Player Matchup

Medusa
Medusa
 
Medusa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AServiceError
Tiamat
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 187L
1,541 Elo+
Party 1
Sylvanus
Sylvanus
Faffy Waffle o
Sylvanus
Level 147
God Stats
7W - 8L
1,498 SR
Queue Stats
235W - 233L
1,490 Elo+
Party 1
Hercules
Hercules
IcyOmega Kid
Hercules
Level 117
God Stats
13W - 17L
1,401 SR
Queue Stats
255W - 246L
1,498 Elo+
Party 1
Bastet
Bastet
SlimSmoke21
Bastet
Level 117
God Stats
2W - 0L
1,732 SR
Queue Stats
18W - 10L
1,536 Elo+
Party 1
Team Averages
Level 128
1,526 SR
1,513 Elo+

VS

Team Averages
Level 105
1,596 SR
1,565 Elo+
Thor
Thor
KIdMP
Thor
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,762 Elo+
Solo
Apollo
Apollo
Royal-Flesh-
Apollo
Level 131
God Stats
1W - 1L
1,661 SR
Queue Stats
25W - 27L
1,586 Elo+
Solo
Chang'e
Chang'e
SachiMizora
Chang'e
Level 121
God Stats
3W - 5L
1,500 SR
Queue Stats
27W - 30L
1,500 Elo+
Solo
Achilles
Achilles
SquishyLeo
Achilles
Level 77
God Stats
4W - 4L
1,712 SR
Queue Stats
25W - 32L
1,452 Elo+
Solo
Kukulkan
Kukulkan
Turpin_Venandi
Kukulkan
Level 53
God Stats
2W - 5L
1,605 SR
Queue Stats
35W - 40L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
1 / 0 / 7
9,188
766
9,477
7,255
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 4 / 9
9,910
826
14,171
12,214
9,252
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
18
7 / 1 / 10
10,498
875
14,670
11,722
6,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
IcyOmega Kid
Hercules
16
5 / 0 / 11
9,417
785
5,891
12,541
16,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bastet
16
4 / 2 / 4
9,236
770
6,799
11,039
4,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
KIdMP
Thor
15
0 / 7 / 5
8,382
699
7,495
11,475
3,727
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
16
5 / 5 / 1
9,366
781
9,675
13,073
4,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
SachiMizora
Chang'e
14
0 / 4 / 4
7,889
657
7,942
11,589
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SquishyLeo
Achilles
15
1 / 3 / 1
8,524
710
8,031
15,222
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
16
1 / 3 / 2
8,917
743
6,169
7,859
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
22
Kills
7
7
Deaths
22
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
7
4.5
W
5
4
9
2.38
W
Sylvanus
7
1
10
12
W
Hercules
IcyOmega Kid
Hercules
5
0
11
10.5
L
Thor
KIdMP
Thor
0
7
5
0.36
L
Apollo
5
5
1
1.1
L
Chang'e
SachiMizora
Chang'e
0
4
4
0.5
W
Bastet
4
2
4
3
L
Achilles
SquishyLeo
Achilles
1
3
1
0.5
L
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,008
Damage
39,312
54,771
Taken
59,218
40,212
Mitigated
24,054
22,688
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,477
2,272
475
2,328
7,255
2,828
1,645
2,296
4,805
0
44,762
W
14,171
583
98
1,618
12,214
9,252
320
2,583
9,459
42,381
0
W
Sylvanus
14,670
4,286
4,106
6,250
11,722
6,897
1,395
3,635
7,761
37,840
5,815
W
Hercules
IcyOmega Kid
Hercules
5,891
1,844
533
5,822
12,541
16,690
397
3,427
8,798
0
12,976
L
Thor
KIdMP
Thor
7,495
603
0
0
11,475
3,727
0
6,524
4,811
0
25,097
L
Apollo
9,675
5,255
0
1,089
13,073
4,803
0
4,808
8,046
0
33,245
L
Chang'e
SachiMizora
Chang'e
7,942
529
2,256
3,562
11,589
5,173
0
6,072
5,396
21,013
0
W
Bastet
6,799
895
0
1,458
11,039
4,545
29
1,684
9,207
0
26,924
L
Achilles
SquishyLeo
Achilles
8,031
1,903
0
2,044
15,222
7,262
0
7,688
7,421
0
29,354
L
Kukulkan
6,169
195
0
0
7,859
3,089
53
2,537
5,281
29,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,249
Gold Earned
43,078
266
Minions Killed
258
0
Camps Cleared
0
1,357,688
Distance Traveled
1,231,660
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,188
766
72
6
0
262,983
3
W
Tiamat
9,910
826
64
5
0
259,572
1
W
Sylvanus
10,498
875
71
6
0
248,800
2
W
Hercules
9,417
785
17
1
0
273,400
4
L
Thor
8,382
699
44
4
0
232,656
2
L
Apollo
9,366
781
43
4
0
251,462
3
L
Chang'e
7,889
657
46
4
0
250,443
4
W
Bastet
9,236
770
42
4
0
312,933
2
L
Achilles
8,524
710
53
4
0
253,304
2
L
Kukulkan
8,917
743
72
6
0
243,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role