Player Matchup

Scylla
Scylla
BlazinRazin420
Scylla
Level 40
God Stats
32W - 41L
1,423 SR
Queue Stats
32W - 41L
1,393 Elo+
Party 2
Gilgamesh
Gilgamesh
Dabigbadbillybob
Gilgamesh
Level 44
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
Tyrin91
Thor
Level 127
God Stats
8W - 4L
1,713 SR
Queue Stats
76W - 64L
1,426 Elo+
Solo
Skadi
Skadi
YeezusTheSavior
Skadi
Level 60
God Stats
25W - 34L
1,433 SR
Queue Stats
25W - 34L
1,367 Elo+
Party 2
Atlas
Atlas
kotabot
Atlas
Level 56
God Stats
18W - 17L
1,597 SR
Queue Stats
31W - 33L
1,546 Elo+
Party 2
Team Averages
Level 65
1,576 SR
1,446 Elo+

VS

Team Averages
Level 85
1,367 SR
1,387 Elo+
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
GoldenMICHIB
Ne Zha
Level 156
God Stats
2W - 4L
1,272 SR
Queue Stats
29W - 34L
1,273 Elo+
Party 1
Guan Yu
Guan Yu
SkeletonKing115
Guan Yu
Level 86
God Stats
1W - 4L
1,277 SR
Queue Stats
70W - 97L
1,321 Elo+
Solo
Anubis
Anubis
SnaggingBinkie0
Anubis
Level 26
God Stats
4W - 10L
1,284 SR
Queue Stats
12W - 20L
1,341 Elo+
Solo
Olorun
Olorun
snakefur
Olorun
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 9
11,002
786
14,051
6,868
2,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
16
1 / 4 / 7
10,625
759
4,421
16,437
6,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
Tyrin91
Thor
18
6 / 2 / 10
11,068
791
13,828
12,607
4,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
20 / 1 / 3
13,096
935
23,285
10,949
4,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atlas
kotabot
Atlas
17
2 / 2 / 10
10,873
777
4,942
11,243
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
0 / 4 / 1
9,345
668
6,066
17,442
13,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ne Zha
16
1 / 6 / 1
9,683
692
8,180
13,811
5,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
7 / 6 / 3
11,262
804
16,541
19,975
27,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 7 / 3
9,945
710
5,146
10,929
4,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
snakefur
Olorun
13
0 / 12 / 0
8,161
583
1,961
15,196
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
18
34
Kills
10
10
Deaths
35
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
1
0.13
W
5
1
9
9.5
W
Gilgamesh
1
4
7
1.13
L
Ne Zha
1
6
1
0.25
L
7
6
3
1.42
L
2
7
3
0.5
W
Thor
Tyrin91
Thor
6
2
10
5.5
W
20
1
3
21.5
W
Atlas
kotabot
Atlas
2
2
10
3.5
L
Olorun
snakefur
Olorun
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,527
Damage
37,894
58,104
Taken
77,353
27,479
Mitigated
55,571
10,345
Healing
13,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,066
255
0
3,571
17,442
13,837
792
4,908
12,424
28,172
0
W
14,051
2,072
0
1,416
6,868
2,444
1,007
2,508
4,301
51,007
0
W
Gilgamesh
4,421
1,482
1,513
4,292
16,437
6,208
746
4,459
11,720
0
30,045
L
Ne Zha
8,180
853
31
3,776
13,811
5,166
0
3,182
10,597
0
39,739
L
16,541
933
204
3,675
19,975
27,293
106
4,108
15,867
7,620
25,715
L
5,146
494
37
1,606
10,929
4,640
0
2,596
8,333
23,287
0
W
Thor
Tyrin91
Thor
13,828
4,486
0
826
12,607
4,747
1,576
3,432
8,942
0
43,000
W
23,285
10,686
0
483
10,949
4,298
0
3,300
7,473
0
47,455
W
Atlas
kotabot
Atlas
4,942
1,976
0
1,815
11,243
9,782
1,038
2,730
8,416
18,224
0
L
Olorun
snakefur
Olorun
1,961
1,624
0
407
15,196
4,635
0
4,167
11,022
5,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,664
Gold Earned
48,396
258
Minions Killed
202
0
Camps Cleared
0
1,415,914
Distance Traveled
1,159,239
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,345
668
50
4
0
254,783
2
W
Scylla
11,002
786
83
6
0
283,446
2
W
Gilgamesh
10,625
759
33
2
0
273,909
1
L
Ne Zha
9,683
692
57
4
0
259,428
0
L
Guan Yu
11,262
804
40
3
0
271,983
4
L
Anubis
9,945
710
48
3
0
217,671
1
W
Thor
11,068
791
56
4
0
275,441
1
W
Skadi
13,096
935
65
5
0
289,821
2
W
Atlas
10,873
777
21
2
0
293,297
0
L
Olorun
8,161
583
7
1
0
155,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role