Player Matchup

Arachne
Arachne
ALTOIDS-95
Arachne
Level 128
God Stats
1W - 5L
1,173 SR
Queue Stats
35W - 39L
1,506 Elo+
Party 3
Izanami
Izanami
Brees069
Izanami
Level 77
God Stats
65W - 66L
1,511 SR
Queue Stats
76W - 79L
1,461 Elo+
Party 2
Freya
Freya
Darth_Skidmarkz
Freya
Level 127
God Stats
4W - 2L
1,605 SR
Queue Stats
25W - 24L
1,549 Elo+
Party 3
Ullr
Ullr
UndeadHangedMan
Ullr
Level 125
God Stats
6W - 7L
1,721 SR
Queue Stats
118W - 135L
1,483 Elo+
Party 2
Ganesha
Ganesha
thearker
Ganesha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,458 Elo+
Party 3
Team Averages
Level 113
1,502 SR
1,491 Elo+

VS

Team Averages
Level 100
1,461 SR
1,532 Elo+
Loki
Loki
DECEIVE_X-Zotic
Loki
Level 103
God Stats
7W - 8L
1,500 SR
Queue Stats
145W - 137L
1,625 Elo+
Party 1
Achilles
Achilles
Ricking678
Achilles
Level 65
God Stats
4W - 1L
1,559 SR
Queue Stats
114W - 115L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
YeTa Caticlism
Baron Samedi
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 161L
1,471 Elo+
Party 1
Medusa
Medusa
chh8
Medusa
Level 98
God Stats
2W - 0L
1,520 SR
Queue Stats
8W - 6L
1,504 Elo+
Solo
Eset
Eset
xUpfishx
Eset
Level 146
God Stats
18W - 17L
1,227 SR
Queue Stats
272W - 296L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ALTOIDS-95
Arachne
13
6 / 0 / 0
7,541
628
4,057
7,245
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Brees069
Izanami
11
1 / 2 / 0
6,420
535
3,140
5,858
1,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 1
6,115
510
1,163
6,679
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 3 / 0
6,787
566
4,252
7,321
2,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
thearker
Ganesha
10
0 / 2 / 4
6,183
515
1,772
6,727
3,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,831
569
1,795
4,645
1,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Ricking678
Achilles
11
0 / 4 / 2
6,356
530
3,790
9,050
5,228
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
YeTa Caticlism
Baron Samedi
12
1 / 3 / 1
6,887
574
6,923
7,043
3,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
chh8
Medusa
13
5 / 0 / 0
7,548
629
5,776
6,176
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
11
1 / 2 / 3
6,844
570
4,448
6,724
5,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
9
Kills
9
9
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
ALTOIDS-95
Arachne
6
0
0
6
L
Izanami
Brees069
Izanami
1
2
0
0.5
W
2
0
0
2
L
0
2
1
0.25
W
Achilles
Ricking678
Achilles
0
4
2
0.25
L
2
3
0
0.67
W
Baron Samedi
YeTa Caticlism
Baron Samedi
1
3
1
0.5
W
Medusa
chh8
Medusa
5
0
0
5
L
Ganesha
thearker
Ganesha
0
2
4
1
W
Eset
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,384
Damage
22,732
33,830
Taken
33,638
12,762
Mitigated
16,942
11,056
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ALTOIDS-95
Arachne
4,057
2,446
0
3,815
7,245
2,938
0
2,681
4,431
0
46,126
L
Izanami
Brees069
Izanami
3,140
2,647
0
1,916
5,858
1,576
0
1,229
4,629
0
44,779
W
1,795
252
0
2,556
4,645
1,363
0
0
4,645
0
37,600
L
1,163
444
0
2,255
6,679
2,210
0
4,405
1,999
26,619
0
W
Achilles
Ricking678
Achilles
3,790
999
0
2,533
9,050
5,228
810
564
8,486
0
28,930
L
4,252
592
0
1,476
7,321
2,349
232
0
7,321
0
35,948
W
Baron Samedi
YeTa Caticlism
Baron Samedi
6,923
587
318
2,156
7,043
3,591
54
1,137
5,906
41,333
0
W
Medusa
chh8
Medusa
5,776
2,982
0
2,601
6,176
1,668
136
396
5,780
0
49,842
L
Ganesha
thearker
Ganesha
1,772
162
0
1,594
6,727
3,689
0
2,570
4,079
16,189
0
W
Eset
4,448
683
336
2,937
6,724
5,092
187
838
5,886
26,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,046
Gold Earned
34,466
366
Minions Killed
382
0
Camps Cleared
0
1,078,918
Distance Traveled
1,126,896
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,541
628
97
8
0
244,616
3
L
Izanami
6,420
535
117
10
0
200,714
2
W
Loki
6,831
569
82
7
0
267,371
3
L
Freya
6,115
510
77
6
0
230,133
3
W
Achilles
6,356
530
63
5
0
221,633
0
L
Ullr
6,787
566
74
6
0
189,222
4
W
Baron Samedi
6,887
574
97
8
0
209,019
4
W
Medusa
7,548
629
93
8
0
221,719
8
L
Ganesha
6,183
515
1
0
0
214,233
5
W
Eset
6,844
570
47
4
0
207,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role