Player Matchup

Arachne
Arachne
BigFootSlangingD
Arachne
Level 68
God Stats
4W - 3L
1,708 SR
Queue Stats
300W - 284L
1,547 Elo+
Solo
Apollo
Apollo
EvilMidget33
Apollo
Level 143
God Stats
7W - 3L
1,754 SR
Queue Stats
226W - 207L
1,585 Elo+
Party 1
Sol
Sol
SkilledUndead
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 44L
1,596 Elo+
Party 1
Erlang Shen
Erlang Shen
silentshadow12
Erlang Shen
Level 106
God Stats
11W - 7L
1,694 SR
Queue Stats
112W - 93L
1,651 Elo+
Solo
Odin
Odin
vSpoookii
Odin
Level 108
God Stats
8W - 9L
1,556 SR
Queue Stats
225W - 203L
1,575 Elo+
Party 1
Team Averages
Level 107
1,642 SR
1,591 Elo+

VS

Team Averages
Level 103
1,611 SR
1,450 Elo+
Thanatos
Thanatos
DrugDealingPuma
Thanatos
Level 60
God Stats
8W - 6L
1,826 SR
Queue Stats
154W - 162L
1,602 Elo+
Solo
Olorun
Olorun
Fishyblop
Olorun
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 133L
1,499 Elo+
Party 2
Terra
Terra
JNTristan
Terra
Level 142
God Stats
3W - 1L
1,253 SR
Queue Stats
24W - 13L
1,313 Elo+
Solo
Osiris
Osiris
Rextummy751
Osiris
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,366 Elo+
Solo
Artemis
Artemis
itsmisterdaylin
Artemis
Level 102
God Stats
1W - 2L
1,977 SR
Queue Stats
17W - 18L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 8
12,674
667
22,114
16,150
8,933
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
15
1 / 7 / 6
9,278
488
5,073
15,539
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 3 / 4
10,797
568
11,312
12,069
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
silentshadow12
Erlang Shen
17
3 / 4 / 4
10,476
551
13,156
17,562
17,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odin
17
3 / 4 / 16
10,423
549
13,089
15,024
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 7 / 0
9,485
499
10,562
16,369
6,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Fishyblop
Olorun
13
0 / 6 / 2
8,077
425
8,159
15,631
5,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
JNTristan
Terra
13
2 / 5 / 8
8,787
462
7,422
17,466
18,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
17
4 / 5 / 0
10,369
546
11,698
22,979
18,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 5 / 2
10,758
566
15,202
13,205
4,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
28
Kills
18
18
Deaths
28
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
16
0
8
20
L
Thanatos
5
7
0
0.71
W
Apollo
1
7
6
0.57
L
Olorun
Fishyblop
Olorun
0
6
2
0.17
L
Terra
JNTristan
Terra
2
5
8
1.2
L
Osiris
4
5
0
0.8
W
5
3
4
2.33
L
7
5
2
1.6
W
Erlang Shen
silentshadow12
Erlang Shen
3
4
4
1.25
W
Odin
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,744
Damage
53,043
76,344
Taken
85,650
45,064
Mitigated
53,957
30,337
Healing
32,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,114
12,789
0
7,809
16,150
8,933
0
4,748
11,202
0
93,944
L
Thanatos
10,562
2,565
0
9,122
16,369
6,357
0
3,127
13,094
0
60,340
W
Apollo
5,073
2,564
0
4,226
15,539
4,100
0
1,869
13,670
0
59,993
L
Olorun
Fishyblop
Olorun
8,159
3,869
395
6,155
15,631
5,252
0
4,940
10,391
57,789
0
L
Terra
JNTristan
Terra
7,422
1,722
767
4,006
17,466
18,922
0
3,243
13,912
30,613
0
L
Osiris
11,698
5,239
0
7,442
22,979
18,708
0
0
22,806
0
70,796
W
11,312
4,778
0
6,306
12,069
4,162
768
5,263
6,806
65,044
0
L
15,202
8,496
0
4,697
13,205
4,718
442
2
12,984
0
88,981
W
Erlang Shen
silentshadow12
Erlang Shen
13,156
7,428
169
8,022
17,562
17,707
187
175
17,387
0
67,065
W
Odin
13,089
3,102
655
3,150
15,024
10,162
29
3,526
11,056
0
47,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,648
Gold Earned
47,476
543
Minions Killed
536
0
Camps Cleared
0
1,962,706
Distance Traveled
1,715,811
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,674
667
126
7
0
453,093
4
L
Thanatos
9,485
499
99
5
0
376,098
2
W
Apollo
9,278
488
104
5
0
350,194
5
L
Olorun
8,077
425
113
6
0
323,751
5
L
Terra
8,787
462
46
2
0
400,857
6
L
Osiris
10,369
546
136
7
0
299,013
4
W
Sol
10,797
568
118
6
0
363,235
1
L
Artemis
10,758
566
142
7
0
316,092
0
W
Erlang Shen
10,476
551
123
6
0
387,094
2
W
Odin
10,423
549
72
4
0
409,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role