Player Matchup

Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
EvolvedWolf12
Anubis
Level 47
God Stats
2W - 2L
1,513 SR
Queue Stats
67W - 80L
1,771 Elo+
Party 1
Bacchus
Bacchus
Gutsy Martyr
Bacchus
Level 124
God Stats
41W - 45L
1,349 SR
Queue Stats
109W - 121L
1,371 Elo+
Solo
Osiris
Osiris
sadnes1
Osiris
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,519 Elo+
Party 4
Team Averages
Level 85
1,473 SR
1,532 Elo+

VS

Team Averages
Level 96
1,399 SR
1,362 Elo+
Kumbhakarna
Kumbhakarna
And_Gurp_Jelly
Kumbhakarna
Level 93
God Stats
0W - 2L
1,257 SR
Queue Stats
66W - 81L
1,455 Elo+
Party 2
Hades
Hades
BeastlyGorilla
Hades
Level 60
God Stats
0W - 2L
1,443 SR
Queue Stats
1W - 4L
1,145 Elo+
Party 3
Thanatos
Thanatos
FFwarrior
Thanatos
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 3
Izanami
Izanami
Peenut_Booter
Izanami
Level 129
God Stats
70W - 66L
1,333 SR
Queue Stats
117W - 123L
1,465 Elo+
Party 2
Ymir
Ymir
XDestinedxFateX
Ymir
Level 115
God Stats
4W - 4L
1,463 SR
Queue Stats
50W - 52L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
9 / 2 / 2
7,336
611
8,987
6,350
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
 
Gilgamesh
11
1 / 0 / 5
6,314
526
3,569
8,315
3,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 2 / 4
6,512
543
5,204
5,646
2,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Gutsy Martyr
Bacchus
10
3 / 3 / 9
6,720
560
3,878
6,459
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
sadnes1
Osiris
10
1 / 4 / 3
5,442
454
2,434
7,587
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
And_Gurp_Jelly
Kumbhakarna
9
0 / 6 / 4
5,838
487
2,139
10,396
4,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 1
5,399
450
535
5,533
1,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
FFwarrior
Thanatos
10
2 / 1 / 0
6,045
504
2,001
5,803
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
11
5 / 6 / 0
7,033
586
7,790
8,216
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 1 / 1
7,174
598
4,031
5,889
5,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
10
11
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
2
5
W
Gilgamesh
 
Gilgamesh
1
0
5
3.5
L
Kumbhakarna
And_Gurp_Jelly
Kumbhakarna
0
6
4
0.33
L
0
2
1
0.25
W
2
2
4
2
L
Thanatos
FFwarrior
Thanatos
2
1
0
2
W
Bacchus
Gutsy Martyr
Bacchus
3
3
9
2.5
L
Izanami
5
6
0
0.83
L
3
1
1
3.5
W
Osiris
sadnes1
Osiris
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,072
Damage
16,496
34,357
Taken
35,837
16,423
Mitigated
15,326
7,142
Healing
10,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,987
4,333
0
1,528
6,350
1,658
0
715
5,635
0
40,437
W
Gilgamesh
 
Gilgamesh
3,569
878
45
1,395
8,315
3,912
0
530
7,785
0
35,279
L
Kumbhakarna
And_Gurp_Jelly
Kumbhakarna
2,139
317
241
1,032
10,396
4,929
322
3,204
7,192
7,782
0
L
535
114
0
849
5,533
1,711
470
1,713
3,820
17,186
0
W
5,204
217
0
1,624
5,646
2,535
433
733
4,913
34,822
0
L
Thanatos
FFwarrior
Thanatos
2,001
138
0
4,920
5,803
1,605
676
1,142
4,661
0
22,469
W
Bacchus
Gutsy Martyr
Bacchus
3,878
453
80
1,079
6,459
4,165
0
719
5,740
10,334
0
L
Izanami
7,790
6,023
348
1,499
8,216
1,790
1,791
2,292
5,924
0
44,110
L
4,031
1,110
41
2,041
5,889
5,291
182
731
5,158
36,982
0
W
Osiris
sadnes1
Osiris
2,434
567
19
1,372
7,587
4,153
216
4,008
3,579
0
17,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,324
Gold Earned
31,489
242
Minions Killed
274
0
Camps Cleared
0
1,124,132
Distance Traveled
1,073,073
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,336
611
65
5
0
196,009
5
W
Gilgamesh
6,314
526
65
5
0
260,427
1
L
Kumbhakarna
5,838
487
14
1
0
214,504
6
L
Hades
5,399
450
34
3
0
213,053
0
W
Anubis
6,512
543
61
5
0
216,217
0
L
Thanatos
6,045
504
62
5
0
254,163
4
W
Bacchus
6,720
560
11
1
0
232,125
5
L
Izanami
7,033
586
86
7
0
199,634
2
L
Ymir
7,174
598
78
7
0
191,719
6
W
Osiris
5,442
454
40
3
0
219,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role