Player Matchup

Khepri
Khepri
Diamond III
 
Khepri
Diamond III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum II
CEOofCoronavirus
Apollo
Platinum II
Level 160
God Stats
4W - 5L
1,559 SR
Queue Stats
188W - 181L
1,926 MMR
Solo
Thoth
Thoth
Platinum V
SubaruImprezaWRX
Thoth
Platinum V
Level 53
God Stats
1W - 2L
1,752 SR
Queue Stats
53W - 34L
1,974 MMR
Party 2
Ravana
Ravana
Gold V
TeamDifff
Ravana
Gold V
Level 106
God Stats
10W - 5L
1,500 SR
Queue Stats
368W - 304L
1,685 MMR
Party 2
Medusa
Medusa
Platinum II
adfurie
Medusa
Platinum II
Level 160
God Stats
10W - 14L
1,542 SR
Queue Stats
188W - 171L
1,839 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,570 SR
1,785 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,532 SR
1,766 MMR
Cernunnos
Cernunnos
Platinum II
 
Cernunnos
Platinum II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond III
 
Gilgamesh
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond IV
Cxnnahh
Sobek
Diamond IV
Level 77
God Stats
1W - 1L
1,283 SR
Queue Stats
109W - 59L
2,226 MMR
Solo
Thanatos
Thanatos
Platinum II
RiCeAdViCe14
Thanatos
Platinum II
Level 84
God Stats
4W - 3L
1,557 SR
Queue Stats
33W - 24L
1,795 MMR
Party 1
Zeus
Zeus
Gold I
Xzonzee
Zeus
Gold I
Level 159
God Stats
3W - 3L
1,821 SR
Queue Stats
21W - 15L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 2 / 0
7,934
610
3,317
9,225
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
1 / 8 / 3
5,647
434
4,870
14,058
6,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 6 / 5
6,902
531
9,392
7,145
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
TeamDifff
Ravana
13
5 / 4 / 1
7,460
574
7,579
9,377
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
adfurie
Medusa
13
1 / 5 / 0
7,319
563
3,490
10,611
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
OlorunAh Muzen CabHou YiGeb

VS

Bans
HeimdallrSolBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
6 / 1 / 2
9,511
732
9,386
7,874
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
 
Gilgamesh
12
5 / 4 / 7
7,745
596
8,618
16,627
9,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Cxnnahh
Sobek
15
2 / 0 / 4
8,510
655
5,227
11,297
11,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
RiCeAdViCe14
Thanatos
15
8 / 1 / 7
8,663
666
11,545
8,971
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Xzonzee
Zeus
14
4 / 2 / 7
8,849
681
5,587
5,257
1,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
8
Kills
25
25
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
0
0
W
Cernunnos
 
Cernunnos
6
1
2
7
W
Gilgamesh
 
Gilgamesh
5
4
7
2.13
L
1
8
3
0.31
W
Sobek
Cxnnahh
Sobek
2
0
4
4
W
Thanatos
RiCeAdViCe14
Thanatos
8
1
7
11.5
L
1
6
5
0.58
L
Ravana
TeamDifff
Ravana
5
4
1
1.38
W
Zeus
Xzonzee
Zeus
4
2
7
3.75
L
Medusa
adfurie
Medusa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,648
Damage
40,363
50,416
Taken
50,026
16,463
Mitigated
28,540
8,710
Healing
23,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,317
214
0
3,202
9,225
3,765
0
2,915
6,310
52,227
0
W
Cernunnos
 
Cernunnos
9,386
3,842
0
4,380
7,874
2,553
336
0
7,874
0
77,545
W
Gilgamesh
 
Gilgamesh
8,618
2,808
295
2,843
16,627
9,312
217
5,040
11,587
3,455
28,269
L
4,870
2,863
402
1,256
14,058
6,260
0
3,680
10,378
0
20,394
W
Sobek
Cxnnahh
Sobek
5,227
698
0
6,287
11,297
11,786
266
3,900
7,397
52,435
0
W
Thanatos
RiCeAdViCe14
Thanatos
11,545
3,424
0
9,567
8,971
3,781
0
1,552
7,104
0
56,947
L
9,392
961
0
346
7,145
1,835
0
3,089
4,056
41,458
0
L
Ravana
TeamDifff
Ravana
7,579
2,534
0
1,094
9,377
2,917
0
1,773
7,604
0
45,049
W
Zeus
Xzonzee
Zeus
5,587
699
0
429
5,257
1,108
849
2,114
3,143
59,983
0
L
Medusa
adfurie
Medusa
3,490
2,049
0
2,410
10,611
1,686
0
0
10,611
0
50,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,262
Gold Earned
43,278
439
Minions Killed
512
0
Camps Cleared
0
1,313,448
Distance Traveled
1,384,820
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,934
610
145
11
0
264,748
3
W
Cernunnos
9,511
732
141
11
0
268,094
3
W
Gilgamesh
7,745
596
49
4
0
258,033
4
L
Apollo
5,647
434
23
2
0
239,619
2
W
Sobek
8,510
655
115
9
0
265,961
7
W
Thanatos
8,663
666
91
7
0
324,535
1
L
Thoth
6,902
531
75
6
0
256,657
2
L
Ravana
7,460
574
82
6
0
297,048
1
W
Zeus
8,849
681
116
9
0
268,197
5
L
Medusa
7,319
563
114
9
0
255,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role