Player Matchup

Cernunnos
Cernunnos
Drifle
Cernunnos
Level 97
God Stats
3W - 0L
1,856 SR
Queue Stats
85W - 31L
1,877 Elo+
Party 2
Cerberus
Cerberus
Nocu01
Cerberus
Level 109
God Stats
9W - 7L
1,488 SR
Queue Stats
219W - 218L
1,455 Elo+
Party 1
Baba Yaga
Baba Yaga
SASLightning744
Baba Yaga
Level 108
God Stats
3W - 2L
1,510 SR
Queue Stats
200W - 196L
1,480 Elo+
Party 1
Fenrir
Fenrir
Vofaexe
Fenrir
Level 42
God Stats
17W - 12L
1,633 SR
Queue Stats
444W - 421L
1,418 Elo+
Party 1
Serqet
Serqet
Wutda
Serqet
Level 21
God Stats
5W - 2L
1,909 SR
Queue Stats
97W - 37L
1,874 Elo+
Party 2
Team Averages
Level 75
1,679 SR
1,621 Elo+

VS

Team Averages
Level 88
1,684 SR
1,523 Elo+
Athena
Athena
 
Athena
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BigMike94
Susano
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 148L
1,362 Elo+
Party 4
Artemis
Artemis
DamnnDante
Artemis
Level 80
God Stats
7W - 7L
1,932 SR
Queue Stats
257W - 236L
1,572 Elo+
Party 4
Discordia
Discordia
Sebhabie
Discordia
Level 86
God Stats
4W - 4L
1,641 SR
Queue Stats
40W - 36L
1,576 Elo+
Party 3
Osiris
Osiris
Umana
Osiris
Level 85
God Stats
3W - 2L
1,845 SR
Queue Stats
28W - 29L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Drifle
Cernunnos
19
16 / 2 / 4
12,458
692
20,301
14,452
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Nocu01
Cerberus
16
1 / 4 / 2
9,503
528
8,649
14,348
16,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
SASLightning744
Baba Yaga
16
3 / 2 / 5
10,213
567
9,526
9,459
3,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Vofaexe
Fenrir
15
2 / 4 / 3
9,450
525
3,429
13,497
6,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Serqet
Wutda
Serqet
15
2 / 0 / 11
10,036
558
5,141
11,809
14,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 3 / 7
7,620
423
3,594
12,548
11,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Susano
BigMike94
Susano
17
5 / 4 / 3
10,433
580
9,413
13,275
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
DamnnDante
Artemis
13
0 / 9 / 2
7,900
439
4,772
12,110
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Sebhabie
Discordia
13
1 / 5 / 1
8,024
446
6,617
9,819
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
Umana
Osiris
16
6 / 3 / 2
10,544
586
16,513
18,032
10,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
24
Kills
12
12
Deaths
24
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
7
1.17
L
Susano
BigMike94
Susano
5
4
3
1.63
L
Artemis
DamnnDante
Artemis
0
9
2
0.11
W
Cernunnos
Drifle
Cernunnos
16
2
4
9
W
Cerberus
Nocu01
Cerberus
1
4
2
0.5
W
Baba Yaga
SASLightning744
Baba Yaga
3
2
5
2.75
L
Discordia
Sebhabie
Discordia
1
5
1
0.3
L
Osiris
Umana
Osiris
6
3
2
2.33
W
Fenrir
Vofaexe
Fenrir
2
4
3
0.88
W
Serqet
Wutda
Serqet
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,046
Damage
40,909
63,565
Taken
65,784
47,114
Mitigated
30,972
23,302
Healing
14,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,594
1,602
0
1,288
12,548
11,191
0
2,647
9,717
13,748
0
L
Susano
BigMike94
Susano
9,413
2,472
0
5,071
13,275
4,730
0
2,051
10,966
0
74,875
L
Artemis
DamnnDante
Artemis
4,772
2,263
0
1,722
12,110
1,718
792
244
11,866
0
49,651
W
Cernunnos
Drifle
Cernunnos
20,301
11,738
0
7,797
14,452
6,069
933
2,698
11,754
0
105,530
W
Cerberus
Nocu01
Cerberus
8,649
1,036
0
5,402
14,348
16,444
0
844
13,504
59,341
0
W
Baba Yaga
SASLightning744
Baba Yaga
9,526
286
0
2,533
9,459
3,725
383
2,108
7,351
66,708
0
L
Discordia
Sebhabie
Discordia
6,617
355
0
1,079
9,819
2,743
0
4,515
4,732
50,346
0
L
Osiris
Umana
Osiris
16,513
7,033
0
5,775
18,032
10,590
0
8,156
9,836
0
65,154
W
Fenrir
Vofaexe
Fenrir
3,429
623
0
5,451
13,497
6,127
0
1,453
12,044
0
52,750
W
Serqet
Wutda
Serqet
5,141
1,171
604
1,515
11,809
14,749
0
3,267
8,542
0
25,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,660
Gold Earned
44,521
543
Minions Killed
454
0
Camps Cleared
0
1,706,760
Distance Traveled
1,681,240
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,620
423
21
1
0
379,693
12
L
Susano
10,433
580
134
7
0
373,727
1
L
Artemis
7,900
439
86
5
0
298,161
4
W
Cernunnos
12,458
692
151
8
0
303,212
6
W
Cerberus
9,503
528
129
7
0
308,539
2
W
Baba Yaga
10,213
567
115
6
0
358,872
3
L
Discordia
8,024
446
90
5
0
323,688
2
L
Osiris
10,544
586
123
7
0
305,971
6
W
Fenrir
9,450
525
107
6
0
346,146
0
W
Serqet
10,036
558
41
2
0
389,991
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role