Player Matchup

Baron Samedi
Baron Samedi
Baronbandit
Baron Samedi
Level 48
God Stats
57W - 46L
1,497 SR
Queue Stats
741W - 860L
1,356 Elo+
Solo
Nike
Nike
goodbadgirl32
Nike
Level 29
God Stats
7W - 16L
1,717 SR
Queue Stats
80W - 105L
1,262 Elo+
Party 1
Fenrir
Fenrir
xBleachz
Fenrir
Level 125
God Stats
3W - 2L
1,285 SR
Queue Stats
71W - 104L
1,118 Elo+
Party 1
Team Averages
Level 67
1,499 SR
1,245 Elo+

VS

Team Averages
Level 65
1,522 SR
1,310 Elo+
Loki
Loki
ChilledVenom_
Loki
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 2
Kukulkan
Kukulkan
Croaker D
Kukulkan
Level 128
God Stats
38W - 40L
1,567 SR
Queue Stats
139W - 203L
1,323 Elo+
Solo
Chiron
Chiron
VirbizHD
Chiron
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baronbandit
Baron Samedi
14
3 / 1 / 13
8,907
810
6,076
6,556
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 0 / 13
8,464
769
2,735
7,902
5,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
xBleachz
Fenrir
15
12 / 0 / 5
9,888
899
11,790
11,102
6,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,441
676
3,722
8,608
3,066
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Croaker D
Kukulkan
11
0 / 1 / 1
7,052
641
6,838
4,379
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
VirbizHD
Chiron
9
0 / 10 / 1
6,661
606
2,434
11,360
3,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
1
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Baronbandit
Baron Samedi
3
1
13
9.5
L
1
6
0
0.17
L
Kukulkan
Croaker D
Kukulkan
0
1
1
0.5
L
Chiron
VirbizHD
Chiron
0
10
1
0.05
W
2
0
13
8.5
W
Fenrir
xBleachz
Fenrir
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,601
Damage
12,994
25,560
Taken
24,347
14,974
Mitigated
8,599
11,376
Healing
1,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Baronbandit
Baron Samedi
6,076
429
1,565
3,013
6,556
3,008
293
2,961
3,413
33,870
0
L
3,722
899
0
324
8,608
3,066
0
1,989
6,430
0
13,320
L
Kukulkan
Croaker D
Kukulkan
6,838
71
0
0
4,379
1,731
0
741
3,577
27,307
0
L
Chiron
VirbizHD
Chiron
2,434
1,446
45
632
11,360
3,802
0
3,730
7,388
0
7,697
W
2,735
453
0
2,301
7,902
5,291
809
2,334
5,448
0
15,325
W
Fenrir
xBleachz
Fenrir
11,790
4,081
0
4,497
11,102
6,675
452
2,428
8,158
0
27,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,259
Gold Earned
21,154
122
Minions Killed
90
4
Camps Cleared
5
638,749
Distance Traveled
574,663
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,907
810
38
3
2
202,904
3
L
Loki
7,441
676
26
2
1
192,141
0
L
Kukulkan
7,052
641
55
5
4
208,320
5
L
Chiron
6,661
606
9
1
0
174,202
0
W
Nike
8,464
769
43
4
0
197,514
0
W
Fenrir
9,888
899
41
4
2
238,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role