Player Matchup

Geb
Geb
Gold IV
 
Geb
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
ATLKEL20
Tsukuyomi
Bronze III
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 145L
1,401 MMR
Solo
Da Ji
Da Ji
Silver II
NickelbackLover
Da Ji
Silver II
Level 63
God Stats
1W - 4L
1,713 SR
Queue Stats
109W - 99L
1,521 MMR
Party 2
Merlin
Merlin
Silver II
bobby22713
Merlin
Silver II
Level 126
God Stats
0W - 2L
1,143 SR
Queue Stats
144W - 138L
1,273 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
dnanreg
Hou Yi
Gold IV
Level 159
God Stats
2W - 2L
1,350 SR
Queue Stats
63W - 60L
1,401 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,441 SR
1,420 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,698 SR
1,397 MMR
Achilles
Achilles
Silver I
IG7_-Pelaaa-_o
Achilles
Silver I
Level 126
God Stats
4W - 4L
1,520 SR
Queue Stats
85W - 98L
1,396 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
LoopyGourmand
Morgan Le Fay
Silver II
Level 121
God Stats
7W - 7L
1,885 SR
Queue Stats
34W - 44L
1,412 MMR
Party 1
Chiron
Chiron
Silver II
Misalunachan
Chiron
Silver II
Level 126
God Stats
5W - 10L
1,746 SR
Queue Stats
49W - 50L
1,363 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Reset_Perriwo17
Cabrakan
Gold IV
Level 160
God Stats
31W - 22L
1,839 SR
Queue Stats
478W - 477L
1,407 MMR
Solo
Sobek
Sobek
Bronze III
Shadiestlk675
Sobek
Bronze III
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
62W - 55L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 5 / 6
9,929
414
9,791
19,596
21,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tsukuyomi
ATLKEL20
Tsukuyomi
17
3 / 11 / 3
10,943
456
13,652
21,224
6,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 5 / 0
11,490
479
10,594
18,571
13,663
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
bobby22713
Merlin
16
1 / 10 / 2
10,243
427
8,420
13,333
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
dnanreg
Hou Yi
20
5 / 7 / 2
13,391
558
21,012
21,778
6,143
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ArachneCliodhnaThothChaac

VS

Bans
MulanFenrirLokiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
3 / 6 / 13
12,506
521
7,381
22,912
25,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
LoopyGourmand
Morgan Le Fay
20
11 / 1 / 16
14,801
617
23,300
14,656
6,380
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
20
7 / 5 / 10
14,464
603
15,308
22,396
8,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
20
11 / 3 / 14
15,157
632
18,498
21,203
14,851
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
6 / 0 / 19
13,721
572
8,742
26,402
41,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
110
14
Kills
38
38
Deaths
15
13
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
5
6
0.6
L
Tsukuyomi
ATLKEL20
Tsukuyomi
3
11
3
0.41
W
Achilles
3
6
13
1.58
W
Morgan Le Fay
LoopyGourmand
Morgan Le Fay
11
1
16
19
W
Chiron
7
5
10
2.4
L
5
5
0
1
W
Cabrakan
11
3
14
6
W
6
0
19
15.5
L
Merlin
bobby22713
Merlin
1
10
2
0.2
L
Hou Yi
dnanreg
Hou Yi
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,469
Damage
73,229
94,502
Taken
107,569
52,710
Mitigated
95,813
14,208
Healing
40,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,791
723
486
2,122
19,596
21,435
0
10,986
8,481
29,946
0
L
Tsukuyomi
ATLKEL20
Tsukuyomi
13,652
1,671
0
3,279
21,224
6,733
0
12,470
8,619
0
76,255
W
Achilles
7,381
1,852
0
6,909
22,912
25,157
867
3,836
19,076
0
62,526
W
Morgan Le Fay
LoopyGourmand
Morgan Le Fay
23,300
1,643
446
4,716
14,656
6,380
2,440
5,220
9,436
117,502
0
W
Chiron
15,308
6,431
2,612
8,111
22,396
8,081
4,399
4,644
17,736
0
124,338
L
10,594
2,139
0
2,533
18,571
13,663
135
8,743
9,504
153
70,141
W
Cabrakan
18,498
2,369
0
6,571
21,203
14,851
1,227
2,901
18,302
108,053
0
W
8,742
847
1,099
10,132
26,402
41,344
921
5,850
20,552
34,032
7,273
L
Merlin
bobby22713
Merlin
8,420
468
0
125
13,333
4,736
249
9,152
4,104
75,750
0
L
Hou Yi
dnanreg
Hou Yi
21,012
10,029
0
5,663
21,778
6,143
0
8,322
13,456
0
109,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,996
Gold Earned
70,649
572
Minions Killed
615
0
Camps Cleared
0
1,975,566
Distance Traveled
2,327,155
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,929
414
30
1
0
381,647
4
L
Tsukuyomi
10,943
456
109
5
0
424,656
0
W
Achilles
12,506
521
89
4
0
449,078
12
W
Morgan Le Fay
14,801
617
154
6
0
500,755
4
W
Chiron
14,464
603
170
7
0
421,338
1
L
Da Ji
11,490
479
126
5
0
394,625
2
W
Cabrakan
15,157
632
148
6
0
449,344
3
W
Sobek
13,721
572
54
2
0
506,640
2
L
Merlin
10,243
427
132
6
0
389,286
7
L
Hou Yi
13,391
558
175
7
0
385,352
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role