Player Matchup

Thoth
Thoth
 
Thoth
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Pinecone69
Thor
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 104L
1,628 Elo+
Party 2
Hou Yi
Hou Yi
kafaya1
Hou Yi
Level 127
God Stats
29W - 38L
1,308 SR
Queue Stats
1,369W - 1,459L
1,486 Elo+
Solo
Osiris
Osiris
lawndestructor
Osiris
Level 68
God Stats
7W - 2L
1,632 SR
Queue Stats
105W - 76L
1,568 Elo+
Party 2
Team Averages
Level 86
1,488 SR
1,536 Elo+

VS

Team Averages
Level 111
1,598 SR
1,447 Elo+
Charybdis
Charybdis
CriticsNA
Charybdis
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 44L
1,406 Elo+
Solo
Achilles
Achilles
Fishyblop
Achilles
Level 145
God Stats
0W - 1L
1,942 SR
Queue Stats
141W - 133L
1,465 Elo+
Party 1
Bacchus
Bacchus
ReyVaughan
Bacchus
Level 127
God Stats
17W - 13L
1,500 SR
Queue Stats
435W - 506L
1,475 Elo+
Party 3
Chang'e
Chang'e
SiempreHigh
Chang'e
Level 130
God Stats
15W - 16L
1,453 SR
Queue Stats
89W - 115L
1,435 Elo+
Party 3
Bastet
Bastet
itsmisterdaylin
Bastet
Level 102
God Stats
1W - 3L
1,594 SR
Queue Stats
17W - 18L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
8 / 0 / 0
6,983
698
11,101
2,193
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
 
Cthulhu
9
0 / 2 / 3
5,517
552
2,848
7,425
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 4
6,429
643
2,792
6,961
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
kafaya1
Hou Yi
10
2 / 1 / 0
5,764
576
3,105
6,004
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 1
6,675
668
4,613
7,162
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CriticsNA
Charybdis
9
1 / 2 / 0
5,412
541
4,291
5,800
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Fishyblop
Achilles
10
2 / 3 / 0
5,554
555
5,283
9,125
6,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
ReyVaughan
Bacchus
8
0 / 0 / 3
5,213
521
2,072
7,091
4,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
SiempreHigh
Chang'e
7
0 / 5 / 1
4,637
464
848
6,775
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 1
5,324
532
4,514
8,036
1,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
14
Kills
5
5
Deaths
14
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
0
0
8
W
Cthulhu
 
Cthulhu
0
2
3
0.75
L
Charybdis
CriticsNA
Charybdis
1
2
0
0.5
L
Achilles
Fishyblop
Achilles
2
3
0
0.67
W
1
0
4
3
L
Bacchus
ReyVaughan
Bacchus
0
0
3
1.5
L
Chang'e
SiempreHigh
Chang'e
0
5
1
0.1
L
2
4
1
0.63
W
Hou Yi
kafaya1
Hou Yi
2
1
0
2
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,459
Damage
17,008
29,745
Taken
36,827
12,610
Mitigated
14,379
12,729
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,101
40
0
354
2,193
634
0
225
1,950
35,554
0
W
Cthulhu
 
Cthulhu
2,848
439
198
2,428
7,425
3,502
310
947
6,478
13,308
0
L
Charybdis
CriticsNA
Charybdis
4,291
3,043
0
2,563
5,800
1,364
0
1,312
4,488
0
31,377
L
Achilles
Fishyblop
Achilles
5,283
1,896
10
3,790
9,125
6,234
0
0
9,125
0
24,646
W
2,792
404
0
3,410
6,961
2,295
0
91
6,782
0
34,281
L
Bacchus
ReyVaughan
Bacchus
2,072
377
92
2,031
7,091
4,000
0
4,272
2,819
10,952
0
L
Chang'e
SiempreHigh
Chang'e
848
139
220
1,995
6,775
1,138
0
4,652
2,123
16,746
0
L
4,514
1,006
0
1,374
8,036
1,643
33
3,713
4,323
0
27,947
W
Hou Yi
kafaya1
Hou Yi
3,105
1,169
0
2,905
6,004
1,520
444
1,461
4,501
0
29,216
W
4,613
1,947
0
3,434
7,162
4,659
0
108
6,595
0
33,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,368
Gold Earned
26,140
291
Minions Killed
224
0
Camps Cleared
0
1,028,274
Distance Traveled
1,005,011
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,983
698
63
6
0
229,699
1
W
Cthulhu
5,517
552
27
3
0
209,515
0
L
Charybdis
5,412
541
62
6
0
177,573
3
L
Achilles
5,554
555
56
6
0
200,039
1
W
Thor
6,429
643
74
7
0
209,081
1
L
Bacchus
5,213
521
14
1
0
213,414
3
L
Chang'e
4,637
464
39
4
0
189,705
1
L
Bastet
5,324
532
53
5
0
224,280
0
W
Hou Yi
5,764
576
54
5
0
173,203
4
W
Osiris
6,675
668
73
7
0
206,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role