Player Matchup

Janus
Janus
Dido91000
Janus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,482 Elo+
Party 1
Serqet
Serqet
Jmerax
Serqet
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,482 Elo+
Party 1
Ra
Ra
LavaCloud
Ra
Level 145
God Stats
0W - 1L
1,078 SR
Queue Stats
74W - 54L
1,730 Elo+
Party 1
Da Ji
Da Ji
SenpaiZH
Da Ji
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 51L
1,517 Elo+
Party 3
Scylla
Scylla
yescas12 UwU
Scylla
Level 73
God Stats
1W - 2L
1,703 SR
Queue Stats
18W - 17L
1,557 Elo+
Party 3
Team Averages
Level 97
1,456 SR
1,554 Elo+

VS

Team Averages
Level 124
1,543 SR
1,527 Elo+
Susano
Susano
FIubber22
Susano
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 30L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
MythicSol
Zhong Kui
Level 113
God Stats
2W - 0L
1,715 SR
Queue Stats
58W - 57L
1,463 Elo+
Solo
Ravana
Ravana
SuperShafter
Ravana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 41L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
TomasoM
Ne Zha
Level 135
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 88L
1,753 Elo+
Party 2
Guan Yu
Guan Yu
XVegas16X
Guan Yu
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 68L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dido91000
Janus
19
3 / 11 / 13
11,395
633
17,742
19,860
6,123
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Jmerax
Serqet
17
2 / 13 / 13
11,118
618
10,923
23,576
14,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
11 / 5 / 12
15,364
854
27,279
20,302
17,904
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
SenpaiZH
Da Ji
18
7 / 10 / 12
12,218
679
18,319
21,430
20,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Scylla
19
3 / 11 / 11
11,679
649
16,436
18,934
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FIubber22
Susano
19
7 / 8 / 19
12,930
718
12,045
18,996
6,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
MythicSol
Zhong Kui
20
20 / 5 / 18
16,771
932
41,313
31,147
21,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
20
6 / 3 / 34
14,342
797
14,363
18,603
13,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
TomasoM
Ne Zha
20
9 / 7 / 24
12,930
718
23,239
23,050
9,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
XVegas16X
Guan Yu
20
8 / 3 / 22
12,721
707
8,295
30,198
29,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
167
26
Kills
50
50
Deaths
26
61
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Janus
Dido91000
Janus
3
11
13
0.86
W
Susano
FIubber22
Susano
7
8
19
2.06
L
Serqet
Jmerax
Serqet
2
13
13
0.65
L
11
5
12
3.4
W
Zhong Kui
MythicSol
Zhong Kui
20
5
18
5.8
L
Da Ji
SenpaiZH
Da Ji
7
10
12
1.3
W
Ravana
6
3
34
7.67
W
Ne Zha
TomasoM
Ne Zha
9
7
24
3
W
Guan Yu
XVegas16X
Guan Yu
8
3
22
6.33
L
Scylla
3
11
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,699
Damage
99,255
104,102
Taken
121,994
64,866
Mitigated
81,661
23,815
Healing
62,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Dido91000
Janus
17,742
1,717
767
858
19,860
6,123
0
7,131
12,650
32,741
0
W
Susano
FIubber22
Susano
12,045
1,071
969
2,562
18,996
6,905
689
12,715
5,673
0
28,877
L
Serqet
Jmerax
Serqet
10,923
2,484
100
607
23,576
14,708
0
8,698
14,563
0
13,415
L
27,279
1,474
6,786
7,992
20,302
17,904
0
8,315
11,717
68,013
0
W
Zhong Kui
MythicSol
Zhong Kui
41,313
3,186
3,131
18,327
31,147
21,539
3,480
15,421
14,885
78,292
0
L
Da Ji
SenpaiZH
Da Ji
18,319
3,575
1,597
3,350
21,430
20,905
0
7,471
13,428
0
23,707
W
Ravana
14,363
2,654
1,577
4,158
18,603
13,289
679
8,691
9,121
0
23,006
W
Ne Zha
TomasoM
Ne Zha
23,239
3,802
1,814
8,082
23,050
9,990
861
11,548
10,644
0
44,464
W
Guan Yu
XVegas16X
Guan Yu
8,295
666
7,992
14,170
30,198
29,938
997
12,160
17,058
0
22,759
L
Scylla
16,436
1,587
826
932
18,934
5,226
0
9,698
9,107
32,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,774
Gold Earned
69,694
174
Minions Killed
171
0
Camps Cleared
0
1,256,197
Distance Traveled
1,623,301
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,395
633
24
1
0
223,076
0
W
Susano
12,930
718
36
2
0
310,662
0
L
Serqet
11,118
618
8
0
0
251,603
1
L
Ra
15,364
854
93
5
0
305,323
5
W
Zhong Kui
16,771
932
68
4
0
296,134
3
L
Da Ji
12,218
679
8
0
0
234,442
2
W
Ravana
14,342
797
24
1
0
369,249
1
W
Ne Zha
12,930
718
27
2
0
290,914
0
W
Guan Yu
12,721
707
16
1
0
356,342
3
L
Scylla
11,679
649
41
2
0
241,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role