Player Matchup

Geb
Geb
 
Geb
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
BackHandYou
Baba Yaga
Level 120
God Stats
19W - 20L
1,372 SR
Queue Stats
549W - 541L
1,513 Elo+
Solo
King Arthur
King Arthur
FallenLune
King Arthur
Level 143
God Stats
18W - 18L
1,500 SR
Queue Stats
95W - 107L
1,300 Elo+
Solo
Izanami
Izanami
KingBlightSama
Izanami
Level 126
God Stats
17W - 12L
1,524 SR
Queue Stats
219W - 181L
1,569 Elo+
Party 1
Bastet
Bastet
yuhboi_sup
Bastet
Level 126
God Stats
6W - 7L
1,604 SR
Queue Stats
292W - 297L
1,462 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,469 Elo+

VS

Team Averages
Level 96
1,655 SR
1,556 Elo+
Izanami
Izanami
Jawcy
Izanami
Level 68
God Stats
35W - 23L
1,556 SR
Queue Stats
44W - 32L
1,530 Elo+
Party 2
Jormungandr
Jormungandr
Oodam
Jormungandr
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 27L
1,611 Elo+
Party 2
Ao Kuang
Ao Kuang
StaySnuggin
Ao Kuang
Level 109
God Stats
7W - 4L
1,795 SR
Queue Stats
324W - 313L
1,578 Elo+
Solo
Serqet
Serqet
WillyWomper_
Serqet
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
55W - 47L
1,646 Elo+
Solo
Achilles
Achilles
itz_murdock
Achilles
Level 107
God Stats
2W - 0L
1,707 SR
Queue Stats
117W - 117L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
2 / 2 / 1
4,409
551
3,289
6,617
2,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
BackHandYou
Baba Yaga
7
0 / 3 / 1
4,296
537
3,029
4,142
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
FallenLune
King Arthur
8
1 / 0 / 1
4,586
573
2,411
4,750
2,254
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 3 / 0
4,892
612
3,200
4,759
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bastet
yuhboi_sup
Bastet
4
0 / 0 / 0
3,525
441
0
1,994
403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jawcy
Izanami
8
2 / 0 / 2
4,961
620
1,556
2,957
592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Oodam
Jormungandr
7
2 / 1 / 3
4,919
615
3,690
5,865
3,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
StaySnuggin
Ao Kuang
7
2 / 1 / 0
4,484
561
2,298
4,289
1,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
7
1 / 1 / 2
4,385
548
2,919
4,746
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Achilles
itz_murdock
Achilles
8
1 / 1 / 0
4,720
590
3,224
4,630
3,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
8
8
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
2
1
1.25
L
Baba Yaga
BackHandYou
Baba Yaga
0
3
1
0.17
L
King Arthur
FallenLune
King Arthur
1
0
1
1.5
W
Izanami
Jawcy
Izanami
2
0
2
3
L
1
3
0
0.33
W
Jormungandr
Oodam
Jormungandr
2
1
3
3.5
W
Ao Kuang
StaySnuggin
Ao Kuang
2
1
0
2
W
Serqet
1
1
2
2
W
Achilles
itz_murdock
Achilles
1
1
0
1
L
Bastet
yuhboi_sup
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,929
Damage
13,687
22,262
Taken
22,487
7,146
Mitigated
9,642
7,023
Healing
8,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,289
1,292
0
2,254
6,617
2,224
0
1,563
4,885
7,441
2,375
L
Baba Yaga
BackHandYou
Baba Yaga
3,029
273
0
1,278
4,142
1,251
0
2,360
1,782
19,557
0
L
King Arthur
FallenLune
King Arthur
2,411
332
0
1,320
4,750
2,254
0
754
3,734
0
18,413
W
Izanami
Jawcy
Izanami
1,556
1,437
0
1,769
2,957
592
306
311
2,646
0
26,339
L
3,200
2,501
0
1,212
4,759
1,014
0
949
3,719
0
29,076
W
Jormungandr
Oodam
Jormungandr
3,690
1,166
0
1,642
5,865
3,011
0
1,333
4,434
15,555
0
W
Ao Kuang
StaySnuggin
Ao Kuang
2,298
717
0
2,072
4,289
1,434
0
1,390
2,659
12,484
3,801
W
Serqet
2,919
564
0
1,381
4,746
1,331
0
1,760
2,898
0
16,881
W
Achilles
itz_murdock
Achilles
3,224
958
0
1,456
4,630
3,274
0
623
4,007
0
19,262
L
Bastet
yuhboi_sup
Bastet
0
0
0
959
1,994
403
0
60
1,934
0
6,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,708
Gold Earned
23,469
160
Minions Killed
198
0
Camps Cleared
0
656,614
Distance Traveled
809,214
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,409
551
14
2
0
148,306
2
L
Baba Yaga
4,296
537
33
4
0
162,636
2
L
King Arthur
4,586
573
27
3
0
164,313
2
W
Izanami
4,961
620
55
7
0
160,409
4
L
Izanami
4,892
612
62
8
0
118,522
1
W
Jormungandr
4,919
615
25
3
0
150,584
3
W
Ao Kuang
4,484
561
32
4
0
151,981
3
W
Serqet
4,385
548
37
5
0
190,037
0
W
Achilles
4,720
590
49
6
0
156,203
1
L
Bastet
3,525
441
24
3
0
62,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role