Player Matchup

Medusa
Medusa
FireLamb6213693
Medusa
Level 123
God Stats
0W - 1L
1,205 SR
Queue Stats
49W - 52L
1,413 Elo+
Party 1
Freya
Freya
Hs lZukaritas z
Freya
Level 29
God Stats
6W - 7L
1,436 SR
Queue Stats
57W - 74L
1,390 Elo+
Party 1
Sun Wukong
Sun Wukong
Ke_rmit
Sun Wukong
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 69L
1,664 Elo+
Solo
Team Averages
Level 93
1,380 SR
1,489 Elo+

VS

Team Averages
Level 105
1,868 SR
1,778 Elo+
Gilgamesh
Gilgamesh
AzCoco-
Gilgamesh
Level 149
God Stats
70W - 11L
2,060 SR
Queue Stats
94W - 21L
1,976 Elo+
Party 2
Kukulkan
Kukulkan
kingdrifit
Kukulkan
Level 18
God Stats
25W - 4L
1,766 SR
Queue Stats
108W - 18L
1,819 Elo+
Party 2
Atlas
Atlas
xMsToxicDevilx
Atlas
Level 149
God Stats
20W - 10L
1,778 SR
Queue Stats
340W - 390L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 2
7,445
677
6,975
10,703
3,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 4 / 3
6,717
611
3,185
8,382
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Ke_rmit
Sun Wukong
11
3 / 4 / 1
7,283
662
8,411
8,912
5,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AzCoco-
Gilgamesh
13
10 / 4 / 4
9,371
852
14,646
13,815
8,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
kingdrifit
Kukulkan
12
1 / 1 / 8
7,943
722
4,307
3,029
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 9
8,725
793
5,169
10,966
12,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
14
14
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AzCoco-
Gilgamesh
10
4
4
3
L
2
6
2
0.5
L
0
4
3
0.38
L
Sun Wukong
Ke_rmit
Sun Wukong
3
4
1
0.88
W
Kukulkan
kingdrifit
Kukulkan
1
1
8
5
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,571
Damage
24,122
27,997
Taken
27,810
11,840
Mitigated
22,357
4,282
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AzCoco-
Gilgamesh
14,646
5,273
0
4,085
13,815
8,810
672
1,726
12,089
0
29,267
L
6,975
3,135
0
405
10,703
3,157
0
4,421
6,070
0
24,717
L
3,185
1,244
0
2,850
8,382
2,988
0
1,539
6,763
9,574
1,562
L
Sun Wukong
Ke_rmit
Sun Wukong
8,411
1,569
334
693
8,912
5,695
0
3,517
5,177
0
21,004
W
Kukulkan
kingdrifit
Kukulkan
4,307
124
0
1
3,029
1,379
372
326
2,703
27,868
0
W
5,169
2,291
565
2,349
10,966
12,168
16
1,360
9,606
16,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,445
Gold Earned
26,039
82
Minions Killed
116
4
Camps Cleared
6
596,769
Distance Traveled
635,728
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,371
852
37
3
4
213,571
3
L
Medusa
7,445
677
50
5
0
191,941
3
L
Freya
6,717
611
18
2
2
184,584
0
L
Sun Wukong
7,283
662
14
1
2
220,244
0
W
Kukulkan
7,943
722
67
6
1
197,824
0
W
Atlas
8,725
793
12
1
1
224,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role