Player Matchup

Kukulkan
Kukulkan
AlexBromaximus
Kukulkan
Level 29
God Stats
2W - 1L
1,817 SR
Queue Stats
5W - 2L
1,802 Elo+
Party 2
Medusa
Medusa
D-Boy11
Medusa
Level 45
God Stats
14W - 25L
1,500 SR
Queue Stats
50W - 71L
1,414 Elo+
Party 1
Mercury
Mercury
ElGuta
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,802 Elo+
Party 2
Amaterasu
Amaterasu
Mtil
Amaterasu
Level 49
God Stats
0W - 1L
1,766 SR
Queue Stats
60W - 88L
1,480 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bo_selecta96
Kumbhakarna
Level 77
God Stats
3W - 5L
1,500 SR
Queue Stats
50W - 67L
1,445 Elo+
Party 1
Team Averages
Level 54
1,617 SR
1,588 Elo+

VS

Team Averages
Level 46
1,532 SR
1,711 Elo+
Ravana
Ravana
BahonkerDonkers
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 3
Hou Yi
Hou Yi
QuoteTM
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,706 Elo+
Party 3
Ymir
Ymir
emooli
Ymir
Level 59
God Stats
4W - 5L
1,632 SR
Queue Stats
187W - 107L
1,838 Elo+
Party 4
Hel
Hel
kwellll
Hel
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ѕamuel
Guan Yu
Level 29
God Stats
3W - 2L
1,528 SR
Queue Stats
35W - 6L
1,806 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
3 / 8 / 6
11,986
666
28,970
17,192
5,443
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
D-Boy11
Medusa
17
0 / 10 / 8
11,109
617
14,589
22,005
7,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
ElGuta
Mercury
20
9 / 8 / 5
15,184
844
25,945
19,685
9,177
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Mtil
Amaterasu
19
4 / 11 / 4
12,184
677
17,464
33,080
18,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
bo_selecta96
Kumbhakarna
16
0 / 10 / 6
11,169
621
8,045
33,247
36,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 20
14,745
819
20,645
18,868
15,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hou Yi
QuoteTM
Hou Yi
20
9 / 5 / 21
13,908
773
26,635
24,671
13,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
emooli
Ymir
20
5 / 2 / 28
14,360
798
10,954
23,613
35,326
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hel
20
5 / 1 / 21
13,384
744
11,558
22,268
16,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Ѕamuel
Guan Yu
20
16 / 3 / 22
15,535
863
38,493
35,988
47,023
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
159
16
Kills
47
47
Deaths
16
29
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
8
6
0.75
W
12
5
20
4.4
L
Medusa
D-Boy11
Medusa
0
10
8
0.4
L
Mercury
ElGuta
Mercury
9
8
5
1.44
L
Amaterasu
Mtil
Amaterasu
4
11
4
0.55
W
Hou Yi
QuoteTM
Hou Yi
9
5
21
3.9
L
Kumbhakarna
bo_selecta96
Kumbhakarna
0
10
6
0.3
W
Ymir
emooli
Ymir
5
2
28
9.5
W
Hel
5
1
21
15.5
W
Guan Yu
Ѕamuel
Guan Yu
16
3
22
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,013
Damage
108,285
125,209
Taken
125,408
77,081
Mitigated
127,613
12,271
Healing
62,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
28,970
2,543
0
276
17,192
5,443
24
2,867
14,238
58,010
0
W
20,645
4,890
0
5,209
18,868
15,817
0
4,732
14,136
0
59,905
L
Medusa
D-Boy11
Medusa
14,589
7,580
85
3,798
22,005
7,278
0
4,641
17,234
0
42,793
L
Mercury
ElGuta
Mercury
25,945
14,480
0
813
19,685
9,177
0
4,580
15,014
0
53,879
L
Amaterasu
Mtil
Amaterasu
17,464
6,056
564
2,323
33,080
18,318
0
4,153
28,747
0
42,240
W
Hou Yi
QuoteTM
Hou Yi
26,635
15,997
0
4,741
24,671
13,113
4,792
5,822
18,849
0
65,131
L
Kumbhakarna
bo_selecta96
Kumbhakarna
8,045
1,212
265
4,147
33,247
36,865
0
6,175
26,995
12,831
0
W
Ymir
emooli
Ymir
10,954
801
5,949
5,895
23,613
35,326
781
10,687
12,926
25,330
0
W
Hel
11,558
836
14,286
12,880
22,268
16,334
904
8,490
13,778
42,042
0
W
Guan Yu
Ѕamuel
Guan Yu
38,493
6,838
4,157
9,017
35,988
47,023
1,150
7,284
28,704
0
79,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,632
Gold Earned
71,932
211
Minions Killed
319
0
Camps Cleared
0
1,675,442
Distance Traveled
1,896,871
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,986
666
61
3
0
304,928
3
W
Ravana
14,745
819
78
4
0
360,199
1
L
Medusa
11,109
617
34
2
0
292,072
0
L
Mercury
15,184
844
66
4
0
394,926
0
L
Amaterasu
12,184
677
40
2
0
347,821
0
W
Hou Yi
13,908
773
60
3
0
348,298
1
L
Kumbhakarna
11,169
621
10
1
0
335,695
0
W
Ymir
14,360
798
32
2
0
361,126
1
W
Hel
13,384
744
58
3
0
401,913
4
W
Guan Yu
15,535
863
91
5
0
425,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role