Player Matchup

Yemoja
Yemoja
AsanagiYoshiwara
Yemoja
Level 3
God Stats
4W - 9L
1,500 SR
Queue Stats
6W - 11L
1,297 Elo+
Solo
Izanami
Izanami
DenverRekiog
Izanami
Level 8
God Stats
2W - 5L
1,360 SR
Queue Stats
3W - 10L
1,339 Elo+
Solo
Ra
Ra
TEFAIA
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,398 Elo+
Party 2
Awilix
Awilix
WHYoTFoUoLYING
Awilix
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,641 Elo+
Solo
Poseidon
Poseidon
tefoio
Poseidon
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,459 Elo+
Party 2
Team Averages
Level 16
1,472 SR
1,427 Elo+

VS

Team Averages
Level 79
1,525 SR
1,594 Elo+
Mulan
Mulan
Alluakbar35
Mulan
Level 47
God Stats
3W - 4L
1,362 SR
Queue Stats
26W - 29L
1,596 Elo+
Party 1
Fenrir
Fenrir
CzarBlueGem
Fenrir
Level 106
God Stats
4W - 1L
1,689 SR
Queue Stats
23W - 19L
1,630 Elo+
Party 1
Ra
Ra
MomSexer420
Ra
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 15L
1,629 Elo+
Party 1
Medusa
Medusa
SD Crusade4480
Medusa
Level 15
God Stats
6W - 1L
1,572 SR
Queue Stats
11W - 9L
1,445 Elo+
Solo
The Morrigan
The Morrigan
TurkishTundra
The Morrigan
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 37L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
6,555
819
3,088
6,347
4,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
DenverRekiog
Izanami
10
0 / 5 / 1
5,783
723
1,651
6,776
2,625
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ra
12
1 / 6 / 0
6,208
776
2,049
6,035
2,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,278
660
560
2,495
751
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
tefoio
Poseidon
11
0 / 6 / 2
5,992
749
4,033
6,138
2,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 9
7,038
880
3,203
5,959
4,657
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
14
5 / 1 / 14
8,072
1,009
4,216
7,332
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 11
7,159
895
3,187
4,025
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 0 / 4
8,166
1,021
5,583
3,443
1,344
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
TurkishTundra
The Morrigan
15
5 / 0 / 10
7,782
973
6,943
3,272
1,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
2
Kills
23
23
Deaths
3
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
1
3
2
0.67
W
Fenrir
5
1
14
12
L
Izanami
DenverRekiog
Izanami
0
5
1
0.1
W
2
1
11
7.5
W
7
0
4
9
L
Ra
1
6
0
0.17
W
The Morrigan
TurkishTundra
The Morrigan
5
0
10
10
L
0
3
1
0.17
L
Poseidon
tefoio
Poseidon
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,381
Damage
23,132
27,791
Taken
24,031
12,186
Mitigated
14,659
2,288
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,203
380
0
500
5,959
4,657
250
2,281
3,678
0
8,900
L
3,088
607
172
1,021
6,347
4,310
0
1,810
4,537
16,127
0
W
Fenrir
4,216
1,269
0
3,631
7,332
5,600
513
1,850
5,482
0
13,655
L
Izanami
DenverRekiog
Izanami
1,651
1,103
112
492
6,776
2,625
0
2,224
4,552
0
15,568
W
3,187
211
1,015
1,487
4,025
1,631
642
2,368
1,657
23,662
0
W
5,583
2,511
0
131
3,443
1,344
1,953
1,299
2,144
0
29,055
L
Ra
2,049
182
16
222
6,035
2,325
0
2,076
3,959
11,138
0
W
The Morrigan
TurkishTundra
The Morrigan
6,943
1,311
0
1,323
3,272
1,427
952
1,372
1,900
24,109
3,442
L
560
254
11
38
2,495
751
0
903
1,592
0
1,299
L
Poseidon
tefoio
Poseidon
4,033
866
45
159
6,138
2,175
0
1,890
4,248
14,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,816
Gold Earned
38,217
99
Minions Killed
198
0
Camps Cleared
0
522,822
Distance Traveled
874,628
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,038
880
16
2
0
186,597
0
L
Yemoja
6,555
819
17
2
0
123,338
4
W
Fenrir
8,072
1,009
12
2
0
176,505
1
L
Izanami
5,783
723
29
4
0
83,649
0
W
Ra
7,159
895
54
7
0
157,999
1
W
Medusa
8,166
1,021
62
8
0
175,045
0
L
Ra
6,208
776
24
3
0
138,302
2
W
The Morrigan
7,782
973
54
7
0
178,482
2
L
Awilix
5,278
660
2
0
0
49,833
0
L
Poseidon
5,992
749
27
3
0
127,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role