Player Matchup

Tyr
Tyr
GodRapist
Tyr
Level 106
God Stats
10W - 13L
1,567 SR
Queue Stats
145W - 128L
1,587 Elo+
Party 3
Neith
Neith
UriBuri17
Neith
Level 27
God Stats
11W - 9L
1,633 SR
Queue Stats
22W - 27L
1,497 Elo+
Party 3
Zeus
Zeus
axeemil
Zeus
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 9L
1,211 Elo+
Solo
Thor
Thor
danillo2603
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,573 Elo+
Party 1
Sun Wukong
Sun Wukong
durajua
Sun Wukong
Level 38
God Stats
0W - 1L
1,762 SR
Queue Stats
2W - 3L
1,573 Elo+
Party 1
Team Averages
Level 46
1,592 SR
1,488 Elo+

VS

Team Averages
Level 68
1,642 SR
1,523 Elo+
Kukulkan
Kukulkan
Kirthuno
Kukulkan
Level 29
God Stats
1W - 2L
1,831 SR
Queue Stats
57W - 43L
1,565 Elo+
Party 2
Ao Kuang
Ao Kuang
shaderacnid5
Ao Kuang
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 64L
1,498 Elo+
Party 2
Xbalanque
Xbalanque
tommyf153
Xbalanque
Level 89
God Stats
6W - 3L
1,706 SR
Queue Stats
55W - 53L
1,423 Elo+
Solo
Horus
Horus
ultimatedragon11
Horus
Level 87
God Stats
12W - 8L
1,587 SR
Queue Stats
54W - 59L
1,527 Elo+
Party 2
Yemoja
Yemoja
yaiyubeesturbed
Yemoja
Level 24
God Stats
36W - 25L
1,588 SR
Queue Stats
49W - 40L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,817
490
8,461
13,311
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
UriBuri17
Neith
14
1 / 2 / 1
8,343
464
3,541
8,935
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
axeemil
Zeus
15
2 / 4 / 3
9,163
509
9,208
8,856
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 6 / 3
8,571
476
6,020
13,967
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
durajua
Sun Wukong
14
1 / 2 / 1
8,435
469
4,525
8,788
5,049
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kirthuno
Kukulkan
15
5 / 3 / 6
9,950
553
11,223
10,045
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
shaderacnid5
Ao Kuang
18
6 / 1 / 6
11,238
624
9,344
13,459
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
tommyf153
Xbalanque
18
2 / 2 / 4
10,631
591
6,034
9,877
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 3 / 3
9,934
552
7,578
14,697
12,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 0 / 5
8,770
487
3,875
7,337
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
9
Kills
16
16
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Kukulkan
Kirthuno
Kukulkan
5
3
6
2.67
L
Neith
UriBuri17
Neith
1
2
1
0.75
L
Zeus
axeemil
Zeus
2
4
3
0.88
L
2
6
3
0.58
L
Sun Wukong
durajua
Sun Wukong
1
2
1
0.75
W
Ao Kuang
shaderacnid5
Ao Kuang
6
1
6
9
W
Xbalanque
tommyf153
Xbalanque
2
2
4
2
W
3
3
3
1.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,755
Damage
38,054
53,857
Taken
55,415
23,744
Mitigated
33,316
14,668
Healing
24,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,461
629
0
3,972
13,311
7,975
0
6,456
6,593
6,692
25,136
W
Kukulkan
Kirthuno
Kukulkan
11,223
2,286
94
2,092
10,045
4,401
699
4,841
5,204
51,390
0
L
Neith
UriBuri17
Neith
3,541
1,063
0
4,202
8,935
2,921
0
3,051
5,761
0
51,455
L
Zeus
axeemil
Zeus
9,208
1,045
0
500
8,856
2,902
0
6,415
2,205
51,185
0
L
6,020
2,249
0
3,654
13,967
4,897
0
4,597
9,074
0
56,151
L
Sun Wukong
durajua
Sun Wukong
4,525
603
0
2,340
8,788
5,049
1,335
2,575
5,837
0
46,403
W
Ao Kuang
shaderacnid5
Ao Kuang
9,344
2,419
0
8,150
13,459
5,373
0
2,142
11,317
71,360
0
W
Xbalanque
tommyf153
Xbalanque
6,034
3,260
2
4,725
9,877
3,483
1,280
747
8,800
0
97,353
W
7,578
3,412
352
4,585
14,697
12,113
917
1,742
12,955
0
56,873
W
3,875
567
2,799
1,440
7,337
7,946
719
1,828
5,509
14,759
3,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,329
Gold Earned
50,523
432
Minions Killed
514
0
Camps Cleared
0
1,693,950
Distance Traveled
1,761,764
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,817
490
41
2
0
366,197
6
W
Kukulkan
9,950
553
92
5
0
325,342
6
L
Neith
8,343
464
108
6
0
320,727
5
L
Zeus
9,163
509
106
6
0
304,780
4
L
Thor
8,571
476
95
5
0
356,579
5
L
Sun Wukong
8,435
469
82
5
0
345,667
4
W
Ao Kuang
11,238
624
123
7
0
391,295
0
W
Xbalanque
10,631
591
170
9
0
328,963
6
W
Horus
9,934
552
102
6
0
353,285
0
W
Yemoja
8,770
487
27
2
0
362,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role