Player Matchup

Ymir
Ymir
BestGamer5926
Ymir
Level 25
God Stats
13W - 8L
1,634 SR
Queue Stats
67W - 82L
1,405 Elo+
Party 1
Discordia
Discordia
LunaTheTurtle
Discordia
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
176W - 130L
1,453 Elo+
Party 1
Chernobog
Chernobog
Yndeed
Chernobog
Level 61
God Stats
2W - 1L
1,837 SR
Queue Stats
24W - 21L
1,812 Elo+
Party 1
Team Averages
Level 64
1,657 SR
1,557 Elo+

VS

Team Averages
Level 91
1,568 SR
1,430 Elo+
Sobek
Sobek
Johnny East
Sobek
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 103L
1,319 Elo+
Party 2
Zeus
Zeus
S2WVanishh
Zeus
Level 118
God Stats
2W - 3L
1,703 SR
Queue Stats
5W - 15L
1,264 Elo+
Party 2
Anhur
Anhur
YABOKUSAMA
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 14
8,702
870
2,815
8,891
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
LunaTheTurtle
Discordia
12
2 / 1 / 11
7,368
737
9,163
4,643
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Yndeed
Chernobog
15
14 / 0 / 3
9,575
958
16,261
9,492
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,758
676
3,226
15,744
15,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 8 / 0
6,707
671
9,914
8,895
2,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
10
1 / 5 / 2
6,457
646
4,204
7,704
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
19
Kills
3
3
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
L
0
6
3
0.25
W
Discordia
LunaTheTurtle
Discordia
2
1
11
7.5
L
2
8
0
0.25
L
Anhur
1
5
2
0.4
W
Chernobog
Yndeed
Chernobog
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,239
Damage
17,344
23,026
Taken
32,343
10,456
Mitigated
21,326
7,443
Healing
3,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,815
158
0
2,234
8,891
5,625
97
4,472
4,156
8,802
0
L
3,226
244
381
1,984
15,744
15,978
0
5,195
10,235
8,457
0
W
Discordia
LunaTheTurtle
Discordia
9,163
1,272
0
431
4,643
1,280
0
2,625
1,868
28,012
0
L
9,914
1,944
0
809
8,895
2,637
0
2,542
6,233
23,167
0
L
Anhur
4,204
2,017
0
639
7,704
2,711
0
3,697
3,769
0
13,191
W
Chernobog
Yndeed
Chernobog
16,261
12,145
0
4,778
9,492
3,551
784
5,496
3,606
0
43,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,645
Gold Earned
19,922
129
Minions Killed
71
9
Camps Cleared
1
591,594
Distance Traveled
456,131
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,702
870
9
1
0
194,479
0
L
Sobek
6,758
676
8
1
0
168,507
0
W
Discordia
7,368
737
44
4
5
193,016
2
L
Zeus
6,707
671
32
3
0
133,441
1
L
Anhur
6,457
646
31
3
1
154,183
6
W
Chernobog
9,575
958
76
8
4
204,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role