Player Matchup

Tiamat
Tiamat
Bruvll
Tiamat
Level 82
God Stats
17W - 30L
1,194 SR
Queue Stats
101W - 139L
1,286 Elo+
Party 1
Jormungandr
Jormungandr
EggEggEggEgg704
Jormungandr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,319 Elo+
Party 1
Neith
Neith
aceheart21
Neith
Level 5
God Stats
3W - 6L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Team Averages
Level 55
1,398 SR
1,368 Elo+

VS

Team Averages
Level 31
1,515 SR
1,077 Elo+
Freya
Freya
ComatoseBtw
Freya
Level 29
God Stats
6W - 13L
1,266 SR
Queue Stats
29W - 59L
1,157 Elo+
Party 2
Chaac
Chaac
Havelman2312
Chaac
Level 48
God Stats
1W - 5L
1,683 SR
Queue Stats
5W - 30L
910 Elo+
Party 2
Amaterasu
Amaterasu
ShadowNinja1800
Amaterasu
Level 17
God Stats
1W - 0L
1,595 SR
Queue Stats
1W - 5L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bruvll
Tiamat
16
3 / 4 / 4
11,342
630
23,574
12,472
7,840
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
EggEggEggEgg704
Jormungandr
16
4 / 8 / 4
11,347
630
20,123
21,407
20,490
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
13
1 / 4 / 3
10,171
565
8,398
9,324
2,782
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 9
12,796
711
18,506
19,195
6,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
8 / 3 / 7
12,783
710
14,792
27,112
25,860
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
ShadowNinja1800
Amaterasu
15
2 / 2 / 7
11,321
629
4,635
20,917
15,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
16
16
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bruvll
Tiamat
3
4
4
1.25
W
6
4
9
2.63
L
Jormungandr
EggEggEggEgg704
Jormungandr
4
8
4
0.75
W
8
3
7
3.83
W
Amaterasu
ShadowNinja1800
Amaterasu
2
2
7
2.75
L
Neith
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,095
Damage
37,933
43,203
Taken
67,224
31,112
Mitigated
48,493
3,819
Healing
30,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bruvll
Tiamat
23,574
729
166
2,104
12,472
7,840
0
2,962
9,351
48,507
0
W
18,506
6,363
963
10,448
19,195
6,872
977
12,883
6,312
60,243
0
L
Jormungandr
EggEggEggEgg704
Jormungandr
20,123
5,160
132
828
21,407
20,490
0
10,680
10,393
48,225
0
W
14,792
1,862
0
13,722
27,112
25,860
392
19,075
8,037
0
56,247
W
Amaterasu
ShadowNinja1800
Amaterasu
4,635
2,187
0
5,587
20,917
15,761
1,144
12,982
7,935
0
21,861
L
Neith
8,398
1,701
0
589
9,324
2,782
0
4,968
4,295
0
13,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,860
Gold Earned
36,900
132
Minions Killed
162
2
Camps Cleared
7
862,449
Distance Traveled
980,588
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,342
630
64
4
1
311,701
0
W
Freya
12,796
711
70
4
4
297,128
0
L
Jormungandr
11,347
630
53
3
0
255,374
1
W
Chaac
12,783
710
62
3
3
340,974
0
W
Amaterasu
11,321
629
30
2
0
342,486
1
L
Neith
10,171
565
15
1
1
295,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role