Player Matchup

Discordia
Discordia
Sebhabie
Discordia
Level 86
God Stats
4W - 4L
1,565 SR
Queue Stats
40W - 36L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
SuchCap
Cthulhu
Level 104
God Stats
23W - 14L
1,710 SR
Queue Stats
79W - 76L
1,568 Elo+
Solo
Osiris
Osiris
Umana
Osiris
Level 85
God Stats
3W - 2L
1,716 SR
Queue Stats
28W - 29L
1,589 Elo+
Party 2
Kali
Kali
YeetOnMySkeet
Kali
Level 104
God Stats
22W - 14L
1,437 SR
Queue Stats
225W - 239L
1,618 Elo+
Solo
Izanami
Izanami
shokuchaotic
Izanami
Level 50
God Stats
8W - 7L
1,631 SR
Queue Stats
35W - 39L
1,467 Elo+
Solo
Team Averages
Level 86
1,612 SR
1,561 Elo+

VS

Team Averages
Level 107
1,595 SR
1,554 Elo+
Persephone
Persephone
Ofonix
Persephone
Level 89
God Stats
7W - 7L
1,604 SR
Queue Stats
112W - 107L
1,583 Elo+
Solo
Atlas
Atlas
Sn0wd0ge
Atlas
Level 103
God Stats
13W - 14L
1,481 SR
Queue Stats
83W - 67L
1,597 Elo+
Party 1
Tyr
Tyr
frosty4papajohn
Tyr
Level 111
God Stats
1W - 1L
1,891 SR
Queue Stats
77W - 61L
1,645 Elo+
Party 1
Danzaburou
Danzaburou
spqreagle797
Danzaburou
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 53L
1,645 Elo+
Party 1
Arachne
Arachne
zappapotamus
Arachne
Level 125
God Stats
40W - 21L
1,496 SR
Queue Stats
279W - 262L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Sebhabie
Discordia
14
4 / 3 / 4
8,147
627
7,014
6,885
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SuchCap
Cthulhu
12
1 / 0 / 5
7,086
545
5,606
8,949
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Umana
Osiris
14
2 / 0 / 1
8,239
634
8,534
9,965
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
8 / 2 / 4
8,718
671
8,058
10,247
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
shokuchaotic
Izanami
14
5 / 2 / 0
7,900
608
10,695
9,743
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ofonix
Persephone
11
1 / 8 / 1
6,954
535
5,261
9,887
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Sn0wd0ge
Atlas
10
2 / 1 / 2
5,967
459
6,193
11,343
5,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 0
6,665
513
5,632
11,898
9,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
spqreagle797
Danzaburou
12
2 / 5 / 2
7,295
561
7,067
11,065
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
zappapotamus
Arachne
13
2 / 3 / 1
7,216
555
4,696
11,141
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
20
Kills
7
7
Deaths
21
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
Ofonix
Persephone
1
8
1
0.19
W
Discordia
Sebhabie
Discordia
4
3
4
2
L
Atlas
Sn0wd0ge
Atlas
2
1
2
3
W
Cthulhu
SuchCap
Cthulhu
1
0
5
3.5
W
Osiris
Umana
Osiris
2
0
1
2.5
W
8
2
4
5
L
0
4
0
0
W
Izanami
shokuchaotic
Izanami
5
2
0
2.5
L
Danzaburou
spqreagle797
Danzaburou
2
5
2
0.6
L
Arachne
zappapotamus
Arachne
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,907
Damage
28,849
45,789
Taken
55,334
22,097
Mitigated
23,243
18,513
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Ofonix
Persephone
5,261
0
0
1,530
9,887
2,438
16
6,118
3,761
40,182
0
W
Discordia
Sebhabie
Discordia
7,014
340
0
1,011
6,885
2,372
373
4,412
2,403
45,846
0
L
Atlas
Sn0wd0ge
Atlas
6,193
1,650
232
2,504
11,343
5,596
0
3,086
8,257
17,019
0
W
Cthulhu
SuchCap
Cthulhu
5,606
614
612
2,627
8,949
6,160
0
1,456
7,363
21,511
0
W
Osiris
Umana
Osiris
8,534
3,312
0
4,989
9,965
5,925
728
224
9,709
0
50,148
W
8,058
3,007
0
5,439
10,247
4,826
55
2,957
7,004
0
44,305
L
5,632
1,260
0
4,223
11,898
9,617
0
0
11,898
0
36,360
W
Izanami
shokuchaotic
Izanami
10,695
6,526
0
3,835
9,743
2,814
662
1,791
7,750
0
63,855
L
Danzaburou
spqreagle797
Danzaburou
7,067
2,937
0
4,463
11,065
2,341
0
1,532
9,533
0
46,633
L
Arachne
zappapotamus
Arachne
4,696
3,409
0
2,148
11,141
3,251
22
1,879
9,139
0
51,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,090
Gold Earned
34,097
423
Minions Killed
384
0
Camps Cleared
0
1,360,429
Distance Traveled
1,299,429
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,954
535
85
7
0
219,894
4
W
Discordia
8,147
627
94
7
0
272,966
1
L
Atlas
5,967
459
30
2
0
274,189
6
W
Cthulhu
7,086
545
41
3
0
288,996
3
W
Osiris
8,239
634
108
8
0
265,071
6
W
Kali
8,718
671
66
5
0
296,291
7
L
Tyr
6,665
513
88
7
0
276,443
3
W
Izanami
7,900
608
114
9
0
237,105
1
L
Danzaburou
7,295
561
95
7
0
243,111
2
L
Arachne
7,216
555
86
7
0
285,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role