Player Matchup

Nike
Nike
Gold IV
IWillAlwaysThrow
Nike
Gold IV
Level 155
God Stats
4W - 6L
1,500 SR
Queue Stats
269W - 278L
1,386 MMR
Solo
Ganesha
Ganesha
Gold V
JustEdging
Ganesha
Gold V
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
125W - 117L
1,354 MMR
Party 1
Izanami
Izanami
Gold V
MrjBean
Izanami
Gold V
Level 102
God Stats
101W - 60L
1,793 SR
Queue Stats
864W - 876L
1,425 MMR
Solo
Kukulkan
Kukulkan
Silver V
PREDITA011
Kukulkan
Silver V
Level 83
God Stats
10W - 8L
1,288 SR
Queue Stats
185W - 207L
1,050 MMR
Solo
Loki
Loki
Gold IV
SirEdgington
Loki
Gold IV
Level 156
God Stats
12W - 9L
1,720 SR
Queue Stats
117W - 99L
1,491 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,560 SR
1,341 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,441 SR
1,346 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
Esotu
Mulan
Bronze III
Level 122
God Stats
0W - 2L
1,444 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
GorillaGalaxy
Danzaburou
Gold IV
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,492 MMR
Solo
Nemesis
Nemesis
Gold V
SlyceANDyce
Nemesis
Gold V
Level 108
God Stats
5W - 3L
1,263 SR
Queue Stats
175W - 191L
1,468 MMR
Solo
Chang'e
Chang'e
Silver V
Tristonian
Chang'e
Silver V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 208L
771 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 13
12,249
533
12,981
18,234
21,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Ganesha
JustEdging
Ganesha
18
0 / 0 / 21
12,409
540
8,754
19,543
26,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
MrjBean
Izanami
20
15 / 0 / 3
15,231
662
26,756
15,815
7,366
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
PREDITA011
Kukulkan
18
4 / 2 / 5
12,709
553
17,975
12,583
5,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 4 / 10
13,653
594
17,945
18,447
7,991
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
KaliSolCliodhnaAh Muzen Cab

VS

Bans
GebThothBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
3 / 6 / 1
9,790
426
10,952
25,978
24,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
Esotu
Mulan
17
6 / 6 / 0
11,672
507
18,105
28,755
20,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
GorillaGalaxy
Danzaburou
20
1 / 3 / 1
12,257
533
8,421
14,455
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
SlyceANDyce
Nemesis
17
1 / 6 / 4
10,548
459
8,354
19,928
6,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
Tristonian
Chang'e
15
0 / 7 / 3
9,584
417
9,573
19,750
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
20
28
Kills
11
11
Deaths
28
52
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
6
1
0.58
L
Mulan
Esotu
Mulan
6
6
0
1
L
Danzaburou
GorillaGalaxy
Danzaburou
1
3
1
0.5
W
1
5
13
1.5
W
Ganesha
JustEdging
Ganesha
0
0
21
10.5
W
Izanami
MrjBean
Izanami
15
0
3
16.5
W
Kukulkan
PREDITA011
Kukulkan
4
2
5
3.25
W
8
4
10
3.25
L
Nemesis
SlyceANDyce
Nemesis
1
6
4
0.5
L
Chang'e
Tristonian
Chang'e
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,411
Damage
55,405
84,622
Taken
108,866
68,786
Mitigated
61,754
26,819
Healing
30,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
10,952
151
297
5,560
25,978
24,216
0
9,351
16,043
33,132
0
L
Mulan
Esotu
Mulan
18,105
2,351
0
10,072
28,755
20,775
0
6,960
20,717
3,790
68,723
L
Danzaburou
GorillaGalaxy
Danzaburou
8,421
3,349
0
5,761
14,455
4,575
0
1,930
12,439
0
111,177
W
12,981
1,081
0
3,874
18,234
21,773
0
2,782
14,543
0
65,503
W
Ganesha
JustEdging
Ganesha
8,754
490
740
5,115
19,543
26,442
0
5,106
14,033
30,779
0
W
Izanami
MrjBean
Izanami
26,756
17,914
0
8,134
15,815
7,366
4,555
2,974
12,643
0
160,245
W
Kukulkan
PREDITA011
Kukulkan
17,975
889
0
1,980
12,583
5,214
1,117
6,311
6,100
82,145
0
W
17,945
6,170
0
6,976
18,447
7,991
1,514
4,970
12,978
0
124,086
L
Nemesis
SlyceANDyce
Nemesis
8,354
2,800
0
2,520
19,928
6,895
0
1,764
17,997
0
73,974
L
Chang'e
Tristonian
Chang'e
9,573
44
1,056
5,307
19,750
5,293
438
5,885
13,448
58,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,251
Gold Earned
53,851
708
Minions Killed
620
0
Camps Cleared
0
2,341,138
Distance Traveled
2,062,483
41
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,790
426
52
2
0
421,597
6
L
Mulan
11,672
507
120
5
0
390,703
5
L
Danzaburou
12,257
533
205
9
0
402,973
5
W
Nike
12,249
533
111
5
0
419,422
7
W
Ganesha
12,409
540
6
0
0
521,703
15
W
Izanami
15,231
662
265
12
0
470,748
6
W
Kukulkan
12,709
553
156
7
0
454,481
8
W
Loki
13,653
594
170
7
0
474,784
5
L
Nemesis
10,548
459
117
5
0
453,161
9
L
Chang'e
9,584
417
126
5
0
394,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role