Player Matchup

Charybdis
Charybdis
Hokage_Roman
Charybdis
Level 76
God Stats
4W - 7L
1,233 SR
Queue Stats
13W - 16L
1,173 Elo+
Party 2
Terra
Terra
Thecomfyone
Terra
Level 63
God Stats
9W - 7L
1,148 SR
Queue Stats
18W - 23L
1,195 Elo+
Party 2
Hel
Hel
ThreadyGraph52
Hel
Level 125
God Stats
11W - 12L
1,324 SR
Queue Stats
70W - 64L
1,363 Elo+
Solo
King Arthur
King Arthur
Vroth3r
King Arthur
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
13W - 15L
1,195 Elo+
Party 2
Nike
Nike
dakota62
Nike
Level 62
God Stats
11W - 7L
1,584 SR
Queue Stats
76W - 76L
1,421 Elo+
Solo
Team Averages
Level 66
1,358 SR
1,269 Elo+

VS

Team Averages
Level 44
1,349 SR
1,357 Elo+
Fenrir
Fenrir
Dedbiecake
Fenrir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 42L
1,180 Elo+
Solo
Neith
Neith
GretchnWieners
Neith
Level 40
God Stats
4W - 10L
1,195 SR
Queue Stats
38W - 50L
1,368 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
McClan666
Ah Muzen Cab
Level 53
God Stats
9W - 11L
1,229 SR
Queue Stats
71W - 86L
1,399 Elo+
Party 1
Zeus
Zeus
Thesbus
Zeus
Level 40
God Stats
14W - 13L
1,519 SR
Queue Stats
43W - 72L
1,392 Elo+
Solo
Camazotz
Camazotz
ThurmanatorX
Camazotz
Level 47
God Stats
1W - 1L
1,300 SR
Queue Stats
13W - 21L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hokage_Roman
Charybdis
20
8 / 4 / 8
19,130
1,125
27,390
31,052
11,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 5 / 14
18,104
1,065
13,261
54,281
53,312
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
6 / 12 / 8
17,817
1,048
30,653
33,349
12,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Vroth3r
King Arthur
20
6 / 6 / 8
18,183
1,070
24,927
47,197
63,532
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nike
20
0 / 6 / 11
15,972
940
5,732
27,065
11,047
Team 1 Tickets

0

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dedbiecake
Fenrir
20
7 / 8 / 18
17,816
1,048
33,789
28,947
23,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 2 / 25
17,334
1,020
36,291
23,046
8,863
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
McClan666
Ah Muzen Cab
20
16 / 8 / 13
21,180
1,246
57,264
21,689
8,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
Thesbus
Zeus
20
8 / 2 / 16
18,609
1,095
53,129
19,272
6,340
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Camazotz
ThurmanatorX
Camazotz
20
2 / 3 / 7
16,506
971
2,092
16,892
5,330

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
112
23
Kills
33
33
Deaths
23
49
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dedbiecake
Fenrir
7
8
18
2
W
0
2
25
6.25
L
Charybdis
Hokage_Roman
Charybdis
8
4
8
3
W
Ah Muzen Cab
McClan666
Ah Muzen Cab
16
8
13
2.81
L
3
5
14
2
W
Zeus
Thesbus
Zeus
8
2
16
8
L
6
12
8
0.83
W
Camazotz
ThurmanatorX
Camazotz
2
3
7
1.83
L
King Arthur
Vroth3r
King Arthur
6
6
8
1.67
L
Nike
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,963
Damage
182,565
192,944
Taken
109,846
151,887
Mitigated
52,570
47,650
Healing
20,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dedbiecake
Fenrir
33,789
7,157
0
1,551
28,947
23,279
0
11,561
17,200
1,565
44,983
W
36,291
22,447
0
7,069
23,046
8,863
0
8,513
14,243
0
81,563
L
Charybdis
Hokage_Roman
Charybdis
27,390
12,655
0
3,333
31,052
11,355
0
8,255
22,797
0
85,494
W
Ah Muzen Cab
McClan666
Ah Muzen Cab
57,264
33,330
0
3,478
21,689
8,758
0
8,833
12,591
0
93,096
L
13,261
3,213
6,368
16,940
54,281
53,312
0
14,865
39,416
31,839
0
W
Zeus
Thesbus
Zeus
53,129
3,207
648
5,007
19,272
6,340
0
7,789
11,305
80,570
0
L
30,653
1,449
5,614
8,290
33,349
12,641
0
8,773
24,576
57,148
0
W
Camazotz
ThurmanatorX
Camazotz
2,092
193
0
2,784
16,892
5,330
0
6,559
10,204
0
19,626
L
King Arthur
Vroth3r
King Arthur
24,927
1,684
0
7,035
47,197
63,532
0
11,766
35,431
389
43,109
L
Nike
5,732
202
0
70
27,065
11,047
0
9,895
17,170
0
19,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,206
Gold Earned
91,445
324
Minions Killed
301
6
Camps Cleared
11
1,551,657
Distance Traveled
1,469,709
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,816
1,048
29
2
3
304,491
0
W
Neith
17,334
1,020
101
6
0
298,113
0
L
Charybdis
19,130
1,125
144
8
3
293,707
0
W
Ah Muzen Cab
21,180
1,246
67
4
8
267,518
3
L
Terra
18,104
1,065
44
3
2
321,257
0
W
Zeus
18,609
1,095
69
4
0
279,750
1
L
Hel
17,817
1,048
67
4
0
297,850
1
W
Camazotz
16,506
971
35
2
0
319,837
0
L
King Arthur
18,183
1,070
39
2
0
314,522
0
L
Nike
15,972
940
30
2
1
324,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role