Player Matchup

Anubis
Anubis
FinSheperd
Anubis
Level 98
God Stats
4W - 1L
1,500 SR
Queue Stats
136W - 117L
1,523 Elo+
Party 2
Chiron
Chiron
Kingofpluto
Chiron
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 82L
1,525 Elo+
Party 2
Hera
Hera
WillistheLegend
Hera
Level 63
God Stats
2W - 3L
1,733 SR
Queue Stats
50W - 44L
1,537 Elo+
Party 2
Odin
Odin
liandro123
Odin
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Solo
Eset
Eset
samichi0809
Eset
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
464W - 494L
1,493 Elo+
Solo
Team Averages
Level 107
1,547 SR
1,516 Elo+

VS

Team Averages
Level 117
1,586 SR
1,479 Elo+
Bacchus
Bacchus
Aizue
Bacchus
Level 127
God Stats
1W - 0L
1,701 SR
Queue Stats
35W - 36L
1,462 Elo+
Party 1
Vamana
Vamana
Lord Dripius
Vamana
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,476 Elo+
Solo
Odin
Odin
ReportedBeast2
Odin
Level 124
God Stats
2W - 1L
1,730 SR
Queue Stats
117W - 116L
1,493 Elo+
Solo
Ymir
Ymir
Wells_Slayer22
Ymir
Level 128
God Stats
6W - 0L
1,500 SR
Queue Stats
191W - 199L
1,581 Elo+
Solo
Nike
Nike
Yikso
Nike
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FinSheperd
Anubis
14
3 / 5 / 4
8,208
821
10,250
8,270
4,698
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
15
7 / 4 / 2
8,923
892
13,642
10,312
4,585
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 5 / 8
7,761
776
10,896
7,277
2,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 10
7,695
770
4,945
10,333
10,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 6 / 8
7,132
713
12,421
7,763
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aizue
Bacchus
16
10 / 3 / 12
10,556
1,056
13,917
11,269
7,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
16
4 / 1 / 14
9,606
961
11,289
16,165
10,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 2 / 16
8,862
886
5,480
14,074
9,600
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

16
5 / 2 / 16
9,352
935
4,626
13,370
11,723
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Yikso
Nike
15
2 / 3 / 17
9,174
917
5,590
14,869
10,763
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
11
Kills
24
24
Deaths
11
32
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aizue
Bacchus
10
3
12
5.33
L
Anubis
FinSheperd
Anubis
3
5
4
1
L
Chiron
7
4
2
2
W
Vamana
4
1
14
11
W
3
2
16
5.5
W
5
2
16
6.5
L
1
5
8
1
W
Nike
Yikso
Nike
2
3
17
3.5
L
0
4
10
1.25
L
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,154
Damage
40,902
43,955
Taken
69,747
26,209
Mitigated
49,782
11,394
Healing
25,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aizue
Bacchus
13,917
778
1,720
2,089
11,269
7,494
1,843
4,274
6,995
22,144
0
L
Anubis
FinSheperd
Anubis
10,250
201
644
975
8,270
4,698
0
1,918
6,336
22,260
0
L
Chiron
13,642
4,932
1,176
2,126
10,312
4,585
644
4,768
5,308
0
27,396
W
Vamana
11,289
5,445
2,408
4,213
16,165
10,202
1,430
7,565
8,600
298
23,622
W
5,480
258
1,736
2,863
14,074
9,600
906
6,652
7,422
0
13,462
W
4,626
500
827
798
13,370
11,723
577
6,750
6,620
15,196
0
L
10,896
1,833
286
330
7,277
2,772
389
3,665
3,482
19,050
0
W
Nike
Yikso
Nike
5,590
364
3,925
4,493
14,869
10,763
498
8,326
6,543
1,419
8,474
L
4,945
785
517
2,173
10,333
10,949
65
4,758
5,344
0
7,856
L
12,421
350
2,423
744
7,763
3,205
0
3,737
3,885
21,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,719
Gold Earned
47,550
98
Minions Killed
95
0
Camps Cleared
0
918,551
Distance Traveled
1,029,747
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,556
1,056
22
2
0
189,397
1
L
Anubis
8,208
821
17
2
0
166,458
0
L
Chiron
8,923
892
21
2
0
191,178
0
W
Vamana
9,606
961
24
2
0
230,847
2
W
Odin
8,862
886
14
1
0
218,901
3
W
Ymir
9,352
935
23
2
0
181,434
0
L
Hera
7,761
776
25
3
0
181,443
0
W
Nike
9,174
917
12
1
0
209,168
0
L
Odin
7,695
770
7
1
0
200,890
6
L
Eset
7,132
713
28
3
0
178,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role