitigated
28,147
13,192
Healing
13,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,738
1,918
0
735
9,470
2,997
492
5,405
4,065
0
24,047
W
Tiamat
13,305
986
0
1,454
6,860
4,603
355
1,695
5,165
28,649
0
W
Ullr
Dasfter
Ullr
11,768
5,137
0
748
5,957
2,404
926
3,362
2,595
0
22,365
W
9,649
1,095
2,110
5,917
11,038
9,283
235
3,192
7,846
21,888
0
W
Mercury
3,755
1,405
0
356
9,157
6,702
275
2,159
6,998
0
10,207
L
Kukulkan
N64Spartan
Kukulkan
3,599
142
0
274
8,120
2,923
0
4,082
3,971
23,281
0
L
4,685
64
0
2,427
12,738
8,901
0
2,544
10,098
8,139
0
W
Chaac
TAINZYYY
Chaac
13,959
4,497
0
3,261
9,165
5,155
508
4,658
4,507
0
41,779
L
6,782
631
2,003
6,197
17,150
10,692
0
6,167
10,884
12,515
0
L
6,450
2,225
0
1,556
11,282
9,664
0
4,756
6,395
0
15,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,118
Gold Earned
39,526
145
Minions Killed
182
0
Camps Cleared
0
945,117
Distance Traveled
1,072,517
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,730
673
50
5
0
177,364
1
W
Tiamat
7,956
796
45
5
0
219,245
0
W
Ullr
7,722
772
31
3
0
195,614
1
W
Hel
7,967
797
25
3
0
183,445
1
W
Mercury
7,153
715
15
2
0
253,690
3
L
Kukulkan
7,223
722
53
5
0
187,716
2
L
Ares
6,689
669
7
1
0
186,266
0
W
Chaac
8,728
873
66
7
0
220,523
0
L
Geb
7,383
738
8
1
0
194,515
2
L
Osiris
7,093
709
27
3
0
199,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role