Player Matchup

Chaac
Chaac
DappySauce
Chaac
Level 42
God Stats
2W - 0L
1,763 SR
Queue Stats
76W - 95L
1,525 Elo+
Party 1
Anhur
Anhur
MAutomatic
Anhur
Level 27
God Stats
7W - 9L
1,553 SR
Queue Stats
78W - 91L
1,499 Elo+
Party 3
Ne Zha
Ne Zha
Wigzi
Ne Zha
Level 80
God Stats
5W - 2L
1,616 SR
Queue Stats
115W - 104L
1,592 Elo+
Party 1
Chronos
Chronos
WillXOTWOD
Chronos
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 70L
1,499 Elo+
Party 3
Geb
Geb
birdboyzzz
Geb
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,426 Elo+
Party 3
Team Averages
Level 45
1,586 SR
1,508 Elo+

VS

Team Averages
Level 69
1,428 SR
1,490 Elo+
Hun Batz
Hun Batz
AlbatrxZ-
Hun Batz
Level 31
God Stats
3W - 13L
1,185 SR
Queue Stats
168W - 194L
1,244 Elo+
Solo
Nu Wa
Nu Wa
Get Livid
Nu Wa
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
98W - 175L
1,490 Elo+
Party 2
Ymir
Ymir
Hairy420nips
Ymir
Level 121
God Stats
2W - 5L
1,455 SR
Queue Stats
69W - 49L
1,604 Elo+
Party 2
Xbalanque
Xbalanque
Sauce F2
Xbalanque
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
105W - 142L
1,500 Elo+
Party 2
Odin
Odin
master rudolf
Odin
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 225L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
3 / 2 / 1
6,893
627
4,740
7,699
2,971
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anhur
12
7 / 0 / 3
7,364
669
7,170
4,395
1,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Wigzi
Ne Zha
11
4 / 0 / 4
6,791
617
4,035
6,179
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
WillXOTWOD
Chronos
12
7 / 0 / 6
7,664
697
8,322
5,076
1,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 9
6,287
572
3,226
6,889
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlbatrxZ-
Hun Batz
10
1 / 4 / 1
5,776
525
1,745
8,627
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Get Livid
Nu Wa
8
0 / 6 / 1
4,953
450
3,255
7,228
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 4 / 1
4,484
408
2,777
11,307
6,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Sauce F2
Xbalanque
8
1 / 3 / 0
5,191
472
3,837
6,155
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 5 / 1
5,130
466
2,745
8,327
4,062
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
22
Kills
2
3
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AlbatrxZ-
Hun Batz
1
4
1
0.38
W
Chaac
3
2
1
1.75
L
Nu Wa
Get Livid
Nu Wa
0
6
1
0.08
L
0
4
1
0.13
W
Anhur
7
0
3
8.5
L
Xbalanque
Sauce F2
Xbalanque
1
3
0
0.33
W
Ne Zha
Wigzi
Ne Zha
4
0
4
6
W
Chronos
WillXOTWOD
Chronos
7
0
6
10
W
1
1
9
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,493
Damage
14,359
30,238
Taken
41,644
12,356
Mitigated
16,253
11,191
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AlbatrxZ-
Hun Batz
1,745
104
0
1,950
8,627
2,569
0
2,055
6,572
0
28,313
W
Chaac
4,740
1,026
0
2,614
7,699
2,971
0
317
7,315
0
35,981
L
Nu Wa
Get Livid
Nu Wa
3,255
1,136
0
0
7,228
1,910
260
2,132
5,096
19,335
0
L
2,777
661
68
1,582
11,307
6,330
0
3,830
7,477
14,951
0
W
Anhur
7,170
4,582
0
2,467
4,395
1,248
738
695
3,606
0
38,676
L
Xbalanque
Sauce F2
Xbalanque
3,837
2,064
0
1,455
6,155
1,382
0
1,457
4,698
0
22,022
W
Ne Zha
Wigzi
Ne Zha
4,035
1,282
0
2,796
6,179
1,877
168
1,164
4,849
0
26,979
W
Chronos
WillXOTWOD
Chronos
8,322
3,767
0
2,576
5,076
1,918
1,589
1,287
3,663
38,439
5,209
W
3,226
829
0
738
6,889
4,342
54
1,889
4,773
13,262
0
L
2,745
863
0
1,220
8,327
4,062
19
1,071
7,256
0
20,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,999
Gold Earned
25,534
313
Minions Killed
204
0
Camps Cleared
0
1,110,986
Distance Traveled
991,327
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,776
525
57
5
0
229,503
2
W
Chaac
6,893
627
81
7
0
216,552
0
L
Nu Wa
4,953
450
35
3
0
165,496
0
L
Ymir
4,484
408
20
2
0
201,305
3
W
Anhur
7,364
669
87
8
0
205,214
4
L
Xbalanque
5,191
472
47
4
0
200,518
4
W
Ne Zha
6,791
617
52
5
0
239,877
1
W
Chronos
7,664
697
81
7
0
225,071
0
W
Geb
6,287
572
12
1
0
224,272
1
L
Odin
5,130
466
45
4
0
194,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role