Player Matchup

Fafnir
Fafnir
AntisocialXE
Fafnir
Level 48
God Stats
3W - 1L
1,565 SR
Queue Stats
25W - 24L
1,531 Elo+
Party 1
Chaac
Chaac
GetCyockAht
Chaac
Level 85
God Stats
1W - 2L
1,301 SR
Queue Stats
50W - 42L
1,558 Elo+
Party 1
Loki
Loki
GhXsty77
Loki
Level 60
God Stats
7W - 7L
1,590 SR
Queue Stats
75W - 116L
1,397 Elo+
Solo
Medusa
Medusa
H4ZE1303
Medusa
Level 25
God Stats
25W - 26L
1,484 SR
Queue Stats
35W - 42L
1,516 Elo+
Solo
Zeus
Zeus
SPCCWBYS_1312
Zeus
Level 155
God Stats
4W - 4L
1,410 SR
Queue Stats
151W - 176L
1,614 Elo+
Solo
Team Averages
Level 75
1,470 SR
1,523 Elo+

VS

Team Averages
Level 73
1,631 SR
1,580 Elo+
Ares
Ares
EatingOut
Ares
Level 109
God Stats
7W - 4L
1,500 SR
Queue Stats
259W - 273L
1,580 Elo+
Solo
Vulcan
Vulcan
IVIAYHAIVI
Vulcan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,384 Elo+
Solo
Olorun
Olorun
LiveWhisper
Olorun
Level 38
God Stats
8W - 5L
1,824 SR
Queue Stats
119W - 169L
1,599 Elo+
Solo
Neith
Neith
NicKlaus8449
Neith
Level 4
God Stats
2W - 1L
1,832 SR
Queue Stats
16W - 27L
1,814 Elo+
Solo
Loki
Loki
Tw01337
Loki
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
170W - 208L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 0 / 14
8,524
775
5,166
8,590
9,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

16
3 / 1 / 14
9,154
832
9,924
11,162
6,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Loki
15
9 / 1 / 6
8,988
817
9,095
7,037
2,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
H4ZE1303
Medusa
16
5 / 5 / 4
8,915
810
10,099
11,441
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
10 / 1 / 8
9,881
898
17,745
8,252
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 6 / 5
8,291
754
8,102
17,796
14,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
IVIAYHAIVI
Vulcan
13
0 / 3 / 4
7,420
675
10,586
8,596
3,031
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
15
6 / 8 / 0
9,087
826
7,105
13,330
3,935
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 2
7,286
662
4,015
10,709
3,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Loki
Tw01337
Loki
14
1 / 5 / 2
7,817
711
6,597
10,439
3,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
29
Kills
8
8
Deaths
30
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
0
14
9
L
Ares
1
6
5
0.58
W
3
1
14
10
W
Loki
9
1
6
12
W
Medusa
H4ZE1303
Medusa
5
5
4
1.4
L
Vulcan
IVIAYHAIVI
Vulcan
0
3
4
0.67
L
Olorun
6
8
0
0.75
L
0
8
2
0.13
W
10
1
8
14
L
Loki
Tw01337
Loki
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,029
Damage
36,405
46,482
Taken
60,870
25,862
Mitigated
28,308
12,739
Healing
5,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,166
1,616
351
2,061
8,590
9,424
180
4,382
4,208
17,503
0
L
Ares
8,102
996
0
2,336
17,796
14,189
0
6,227
11,369
15,921
0
W
9,924
2,469
481
4,685
11,162
6,687
642
6,102
5,060
0
34,665
W
Loki
9,095
3,740
0
278
7,037
2,575
304
4,418
2,619
0
13,704
W
Medusa
H4ZE1303
Medusa
10,099
4,488
0
2,637
11,441
4,197
906
5,955
5,486
0
36,571
L
Vulcan
IVIAYHAIVI
Vulcan
10,586
5,323
0
385
8,596
3,031
0
4,630
3,966
26,674
0
L
Olorun
7,105
3,939
245
1,488
13,330
3,935
336
4,435
7,716
20,311
0
L
4,015
874
0
371
10,709
3,748
0
2,914
7,771
0
17,174
W
17,745
857
0
2,246
8,252
2,979
388
4,936
3,316
46,588
0
L
Loki
Tw01337
Loki
6,597
2,027
0
439
10,439
3,405
0
4,214
6,061
0
21,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,462
Gold Earned
39,901
219
Minions Killed
158
0
Camps Cleared
0
1,149,307
Distance Traveled
1,049,438
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,524
775
22
2
0
208,106
1
L
Ares
8,291
754
12
1
0
220,754
1
W
Chaac
9,154
832
48
4
0
245,404
2
W
Loki
8,988
817
13
1
0
240,048
0
W
Medusa
8,915
810
57
5
0
216,922
1
L
Vulcan
7,420
675
43
4
0
234,346
3
L
Olorun
9,087
826
37
3
0
190,134
3
L
Neith
7,286
662
39
4
0
179,329
3
W
Zeus
9,881
898
79
7
0
238,827
2
L
Loki
7,817
711
27
2
0
224,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role