Player Matchup

Osiris
Osiris
Kirby9987
Osiris
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
56W - 65L
1,525 Elo+
Party 1
Anubis
Anubis
Rest_Were_Taken
Anubis
Level 94
God Stats
4W - 6L
1,883 SR
Queue Stats
185W - 228L
1,434 Elo+
Party 1
Awilix
Awilix
SirSuccsAlot
Awilix
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 306L
1,406 Elo+
Party 1
Chronos
Chronos
sllimshady1738
Chronos
Level 102
God Stats
4W - 3L
1,467 SR
Queue Stats
199W - 206L
1,653 Elo+
Party 1
Horus
Horus
twinzombiekiller
Horus
Level 101
God Stats
4W - 9L
1,088 SR
Queue Stats
137W - 180L
1,513 Elo+
Party 1
Team Averages
Level 85
1,488 SR
1,506 Elo+

VS

Team Averages
Level 33
1,496 SR
1,523 Elo+
Kali
Kali
Desii-Murga
Kali
Level 15
God Stats
10W - 8L
1,682 SR
Queue Stats
11W - 12L
1,581 Elo+
Party 3
Athena
Athena
EC_Flaminguito
Athena
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
53W - 71L
1,550 Elo+
Solo
Neith
Neith
OgAnimosity
Neith
Level 36
God Stats
2W - 4L
1,296 SR
Queue Stats
53W - 94L
1,389 Elo+
Party 2
Chang'e
Chang'e
XxKkaShBoIixX
Chang'e
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 190L
1,595 Elo+
Party 3
Bakasura
Bakasura
ohso_geeked
Bakasura
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kirby9987
Osiris
16
7 / 2 / 3
9,990
588
12,973
14,349
10,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 3 / 9
9,065
533
8,886
8,408
3,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
13
2 / 3 / 6
8,376
493
4,689
12,810
4,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 1 / 6
10,347
609
11,482
8,558
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
10 / 2 / 10
9,201
541
6,609
10,237
10,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 2
9,032
531
6,375
13,494
3,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 3
6,694
394
4,625
12,720
7,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 6 / 2
7,648
450
4,848
11,286
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
11
2 / 5 / 3
7,245
426
8,080
11,916
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
ohso_geeked
Bakasura
8
0 / 12 / 0
5,697
335
2,153
11,298
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
28
Kills
10
11
Deaths
29
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
2
2
3.5
L
1
4
3
0.63
W
Osiris
Kirby9987
Osiris
7
2
3
4.25
L
1
6
2
0.33
W
2
3
9
2.17
W
Awilix
2
3
6
1.67
L
Chang'e
2
5
3
0.7
L
Bakasura
ohso_geeked
Bakasura
0
12
0
0
W
7
1
6
10
W
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,639
Damage
26,081
54,362
Taken
60,714
33,568
Mitigated
20,867
22,335
Healing
12,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,375
2,834
0
2,694
13,494
3,982
0
3,071
10,383
0
43,484
L
4,625
902
143
2,208
12,720
7,800
20
1,394
11,326
20,270
0
W
Osiris
Kirby9987
Osiris
12,973
5,067
166
4,935
14,349
10,794
582
2,974
10,940
0
69,637
L
4,848
2,325
0
2,701
11,286
3,006
0
6,111
4,849
0
40,597
W
8,886
548
0
4,369
8,408
3,943
493
3,785
4,220
54,990
0
W
Awilix
4,689
1,592
0
4,579
12,810
4,852
400
2,280
10,446
0
46,413
L
Chang'e
8,080
1,061
655
3,650
11,916
3,226
384
4,753
7,163
33,847
0
L
Bakasura
ohso_geeked
Bakasura
2,153
1,525
0
389
11,298
2,853
0
4,595
6,625
0
16,590
W
11,482
5,727
0
1,026
8,558
3,148
4,425
304
7,975
80,160
0
W
6,609
2,812
2,481
4,779
10,237
10,831
510
2,168
7,831
0
15,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,979
Gold Earned
36,316
466
Minions Killed
263
0
Camps Cleared
0
1,662,169
Distance Traveled
1,493,963
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,032
531
71
4
0
379,493
2
L
Athena
6,694
394
40
2
0
277,002
1
W
Osiris
9,990
588
113
7
0
318,033
2
L
Neith
7,648
450
64
4
0
257,272
0
W
Anubis
9,065
533
110
6
0
291,424
4
W
Awilix
8,376
493
82
5
0
373,133
1
L
Chang'e
7,245
426
61
4
0
293,967
5
L
Bakasura
5,697
335
27
2
0
286,229
0
W
Chronos
10,347
609
133
8
0
327,846
0
W
Horus
9,201
541
28
2
0
351,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role