Player Matchup

Skadi
Skadi
AlleyNox
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,638 Elo+
Party 1
Ullr
Ullr
TPM_Atrustegui_
Ullr
Level 86
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
TPM_mechero_
Ra
Level 41
God Stats
0W - 1L
1,539 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
TheFloxTRPVP
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Freya
Freya
jordidabest
Freya
Level 129
God Stats
7W - 14L
1,429 SR
Queue Stats
98W - 91L
1,589 Elo+
Solo
Team Averages
Level 52
1,460 SR
1,545 Elo+

VS

Team Averages
Level 81
1,557 SR
1,618 Elo+
Heimdallr
Heimdallr
Boladefuego
Heimdallr
Level 132
God Stats
1W - 2L
1,314 SR
Queue Stats
205W - 213L
1,525 Elo+
Party 2
Apollo
Apollo
F60-31
Apollo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 53L
1,498 Elo+
Solo
Thanatos
Thanatos
HerrlockSholmes
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,865 Elo+
Solo
Discordia
Discordia
elvilli30
Discordia
Level 48
God Stats
19W - 18L
1,687 SR
Queue Stats
53W - 53L
1,522 Elo+
Party 2
Zeus
Zeus
jrczeus
Zeus
Level 67
God Stats
26W - 16L
1,787 SR
Queue Stats
64W - 70L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AlleyNox
Skadi
11
1 / 12 / 0
6,733
748
1,062
16,607
5,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
1 / 9 / 1
6,174
686
3,028
11,603
3,751
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 9 / 0
6,531
726
6,457
8,766
1,898
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
TheFloxTRPVP
Nemesis
11
0 / 10 / 3
6,131
681
902
11,108
4,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 2 / 0
6,374
708
3,968
4,743
1,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boladefuego
Heimdallr
16
12 / 0 / 20
8,894
988
10,967
7,122
2,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
F60-31
Apollo
12
0 / 1 / 19
6,878
764
3,277
6,597
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
16
17 / 4 / 6
9,275
1,031
15,921
11,020
5,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
elvilli30
Discordia
14
2 / 1 / 28
7,866
874
6,133
2,728
819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
jrczeus
Zeus
15
11 / 0 / 18
8,643
960
12,379
3,150
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
133
6
Kills
42
42
Deaths
6
4
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Skadi
AlleyNox
Skadi
1
12
0
0.08
W
Heimdallr
Boladefuego
Heimdallr
12
0
20
22
W
Apollo
F60-31
Apollo
0
1
19
9.5
W
Thanatos
17
4
6
5
L
1
9
1
0.17
L
2
9
0
0.22
L
Nemesis
TheFloxTRPVP
Nemesis
0
10
3
0.15
W
Discordia
elvilli30
Discordia
2
1
28
16
L
2
2
0
1
W
Zeus
jrczeus
Zeus
11
0
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,417
Damage
48,677
52,827
Taken
30,617
16,890
Mitigated
12,713
2,584
Healing
12,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AlleyNox
Skadi
1,062
333
319
244
16,607
5,482
66
5,454
10,824
0
4,846
W
Heimdallr
Boladefuego
Heimdallr
10,967
6,567
0
1,542
7,122
2,998
628
2,513
4,609
0
28,854
W
Apollo
F60-31
Apollo
3,277
1,281
0
886
6,597
2,226
1,984
2,401
4,196
0
11,986
W
Thanatos
15,921
5,737
0
8,282
11,020
5,604
820
3,851
7,169
0
26,516
L
3,028
1,066
0
40
11,603
3,751
32
4,250
7,116
0
10,011
L
6,457
36
265
196
8,766
1,898
0
2,792
5,872
16,528
0
L
Nemesis
TheFloxTRPVP
Nemesis
902
257
0
0
11,108
4,335
0
4,124
6,802
0
4,000
W
Discordia
elvilli30
Discordia
6,133
209
0
573
2,728
819
45
964
1,764
17,772
0
L
3,968
1,531
0
1,520
4,743
1,424
0
928
3,697
11,041
0
W
Zeus
jrczeus
Zeus
12,379
1,374
0
1,148
3,150
1,066
1,043
696
2,454
24,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,943
Gold Earned
41,556
67
Minions Killed
156
0
Camps Cleared
0
697,925
Distance Traveled
1,054,664
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,733
748
5
1
0
140,250
3
W
Heimdallr
8,894
988
55
6
0
212,168
3
W
Apollo
6,878
764
14
2
0
201,204
4
W
Thanatos
9,275
1,031
24
3
0
221,115
1
L
Ullr
6,174
686
10
1
0
164,023
0
L
Ra
6,531
726
30
3
0
156,879
1
L
Nemesis
6,131
681
6
1
0
121,736
4
W
Discordia
7,866
874
36
4
0
206,983
1
L
Freya
6,374
708
16
2
0
115,037
1
W
Zeus
8,643
960
27
3
0
213,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role