Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
scaryboy15
Morgan Le Fay
Level 144
God Stats
1W - 0L
1,715 SR
Queue Stats
5W - 31L
1,042 Elo+
Solo
Team Averages
Level 138
1,572 SR
1,347 Elo+

VS

Team Averages
Level 77
1,495 SR
1,628 Elo+
Thoth
Thoth
FaTaLwasap
Thoth
Level 96
God Stats
38W - 22L
1,721 SR
Queue Stats
118W - 114L
1,830 Elo+
Solo
Gilgamesh
Gilgamesh
IArthasI-
Gilgamesh
Level 28
God Stats
2W - 2L
1,478 SR
Queue Stats
7W - 9L
1,527 Elo+
Party 2
Mercury
Mercury
IIKingsIayer
Mercury
Level 106
God Stats
2W - 4L
1,287 SR
Queue Stats
7W - 9L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 2 / 5
8,436
844
6,156
10,525
5,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
 
Chiron
14
3 / 2 / 7
8,222
822
5,403
6,961
2,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
scaryboy15
Morgan Le Fay
12
3 / 1 / 6
7,814
781
5,857
4,752
1,446
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
12
3 / 2 / 2
7,475
748
8,479
5,141
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
IArthasI-
Gilgamesh
9
0 / 5 / 2
6,076
608
2,995
7,306
3,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
IIKingsIayer
Mercury
11
1 / 5 / 3
6,628
663
1,664
6,949
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
4
5
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
5
4.25
W
Chiron
 
Chiron
3
2
7
3.25
L
Thoth
3
2
2
2
L
Gilgamesh
IArthasI-
Gilgamesh
0
5
2
0.2
L
Mercury
IIKingsIayer
Mercury
1
5
3
0.5
W
Morgan Le Fay
scaryboy15
Morgan Le Fay
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,416
Damage
13,138
22,238
Taken
19,396
9,306
Mitigated
7,419
7,663
Healing
2,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,156
820
0
3,104
10,525
5,758
507
4,200
5,845
0
16,781
W
Chiron
 
Chiron
5,403
1,418
678
2,620
6,961
2,102
1,071
2,064
4,575
0
37,352
L
Thoth
8,479
252
0
1,207
5,141
1,531
0
783
4,302
30,250
0
L
Gilgamesh
IArthasI-
Gilgamesh
2,995
613
0
662
7,306
3,870
0
3,107
4,108
0
8,143
L
Mercury
IIKingsIayer
Mercury
1,664
437
0
927
6,949
2,018
0
2,165
4,667
0
8,856
W
Morgan Le Fay
scaryboy15
Morgan Le Fay
5,857
602
0
1,261
4,752
1,446
687
1,748
2,721
20,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,472
Gold Earned
20,179
124
Minions Killed
100
8
Camps Cleared
2
596,597
Distance Traveled
568,541
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,436
844
24
2
3
197,410
6
W
Chiron
8,222
822
77
8
4
184,167
4
L
Thoth
7,475
748
62
6
0
196,216
7
L
Gilgamesh
6,076
608
19
2
1
171,851
1
L
Mercury
6,628
663
19
2
1
200,474
2
W
Morgan Le Fay
7,814
781
23
2
1
215,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role