Player Matchup

Vamana
Vamana
Gold III
CodyLightfoot
Vamana
Gold III
Level 127
God Stats
13W - 19L
1,619 SR
Queue Stats
127W - 134L
1,716 MMR
Solo
Mulan
Mulan
Silver I
Pugology
Mulan
Silver I
Level 134
God Stats
6W - 4L
1,558 SR
Queue Stats
41W - 23L
1,638 MMR
Party 3
Charybdis
Charybdis
Gold II
Vamphixx
Charybdis
Gold II
Level 155
God Stats
40W - 35L
1,663 SR
Queue Stats
86W - 76L
1,798 MMR
Party 3
Agni
Agni
Platinum III
l Shut em Down
Agni
Platinum III
Level 160
God Stats
75W - 66L
1,552 SR
Queue Stats
619W - 633L
1,696 MMR
Solo
Cabrakan
Cabrakan
Gold II
temp-602051
Cabrakan
Gold II
Level 152
God Stats
17W - 9L
1,753 SR
Queue Stats
39W - 29L
1,716 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,629 SR
1,713 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,584 SR
1,627 MMR
Jormungandr
Jormungandr
Platinum IV
 
Jormungandr
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Platinum III
 
Geb
Platinum III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver I
ColossalSweat
Bacchus
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 56L
1,721 MMR
Party 1
Medusa
Medusa
Gold I
SevenSoulzBR
Medusa
Gold I
Level 149
God Stats
3W - 4L
1,920 SR
Queue Stats
96W - 110L
1,693 MMR
Solo
Thoth
Thoth
Silver I
skelly7
Thoth
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,721 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 2
9,201
575
7,225
13,560
13,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
Pugology
Mulan
13
2 / 0 / 3
7,876
492
6,789
8,705
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Vamphixx
Charybdis
16
3 / 1 / 0
9,003
563
4,833
10,358
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 1
8,977
561
3,884
6,697
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
temp-602051
Cabrakan
16
5 / 0 / 3
9,225
577
8,448
9,761
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
CernunnosAtlasKaliCliodhna

VS

Bans
LokiBastetGilgameshArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
0 / 2 / 0
8,005
500
9,818
11,549
11,083
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Geb
 
Geb
11
0 / 0 / 1
7,137
446
3,952
7,931
6,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
10
0 / 1 / 0
6,180
386
5,252
11,275
5,823
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
13
1 / 3 / 0
7,225
452
3,002
6,511
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thoth
skelly7
Thoth
12
1 / 6 / 0
6,911
432
3,898
8,812
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
L
Geb
 
Geb
0
0
1
0.5
W
1
0
2
2
L
Bacchus
0
1
0
0
W
Mulan
Pugology
Mulan
2
0
3
3.5
L
Medusa
1
3
0
0.33
W
Charybdis
Vamphixx
Charybdis
3
1
0
3
W
1
1
1
1.5
L
Thoth
skelly7
Thoth
1
6
0
0.17
W
Cabrakan
temp-602051
Cabrakan
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,179
Damage
25,922
49,081
Taken
46,078
35,315
Mitigated
27,417
27,634
Healing
15,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,818
2,907
11
5,274
11,549
11,083
10
1,520
9,222
63,459
0
L
Geb
 
Geb
3,952
308
361
3,221
7,931
6,033
0
985
6,824
22,377
0
W
7,225
2,248
0
8,789
13,560
13,735
480
9,272
4,288
0
59,813
L
Bacchus
5,252
1,048
0
4,369
11,275
5,823
0
3,571
7,572
38,745
0
W
Mulan
Pugology
Mulan
6,789
684
247
4,854
8,705
9,397
99
4,979
3,726
0
27,658
L
Medusa
3,002
825
0
1,105
6,511
1,728
0
441
6,070
0
43,725
W
Charybdis
Vamphixx
Charybdis
4,833
2,048
0
5,862
10,358
3,735
687
1,065
9,293
0
77,654
W
3,884
76
0
2,596
6,697
2,337
0
4,144
2,553
73,268
0
L
Thoth
skelly7
Thoth
3,898
190
0
1,557
8,812
2,750
0
4,830
3,747
45,640
0
W
Cabrakan
temp-602051
Cabrakan
8,448
1,374
0
5,286
9,761
6,111
0
3,460
6,301
66,448
4,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,282
Gold Earned
35,458
593
Minions Killed
411
0
Camps Cleared
0
1,509,776
Distance Traveled
1,364,287
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,005
500
146
9
0
286,547
7
L
Geb
7,137
446
34
2
0
266,431
5
W
Vamana
9,201
575
145
9
0
260,106
3
L
Bacchus
6,180
386
52
3
0
341,536
5
W
Mulan
7,876
492
34
2
0
335,240
5
L
Medusa
7,225
452
94
6
0
222,030
6
W
Charybdis
9,003
563
142
9
0
282,627
2
W
Agni
8,977
561
157
10
0
305,668
4
L
Thoth
6,911
432
85
5
0
247,743
5
W
Cabrakan
9,225
577
115
7
0
326,135
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role