Player Matchup

Cabrakan
Cabrakan
Anderson23
Cabrakan
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,502 Elo+
Solo
Horus
Horus
Cout Edimar
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 84L
1,297 Elo+
Party 1
Zeus
Zeus
Diogeknees
Zeus
Level 114
God Stats
0W - 4L
1,500 SR
Queue Stats
199W - 182L
1,386 Elo+
Solo
Charybdis
Charybdis
Masheal
Charybdis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,643 Elo+
Solo
Kukulkan
Kukulkan
xxwhosthisguyxx
Kukulkan
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 164L
1,297 Elo+
Party 1
Team Averages
Level 99
1,500 SR
1,425 Elo+

VS

Team Averages
Level 83
1,508 SR
1,462 Elo+
Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ADoornob09
Chang'e
Level 64
God Stats
1W - 0L
1,541 SR
Queue Stats
9W - 7L
1,587 Elo+
Party 2
Kali
Kali
HopesNDreams261
Kali
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 137L
1,546 Elo+
Solo
Osiris
Osiris
Jeaningpig
Osiris
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 63L
1,177 Elo+
Solo
Da Ji
Da Ji
hex1313jr
Da Ji
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Anderson23
Cabrakan
13
0 / 7 / 10
7,934
661
5,960
24,191
26,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
0 / 5 / 11
8,369
697
2,722
17,630
20,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
9 / 5 / 4
11,343
945
17,770
11,239
4,212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Masheal
Charybdis
14
3 / 7 / 9
8,635
720
9,199
12,042
3,587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
14
3 / 7 / 7
8,827
736
11,823
11,873
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
15 / 3 / 12
12,071
1,006
37,662
9,924
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
ADoornob09
Chang'e
16
4 / 2 / 17
9,644
804
8,991
11,281
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 4 / 17
8,785
732
4,439
14,516
7,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Jeaningpig
Osiris
15
4 / 1 / 17
10,044
837
7,969
11,956
16,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
hex1313jr
Da Ji
16
8 / 5 / 9
9,924
827
12,825
12,365
5,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
103
15
Kills
31
31
Deaths
15
41
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
15
3
12
7
W
Chang'e
ADoornob09
Chang'e
4
2
17
6.25
L
Cabrakan
Anderson23
Cabrakan
0
7
10
0.71
L
0
5
11
1.1
L
9
5
4
2.2
W
0
4
17
2.13
W
Osiris
Jeaningpig
Osiris
4
1
17
12.5
L
Charybdis
Masheal
Charybdis
3
7
9
1.07
W
Da Ji
hex1313jr
Da Ji
8
5
9
2.5
L
Kukulkan
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,474
Damage
71,886
76,975
Taken
60,042
58,246
Mitigated
36,614
23,350
Healing
31,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
37,662
2,925
1,097
3,367
9,924
3,774
1,697
7,738
2,186
63,907
0
W
Chang'e
ADoornob09
Chang'e
8,991
179
8,618
5,408
11,281
3,975
828
7,820
3,461
23,941
0
L
Cabrakan
Anderson23
Cabrakan
5,960
657
864
4,793
24,191
26,681
0
15,501
8,690
10,963
0
L
2,722
1,244
4,163
4,410
17,630
20,609
21
11,144
6,486
0
7,651
L
17,770
1,720
578
3,074
11,239
4,212
0
5,857
5,382
34,331
0
W
4,439
3,053
618
5,149
14,516
7,759
1,129
7,737
6,779
0
8,088
W
Osiris
Jeaningpig
Osiris
7,969
1,634
1,119
4,204
11,956
16,081
334
5,676
6,280
1,136
12,466
L
Charybdis
Masheal
Charybdis
9,199
3,659
578
2,207
12,042
3,587
174
6,020
6,022
0
14,978
W
Da Ji
hex1313jr
Da Ji
12,825
1,131
660
1,233
12,365
5,025
953
6,582
5,783
0
18,979
L
Kukulkan
11,823
126
906
1,777
11,873
3,157
29
8,736
3,137
23,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,108
Gold Earned
50,468
87
Minions Killed
112
0
Camps Cleared
0
960,177
Distance Traveled
1,166,904
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,071
1,006
47
4
0
215,206
0
W
Chang'e
9,644
804
28
2
0
245,557
0
L
Cabrakan
7,934
661
6
1
0
175,750
0
L
Horus
8,369
697
5
0
0
190,078
0
L
Zeus
11,343
945
38
3
0
193,841
0
W
Kali
8,785
732
8
1
0
191,284
0
W
Osiris
10,044
837
11
1
0
283,196
1
L
Charybdis
8,635
720
16
1
0
188,197
0
W
Da Ji
9,924
827
18
2
0
231,661
0
L
Kukulkan
8,827
736
22
2
0
212,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role