Player Matchup

Horus
Horus
Gold III
 
Horus
Gold III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Gold II
Diverse7
Mulan
Gold II
Level 100
God Stats
4W - 8L
1,541 SR
Queue Stats
106W - 117L
1,932 MMR
Party 2
Janus
Janus
Gold III
oCyer
Janus
Gold III
Level 107
God Stats
3W - 4L
1,855 SR
Queue Stats
60W - 70L
1,879 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,632 SR
1,771 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 76
1,803 SR
1,752 MMR
Sol
Sol
Platinum I
DRlLLZ
Sol
Platinum I
Level 124
God Stats
3W - 4L
1,718 SR
Queue Stats
454W - 170L
1,900 MMR
Party 1
Achilles
Achilles
Gold V
GrimyGremlin
Achilles
Gold V
Level 54
God Stats
15W - 7L
1,763 SR
Queue Stats
276W - 81L
1,678 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
lilMMR
Cu Chulainn
Gold V
Level 50
God Stats
10W - 4L
1,926 SR
Queue Stats
263W - 63L
1,678 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
4 / 6 / 4
9,733
695
7,258
16,484
17,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Diverse7
Mulan
14
2 / 5 / 4
9,159
654
10,316
17,152
12,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
oCyer
Janus
14
2 / 7 / 5
9,284
663
8,234
10,034
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AresAh Muzen CabBastetFenrir

VS

Bans
GilgameshGebAtlasArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DRlLLZ
Sol
14
4 / 4 / 13
10,398
743
12,916
9,588
3,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
GrimyGremlin
Achilles
16
8 / 1 / 9
11,334
810
15,216
17,982
18,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
lilMMR
Cu Chulainn
14
6 / 3 / 8
10,716
765
11,837
14,943
16,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
48
8
Kills
18
18
Deaths
8
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
6
4
1
W
Sol
DRlLLZ
Sol
4
4
13
2.63
L
Mulan
Diverse7
Mulan
2
5
4
0.8
W
Achilles
GrimyGremlin
Achilles
8
1
9
12.5
W
Cu Chulainn
lilMMR
Cu Chulainn
6
3
8
3.33
L
Janus
oCyer
Janus
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,808
Damage
39,969
43,670
Taken
42,513
33,000
Mitigated
38,152
11,471
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,258
3,134
1,624
5,693
16,484
17,829
0
5,899
9,910
0
11,476
W
Sol
DRlLLZ
Sol
12,916
3,540
0
2,788
9,588
3,668
1,942
2,086
7,301
39,323
0
L
Mulan
Diverse7
Mulan
10,316
1,194
0
3,416
17,152
12,325
0
4,948
11,561
2,582
25,355
W
Achilles
GrimyGremlin
Achilles
15,216
4,472
379
2,678
17,982
18,053
940
3,331
13,976
0
35,552
W
Cu Chulainn
lilMMR
Cu Chulainn
11,837
2,062
1,089
1,705
14,943
16,431
230
5,006
9,501
636
40,687
L
Janus
oCyer
Janus
8,234
206
0
738
10,034
2,846
0
2,029
7,764
42,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,176
Gold Earned
32,448
122
Minions Killed
150
6
Camps Cleared
5
728,469
Distance Traveled
781,162
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,733
695
13
1
0
259,663
9
W
Sol
10,398
743
44
3
0
242,268
4
L
Mulan
9,159
654
42
3
4
238,526
3
W
Achilles
11,334
810
44
3
1
285,981
5
W
Cu Chulainn
10,716
765
62
4
4
252,913
1
L
Janus
9,284
663
67
5
2
230,280
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role